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Wait, what? How can they just remove Priority?


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[quote name='Chaos Pudding' timestamp='1324409194' post='5719366']
How the hell is Priority abusable? If a card is able to have an effect activate, then why the hell shouldn't it be able to be activated? It's Konami's fault for not knowing how to balance cards.
[/quote]

That's the point. Solutions:

1. Remove priority as a test.
2. Ban 3000 cards.

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/chal

so priority isn't removed  its just that Ignition effects from successfully summoned monsters do not get chain link 1 priority, the opponent can chain bottomless to the successful summon of a monster.

Meaning that you can't yell "I CALL PRIO" when your opponent bottomless trap holes your Chaos Sorcerer or Black Luster Soldier.

n****r

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[quote name='Crab Helmet' timestamp='1324409458' post='5719376']
I'm a fan of this option regardless of whether priority exists or not.

Also, if anything, the card activation rule that should be removed isn't Priority, it's Missing the Timing.
[/quote]

This this a thousand times this. Seriously **** missing the timing, it's totally counter-intuitive. Cards should do what they say they do.

[quote name='Bob the Rainicorn' timestamp='1324409495' post='5719378']
/chal

so priority isn't removed its just that Ignition effects from successfully summoned monsters do not get chain link 1 priority, the opponent can chain bottomless to the successful summon of a monster.

Meaning that you can't yell "I CALL PRIO" when your opponent bottomless trap holes your Chaos Sorcerer or Black Luster Soldier.

but even then this change only applies to the OCG, the TCG still has ignition effect priority.stop being a troll pudding because you know priority wasn't removed the way you described it
[/quote]

Then ban the offending cards. Don't change the actual rules of the game just because you screwed up and made broken cards.

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[quote name='Chaos Pudding' timestamp='1324409614' post='5719379']
This this a thousand times this. Seriously **** missing the timing, it's totally counter-intuitive. Cards should do what they say they do.



Then ban the offending cards. Don't change the actual rules of the game just because you screwed up and made broken cards.
[/quote]

Sometimes by having cards miss the timing, they become far more balanced and less abusable.

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[img]http://images2.wikia.nocookie.net/__cb20111205234154/yugioh/images/thumb/d/d8/GustoGulldoHA05-EN-SR-1E.jpg/300px-GustoGulldoHA05-EN-SR-1E.jpg[/img]

This, and things like this, exist.

Missing the timing being removed would be the stupidest move in the history of the game.

EDIT: CANADIAN NINJAS

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[quote name='Chaos Pudding' timestamp='1324409614' post='5719379']
This this a thousand times this. Seriously **** missing the timing, it's totally counter-intuitive. Cards should do what they say they do.
[/quote]

Have you ever read Lightpulsar Dragon?

It misses the timing. And it's still an amazing card.

Now picture how much better it would be if it didn't.

Bad-for-the-game good.

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[quote name='Bob the Rainicorn' timestamp='1324409671' post='5719383']
so ban every ignition effect card

thats a troll move man
[/quote]

Where did I say that? Only the broken ones would need touched.

[quote name='Yuzuru Otonashi' timestamp='1324409768' post='5719386']
[img]http://images2.wikia.nocookie.net/__cb20111205234154/yugioh/images/thumb/d/d8/GustoGulldoHA05-EN-SR-1E.jpg/300px-GustoGulldoHA05-EN-SR-1E.jpg[/img]

This, and things like this, exist.

Missing the timing being removed would be the stupidest move in the history of the game.

EDIT: CANADIAN NINJAS
[/quote]

If the card is broken, BAN THE CARD. If it was broken without Missing the Timing, then it probably wasn't well designed in the first place.

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[quote name='Mugendramon' timestamp='1324409879' post='5719391']
Have you ever read Light Pulsar Dragon?

It misses the timing. And it's still an amazing card.

Now picture how much better it would be if it didn't.

Bad-for-the-game good.
[/quote]

Then ban the god damn card. Jesus, how is this a hard concept? If a card is broken, then ban it. If it's at 0, then it can't very well hurt the game now can it? And in order to prevent such things from happening in the future, DESIGN BALANCED CARDS.

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[quote name='.Rai' timestamp='1324410088' post='5719397']
Point is, it's even worse card design to ban cards.

It's better for a game overall to revise the rules. It's why Magic regularly revises its rules, while keeping bans to a minimum.
[/quote]

The only rule I can think of that actually actively changed how card worked (at least while I've been playing) is removing damage from the stack. And that affected a pretty minor amount of cards, specifically those that could sacrifice themselves in order to do things during combat, like deal damage.

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[quote name='Chaos Pudding' timestamp='1324410018' post='5719394']
If the card is broken, BAN THE CARD. If it was broken without Missing the Timing, then it probably wasn't well designed in the first place.
[/quote]
It's designed fine =/

ATM, it only works when it's blown up or killed by battle. How is that bad design? And it only searches lv. 2 or lower. Plus, it's part of a toolbox-esque archetype, so they're all searchers, this just happens to be better.

Without missing the timing, it's broken as hell.

Missing the timing needs to stay, or the whole game is broken. You say it's a simple thign to ban it, but you'd have to ban practically every card that ever missed timing, when it was balanced while it missed.

OR would you just like an errata to say "By a card effect or battle"?

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[quote name='Chaos Pudding' timestamp='1324410122' post='5719401']
Then ban the god damn card. Jesus, how is this a hard concept? If a card is broken, then ban it. If it's at 0, then it can't very well hurt the game now can it? And in order to prevent such things from happening in the future, DESIGN BALANCED CARDS.
[/quote]

Or, you know, design a rotation system like MTG.

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