EmpoleMew Posted December 11, 2011 Report Share Posted December 11, 2011 [center][img]http://images.wikia.com/yugioh/images/2/2c/OrichalcumChain-JP-Anime-ZX.png[/img][/center] Continuous Spell Card "The 1st time you would [url="http://yugioh.wikia.com/wiki/Xyz_Summon"]Xyz Summon[/url] an [url="http://yugioh.wikia.com/wiki/Xyz_Monster"]Xyz Monster[/url] after this card's [url="http://yugioh.wikia.com/wiki/Activation"]activation[/url], you can use 1 less [url="http://yugioh.wikia.com/wiki/Xyz_Material_Monster"]Xyz Material Monster[/url] than required, then [url="http://yugioh.wikia.com/wiki/Target"]target[/url] the Xyz Monster with this card when it is [url="http://yugioh.wikia.com/wiki/Summon"]Summoned[/url]. When this [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] card is [url="http://yugioh.wikia.com/wiki/Destroy"]destroyed[/url], your opponent gains [url="http://yugioh.wikia.com/wiki/Control"]control[/url] of the target (if any). When the target leaves the [url="http://yugioh.wikia.com/wiki/Field"]field[/url], [url="http://yugioh.wikia.com/wiki/Destroy"]destroy[/url] this card." If this is actually introduced into the TCG/OCG unaltered, it can make for some good endgame combos. Acid Golem will take one level 3, then Oni-Gami Combo and MST for 2000 burn on your opponent's Standby. Any level 4 monster becomes an instant Hope Ray capable of sapping 2000 ATK from something while gaining 1000. Not to mention another 1900 if you have Unicorn Spear. Triple material monsters also become somewhat easier to get out which I would kinda dig but S/T removal gives you the finger. Discuss. Link to comment Share on other sites More sharing options...
Toffee. Posted December 11, 2011 Report Share Posted December 11, 2011 [quote name='EmpoleMew' timestamp='1323645568' post='5701404'] Any level 4 monster becomes an instant Hope Ray-[/quote] Or, you know, play this then instantly Summon Hope Ray. Cuz, you know, he has 2 separate Summoning conditions. Link to comment Share on other sites More sharing options...
Legend Zero Posted December 11, 2011 Report Share Posted December 11, 2011 I maybe see it tech'd in Sacreds for M7. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted December 11, 2011 Report Share Posted December 11, 2011 Card is crazy. Would make for some epic combos, like the aforementioned ones. You could also tour guide into sangan, activate this and get leviair/leviathan/zenmaines over tour guide while having sangan left over. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted December 11, 2011 Report Share Posted December 11, 2011 Best use is prob. Acid Golem. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted December 11, 2011 Report Share Posted December 11, 2011 [quote name='Armadilloz' timestamp='1323646033' post='5701415'] Or, you know, play this then instantly Summon Hope Ray. Cuz, you know, he has 2 separate Summoning conditions. [/quote] I don't think this card can be played in the place of Hope to Summon Hope Ray...you must go into the 3 x Lights way Link to comment Share on other sites More sharing options...
Legendary Dragon Posted December 11, 2011 Report Share Posted December 11, 2011 I lol'd when I saw the effect. Thank god the card doesn't exist. Link to comment Share on other sites More sharing options...
~Tico~ Posted December 11, 2011 Report Share Posted December 11, 2011 Doesn't exist yet...who knows what goes on in Konami's mind? We just might see this in Galactic Overlord. Link to comment Share on other sites More sharing options...
Legendary Dragon Posted December 11, 2011 Report Share Posted December 11, 2011 YOU JUST HAD TO SAY IT Link to comment Share on other sites More sharing options...
EmpoleMew Posted December 12, 2011 Author Report Share Posted December 12, 2011 [quote name='Armadilloz' timestamp='1323646033' post='5701415'] Or, you know, play this then instantly Summon Hope Ray. Cuz, you know, he has 2 separate Summoning conditions. [/quote] Doing that doesn't net you the materials for Hope Ray's effect. Plus, you'd still be vulnerable to losing control of it Chain is destroyed. Link to comment Share on other sites More sharing options...
SANDAA BORUTO Posted December 12, 2011 Report Share Posted December 12, 2011 This thing actually seems like it can get printed without any (significant) nerf, as the wording, from my point of view, says that this card does NOT stack. If this gets printed in Galactic Overlord, and Neo Galaxy-Eyes is an Xyz requiring Galaxy-Eyes as Xyz Material, I will freak out. Link to comment Share on other sites More sharing options...
Mugendramon Posted December 12, 2011 Report Share Posted December 12, 2011 [quote name='EmpoleMew' timestamp='1323648769' post='5701497'] Doing that doesn't net you the materials for Hope Ray's effect. Plus, you'd still be vulnerable to losing control of it Chain is destroyed. [/quote] Xyz Hope with 1 material Stack Hope Ray End result would be 3500 vs x-2000 Not good enough? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted December 12, 2011 Report Share Posted December 12, 2011 [quote name='Mugendramon' timestamp='1323677576' post='5702138'] Xyz Hope with 1 material Stack Hope Ray End result would be 3500 vs x-2000 Not good enough? [/quote] Except Armz was saying go straight into Hope Ray bypassing Hope. Link to comment Share on other sites More sharing options...
Mugendramon Posted December 12, 2011 Report Share Posted December 12, 2011 [quote name='Twilight Sparkle' timestamp='1323678614' post='5702146'] Except Armz was saying go straight into Hope Ray bypassing Hope. [/quote] ...Oh. Link to comment Share on other sites More sharing options...
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