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"Skull Servant" support! (2/?)


Wuntz

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[center]Got bored. Not even sure if they're any good, haha.[/center]

[center][img]http://i763.photobucket.com/albums/xx280/waters27/250-1.jpg[/img] [img]http://i763.photobucket.com/albums/xx280/waters27/12-7.jpg[/img][/center]

[center][b]Father Skull:[/b][/center]
[center]3 Level 1 [url="http://yugico.com/yugioh-cards/search?sst=m"]monsters[/url]
When this card is Summoned successfully: Return 1 of your banished [url="http://yugico.com/yugioh-cards/search?st2=Zombie"]Zombie[/url]-Type [url="http://yugico.com/yugioh-cards/search?sst=m"]monster[/url] to the Graveyard for each "[url="http://yugico.com/yugioh-cards/search?snm=King+of+the+Skull+Servants"]King of the Skull Servants[/url]" used to Summon this card. Once per turn: Detach 1 [url="http://yugico.com/yugioh-cards/search?smt=Xyz"]Xyz[/url] Material from this card; send 1 [url="http://yugico.com/yugioh-cards/search?st2=Zombie"]Zombie[/url]-Type [url="http://yugico.com/yugioh-cards/search?sst=m"]monster[/url] from your Deck to the Graveyard OR add 1 [url="http://yugico.com/yugioh-cards/search?st2=Zombie"]Zombie[/url]-Type [url="http://yugico.com/yugioh-cards/search?sst=m"]monster[/url] from your Graveyard to your hand. The original ATK of this card is equal to the number of "[url="http://yugico.com/yugioh-cards/search?snm=King+of+the+Skull+Servants"]King of the Skull Servants[/url]" and "[url="http://yugico.com/yugioh-cards/search?snm=Skull+Servant"]Skull Servant[/url]" cards in your Graveyard x 1000. This card is treated as "[url="http://yugico.com/yugioh-cards/search?snm=Skull+Servant"]Skull Servant[/url]" while in the Graveyard.[/center]

[center][b]The Wight Knight:[/b][/center]
[center]This card cannot be Normal Summoned or Set. When this card is sent from the Deck to the Graveyard OR returned to the Graveyard from your Banished Zone: Special Summon it. Once per turn: You can return 1 Zombie-Type monster in your Graveyard to the Deck: Select 1 Monster Card in your Graveyard; the selected card is treated as "Skull Servant" while this card is face-up on the field. This card is treated as "Skull Servant" while in the Graveyard.[/center]

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4 Level 1 monsters? Ewww. The point of Skull Servants is to get them to the Graveyard, fast, AND keep them there. This card isn't worth it because you would have to use Tri-Wight Zone to get 3 Skull Servants to the field and then find a way to get the last Level 1 monster onto the field, meaning you would be wasting far to much advantage for a card that will not let you detach materials unless your opponent uses something to banish monsters, or you banish them with King of the Skull Servants.

Just make it require 3 materials, since then it's easier to Summon, requiring only 3 Skull Servants in your Graveyard and a Tri-Wight Zone. And do not make the effect so situational, since when you get this out, it's ATK will not be over 2000. Give it a better milling effect instead of the effect that requires a monster to be banished. Second effect (returning a monster from your Grave to your hand) is fine, so keep that part the same.

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A few suggestions:
[quote name='Wuntz' timestamp='1323098942' post='5688383']
3 Level 1 monsters
When this card is Summoned successfully: Target a number of your banished Zombie-type monsters up to the number of "Skull Servant" used to Summon this card; return them to the Graveyard.
[/quote]
Might as well take out the "non-effect" part here, since The Lady in Wight and Wightmare are only treated as Skull Servant while in the Graveyard. Removed the ability to affect the opponent ('cause why would you in this case?) and added "up to the number of ..." for the targets. The only other thing I see that may need changing is the last part: there's no reliable way of keeping track of how many Xyz Material it had when it left the field. And if you used all 3 Xyz Material, it wouldn't count as Skull Servant, right? I'd say just let it count as Skull Servant while in the Graveyard instead.

Other than that, I'm loving this card. If I were running a Skull Servant deck, and using Tri-Wight, I would definitely use this. Good job.

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Wight Knight's picture is meh

fortunately your special summoning way isn't the only way, so that's good

the only thing you may want to change is the 1st effect

you said return a zombie type monster from the graveyard to the deck (personally it'd be better for the field)

I'd have said "except Wight Knight", that way you can't recycle it too much

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The Wight Knight is perfect support for the Skull Servants. Good job. Just one fix thought; it's Condition: Cost; Effect, meaning this part of the effect is wrongly worded with the colons and semi-colons.

[i]Once per turn: You can return 1 Zombie-Type monster in your Graveyard to the Deck[b];[/b] Select 1 Monster Card in your Graveyard. The selected card is treated as "Skull Servant" while this card is face-up on the field.[/i]

Get what I was trying to explain here?

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OMFG. I hate you. I had a Skull Servant support thread in this section with a card called "Wight Knight" that was a Ritual Monster. Go search up Wight Knight on google images and you might see it.

Anyways, I had this card name a long time ago... ugh you totally stole it. SMH.

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[quote name='kenai' timestamp='1323674715' post='5702114']
OMFG. I hate you. I had a Skull Servant support thread in this section with a card called "Wight Knight" that was a Ritual Monster. Go search up Wight Knight on google images and you might see it.

Anyways, I had this card name a long time ago... ugh you totally stole it. SMH.
[/quote]

Yeah, totally a relevant comment, TOTALLY.

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[quote name='Æther Royce' timestamp='1323642113' post='5701325']
The Wight Knight is perfect support for the Skull Servants. Good job. Just one fix thought; it's Condition: Cost; Effect, meaning this part of the effect is wrongly worded with the colons and semi-colons.

[i]Once per turn: You can return 1 Zombie-Type monster in your Graveyard to the Deck[b];[/b] Select 1 Monster Card in your Graveyard. The selected card is treated as "Skull Servant" while this card is face-up on the field.[/i]

Get what I was trying to explain here?
[/quote]

Yup, thanks.

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