Connor Vowell Posted December 5, 2011 Report Share Posted December 5, 2011 [img]http://img192.imageshack.us/img192/8335/509559.jpg[/img]once per turn you may remove this card from play. it returns to the field at the end phase, and its attack is doubled. when this is special summoned by its own effect, your opponent may not activate trap or spell cards until his/her next draw phase at the standby phase of your next turn, that its special summoned on, both players take 1500 damage to there lp. Link to comment Share on other sites More sharing options...
Enguin Enguin Enguin Enguin Posted December 5, 2011 Report Share Posted December 5, 2011 Look man all your cards are pretty crap. The OCG is completely wrong I had it completely written out correctly but my computer crashed. It's OP'd because after 2 turns of it it has 6000 ATK and is unbeatable by any other monster without a power boost. Stop posting cards for the sake of it and actually rake some time to work on one before posting it because your messing up and making yourself look bad. And for the love of God use capital letters in the card name. 1/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 5, 2011 Report Share Posted December 5, 2011 that is REALLY tiny lore you got there doubling its atk is OPed as hell, especially since you keep doing this continuously it'll continuously build up, easy OTK the spell/trap activation makes it even more OPed, that should be completely taken out the same goes with the 1500 burn to your opponent, makes OTK even simpler Link to comment Share on other sites More sharing options...
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