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some Fallout cards


WolfFan16

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just some cards i made a little while ago...somewhat cleaned up..anyway here you go
[img]http://img256.imageshack.us/img256/9496/225556.jpg[/img][img]http://img707.imageshack.us/img707/232/225556j.jpg[/img]
Liberty Prime
When this card is Special Summoned by the effects of "Awakening the Giant", destroy all face up Spell and Trap Cards on your opponent's side of the field. When a monster on your side of the field (other than this card) is destroyed as a result of battle, destroy 1 monster on the opponent's side of the field.
[img]http://img259.imageshack.us/img259/8237/225556k.jpg[/img][img]http://img32.imageshack.us/img32/9496/225556.jpg[/img]
Glowing One
Increase the ATK of this card by 200 for each "Rad Counter" on this card. Once during your Main Phase you con add 1 "Rad Counter" to each Face-up monster on the field. You can remove 5 "Rad Counters" from this card to destroy all monsters on your opponent's side of the field. (All monsters except Machine and Zombie type monsters lose 300 ATK and DEF for each "Rad Counter" on them)
[img]http://img193.imageshack.us/img193/9496/225556.jpg[/img][img]http://img193.imageshack.us/img193/8237/225556k.jpg[/img]
Post Apocaliptia
This card cannot be targeted by the effects of a Spell, Trap or Monster effect. Increase the ATK and DEF of all Zombie-Type cards on the field by 200. Whenever a card is drawn, place 1 "Rad Counter" on each face up monster on the field. If a monster with a "Rad Counter" is destroyed in battle, the monster that destroyed it receives the "Rad Counters" held by the destroyed monster. (All monsters except Machine and Zombie type monsters lose 100 ATK and DEF for each "Rad Counter" on them) During the Standby Phase, destroy all monsters with 20 or more "Rad Counters".

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