Tymur Shayk Posted December 5, 2011 Report Share Posted December 5, 2011 [left]A great way to surprise your opponent imo.[/left] [left]Again it is union based but not entirely, this is something to be used in a deck that contains a lot of cards that aren't too easily summoned, such as most higher level synchro's, or even fusions that require a lot fusions in itself in order to be summoned. VWXYZ, or even cards that are difficult to summon as it is within your deck.[/left] [left]Image credit goes to Hunduel[/left] [left]all feedback welcome, OCG check appreciated.[/left] [left][b]Note on Ancient Scrap Dragon: [/b]Keep in mind that the effect says "GAINS its effects for as long this card remains on the field." Still being a spirit monster, it will still return to your hand. The spirit monster loop hole still applies however. (keep it on the field for more than one turn and it'll stay no matter what "This card returns to the owners hand during the End Phase of THE TURN it was Normal Summoned.)[/left] [center][IMG]http://i41.tinypic.com/kdlkes.png[/IMG][/center] [center]Lore: This card cannot be Special Summoned. This card return's to the owners hand during the End Phase of the turn it was Normal Summoned. You can tribute 1 Union Monster to Normal Summon this card. You can pay 3000 Life Points to activate 1 of the following effects: 1. Select 1 monster in your Deck or Extra Deck and Banish it. This card's name is treated as the selected monster and gains its effects for as long as this card remains on the field. 2. Banish this card: to Special Summon 1 monster in your Banished pile ignoring Summoning conditions.[/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2011 Report Share Posted December 5, 2011 a spirit and a machine, don't see those mix too often Other Deck? You must mean Extra Deck Given that gaining all its effect can be powerful, so the 3000 LP pay is justified. Of course, then you'll REALLY need Spiritual Energy Settling Machine here The 2nd effect I'm unsure since it applies to ANY banished monster, so it still could get broken Link to comment Share on other sites More sharing options...
Tymur Shayk Posted December 5, 2011 Author Report Share Posted December 5, 2011 wasn't sure to set a limitation or not on that effect considering it costs 3000 LP to use Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2011 Report Share Posted December 5, 2011 yeah well there are times where 3000 LP pay might be too much, other times it's not enough, it's all situational Link to comment Share on other sites More sharing options...
Tymur Shayk Posted December 5, 2011 Author Report Share Posted December 5, 2011 Think I'll leave it as is because banished cards aren't in every game or even the majority. Thank you Ragnarok for the feedback tho Link to comment Share on other sites More sharing options...
david ice Posted December 5, 2011 Report Share Posted December 5, 2011 Makes it easy to summon quasar or other strong monsters such Ra or Obelisk Or just banish quasar and we all know what happens next. That why 3000 lp is not such a high price Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2011 Report Share Posted December 5, 2011 [quote name='Tymur Shayk' timestamp='1323063462' post='5687946'] Think I'll leave it as is because banished cards aren't in every game or even the majority. Thank you Ragnarok for the feedback tho [/quote] I guess that's true, it's worth the chance Link to comment Share on other sites More sharing options...
Tymur Shayk Posted December 6, 2011 Author Report Share Posted December 6, 2011 My thoughts exactly, think I did okay when it came to balance. It was originally going to be 2000 but then I thought about the god cards, lords and the more powerful synchros, etc and increased it to 3k. Link to comment Share on other sites More sharing options...
superandre34 Posted December 7, 2011 Report Share Posted December 7, 2011 well, the problem with the god cards is that ther effect activate when normal summoned, so much of its use is gone, better to simply banish from extra really Link to comment Share on other sites More sharing options...
Tymur Shayk Posted December 7, 2011 Author Report Share Posted December 7, 2011 That's what I was going for, but this card doesn't really last long and what are the odds of you drawing Settling machine to keep it on the field? Assuming you don't have much of an extra deck, this gives you time to set it into Defense mode and special summon powerful monsters that were banished because of Bottomless Trap Hole for ex. Key cards is what the second effect is targeted for. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 7, 2011 Report Share Posted December 7, 2011 how often you think the key card targeting will get pulled off? Link to comment Share on other sites More sharing options...
Tymur Shayk Posted December 8, 2011 Author Report Share Posted December 8, 2011 Not often if they have a lot of cancelling effects. The card is good imo, but it's not invincible, trying to keep it balanced, but there are cards you can add to protect it. Link to comment Share on other sites More sharing options...
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