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Why Is This Good? (Dark Armed Dragon)


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Is there a guide to what is and is not a plus, as well as what is and is not a minus?

 

It's so obvious though ._.

 

Assuming your hand and field are treated as resources, if a card is removed from your hand/field to a place that isn't the hand/field, it's a -1. This applies to your opponent.

 

-1 of your opponent = +1 to you.

 

Those rules should basically tell you everything. I don't need to spoonfeed.

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The main reason I put this up was that it was suggested as being teched into an Inzektor Deck.

It doesn't seem to me like it can be. Inzektors need every card that's in their Graveyard, and, once again, what are the odds of having this card, 1 in 40 in your entire deck, in your hand when you have exactly 3 DARK monsters, this time Inzektors, in your Graveyard?

 

Inzektor is just very easily to manipulate the graveyard and summon DAD at ease tbh. For example on DN, 13 out of 20 duels in the row, DAD is just gotten more ridiculously easier to summon. An those 7 duels he wasn't summoned because The duel wasn't log enough for me to draw Into him (not like I did need him at those time) or my grave got a little over 4 or I just didn't use if the opponent didn't have anymore. Back row before I attack for game.

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Birdman can Banish itself 50% of the time.

Chaos Sorcerer, at 3, can Banish DARKs in the Graveyard.

Black Luster Banishes a DARK in the Grave.

Gallis can mill DARKs

Plaguespreader goes in and out of the Graveyard at will.

Necro Gardna Banishes itself in the Graveyard.

Level Eater is the same as Plaguespreader.

My Knight.dek has no trouble getting exactly 3 DARKs in the Graveyard.

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