Yeezus Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='sgrug4' timestamp='1325011311' post='5732221'] makes sense. Keep the shells, then. Fast citrine sounds good! Also, for future fusion, what fusion would u prioritize? [/quote] Citrine or Zirconia, dependent on circumstances. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 Updated the OP. Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 The OTK is like 30% consistent, this deck is more of a regular gem knight beat-down. I'm not saying it's not good, this dekc's friking amazing! Not too much otk tho Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 Screw the OTK, this deck spams fusions like no tomorrow. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted December 27, 2011 Report Share Posted December 27, 2011 G-Ks shouldn't be focusing on OTKing anyway. Should've probably kept Shells though. Citrine's too good to pass up. Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Evil Tristan' timestamp='1325011998' post='5732267'] G-Ks shouldn't be focusing on OTKing anyway. Should've probably kept Shells though. Citrine's too good to pass up. [/quote] YES. With the turtles, i've been doing worse. Still winning, not so much winning by far D: Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 Hm, so going back to trying -3 Turtle +3 Shell, and in extra, -1 Ruby +1 Citrine. Also, Card Destruction seems like a retarded tech in here. Thoughts? Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Platinum the Trinity' timestamp='1325012116' post='5732274'] Hm, so going back to trying -3 Turtle +3 Shell, and in extra, -1 Ruby +1 Citrine. Also, Card Destruction seems like a retarded tech in here. Thoughts? [/quote] Hand destruction* it works better. Less strict =_= Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 No, Card Destruction, really. I mean it. Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Platinum the Trinity' timestamp='1325012514' post='5732301'] No, Card Destruction, really. I mean it. [/quote] Ill test both. BTW turtles never come to play for me, so put shells for citrine. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 Everybody step back, I'm going to try science: -3 Turtle +3 Shell -1 Foolish +1 Card Des -1 Ruby +1 Citrine Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Platinum the Trinity' timestamp='1325012833' post='5732315'] Everybody step back, I'm going to try science: -3 Turtle +3 Shell -1 Foolish +1 Card Des -1 Ruby +1 Citrine [/quote] Well, no explosion yet. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted December 27, 2011 Report Share Posted December 27, 2011 Morphing Jar? If playing Dark Worlds you just use it for Zirconia? Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 [quote name='Evil Tristan' timestamp='1325013257' post='5732332'] Morphing Jar? If playing Dark Worlds you just use it for Zirconia? [/quote] Card Destruction is faster, and in most cases, I'll be using up my Normal Summons for Rabbit and Armadillo, but...I can try. Link to comment Share on other sites More sharing options...
Legend Zero Posted December 27, 2011 Report Share Posted December 27, 2011 Not a fan of using Turtle while running 3 Fusions. Go with the latest update you posted. I doubt Verz would be used ever...another Emeral or Chain. Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 Wait keep the turtles! The shells suck when you dnt have gem fusion >_> Link to comment Share on other sites More sharing options...
Legend Zero Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='sgrug4' timestamp='1325013604' post='5732353'] Wait keep the turtles! The shells suck when you dnt have gem fusion >_> [/quote] You're running 3 Fusions, easy access to Lavalval Chain, 3 Duality, and an amazing thinning engine[b]s[/b]. Turtle should be a tech from my experience. Link to comment Share on other sites More sharing options...
Canadian Posted December 27, 2011 Report Share Posted December 27, 2011 Replace 2 MST with 2 Gem-Turtle, than keep 3 Shells. done. Link to comment Share on other sites More sharing options...
Yeezus Posted December 27, 2011 Report Share Posted December 27, 2011 Gem Turtle is amazing. also Card Destruction like wins games on its own Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Canadian' timestamp='1325013841' post='5732364'] Replace 2 MST with 2 Gem-Turtle, than keep 3 Shells. done. [/quote] But u need MSTs Also, rescue rabbits are running short. You only have tourm and garnet now, so sometimes 1 of em might be too useless. -1 rabbit -1 MST +2 turtle? Link to comment Share on other sites More sharing options...
Canadian Posted December 27, 2011 Report Share Posted December 27, 2011 Explain to me why you need MST's in your main deck. Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 Hm...kinda right, I mean, deck is not afraid of Warning, and Citrine plays around Prison and such... Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Platinum the Trinity' timestamp='1325014501' post='5732390'] Hm...kinda right, I mean, deck is not afraid of Warning, and Citrine plays around Prison and such... [/quote] There arent enough Normal gems for 3 rabbits to go around We can take out msts, leave shells, -1 rabbit, +3 gem turtles? Link to comment Share on other sites More sharing options...
.Nu-13 Posted December 27, 2011 Author Report Share Posted December 27, 2011 You need to draw into Rabbit soon, and you honestly need only 1 to win. Updated the OP once again. Link to comment Share on other sites More sharing options...
sgrug4 Posted December 27, 2011 Report Share Posted December 27, 2011 [quote name='Platinum the Trinity' timestamp='1325014919' post='5732403'] You need to draw into Rabbit soon, and you honestly need only 1 to win. Updated the OP once again. [/quote] It's perfect now <3 Link to comment Share on other sites More sharing options...
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