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Dragunity Assault


Yankee

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Monsters ( 17 ) :
Stardust/AM x2

Aklys x2
Mystetainn x2
Dux x3
Legionaire x2
Phalanx x3

Assault Beast x3

Spells ( 15 ) :
Dragon Ravine x3
Terraforming x3
Cards of Consonance x2
Dark Hole
Heavy Storm
MST x2
Reborn
FuFu
Avarice

Traps ( 8 ) :
AMA x3
Bottomless x2
Judgement
Starlight Road x2

Extra (15) :
Gae Dearg
Vajrayana x3
Stardust x3
FGD
Catastor
BRD
Brio
RDA
Scrap Dragon
Trish

Utopia

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[quote name='Expelsword - 輝き' timestamp='1322513326' post='5672681']
You'll have it most of the time just using 1 of them and 3 AMA, from my experience.
Zephyros and Sin Stardust can come in handy as well.
[/quote]
You forget, he thins the deck, and with Ravine, I can thin the deck, then dump off those extra AMA to grab/dump a Dragunity.

I actually have Malefic Stardust sided. I might try Zephyros, too.

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[quote name='Twilight Sparkle' timestamp='1322592839' post='5674293']
What use do you get out of Mystletain?
[/quote]

It nets me Stardust. Makes opening hands okay. Don't draw Ravine, but draw Phalanx and him? Play Phalanx, drop him, go into Stardust.

He's really used as a extra pathway to Stardust.

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