Jump to content

Space Jumpers (what i have so fare)


Ace487

Recommended Posts

[img]http://img100.imageshack.us/img100/4571/199986.jpg[/img]
When this card is succsesfully summoned: 3 card on the top of your deck are banished
[img]http://img851.imageshack.us/img851/4571/199986.jpg[/img]
When this card is summoned successfully you can add 1 banished card to your hand .You can add the magic card "Action Sceen" to your hand from your deck.
[img]http://img412.imageshack.us/img412/4571/199986.jpg[/img]
2 level 4 monsters
You can detach 1 Xyz material from this card to special summon 1 monster with "D. D." in it's name from your hand or deck to the field.
[img]http://img822.imageshack.us/img822/5943/199986a.jpg[/img]
2 level 3 monsters
When your opponet attacks: detach 1 Xyz material to Special Summon 1 banished monster; that monster becomes your oppnets monster(s) attack target
[img]http://img207.imageshack.us/img207/4571/199986.jpg[/img]
When this card is activated: all monster(s) in your graveyard are banisded

would somone leave a reply that have a link to a website with good picture's for card.

Link to comment
Share on other sites

Hmm. Another Archetype that Banishes monsters continuously, seems decent enough (minus the obvious OCG errors). It'd like to see further into the higher strategy that you want to use in this archetype. Such as how it's going to work, something different than regular D.D. archetype. What you're trying to do with this seems a bit cliched.

Link to comment
Share on other sites

two thumbs up for the artwork, well done

for Action Man, change magic to spell

DD Bringer might be slightly OPed since it applies to summoning ANY DD monster, and it applies to the deck as well. I'd specify the DD monster a bit more

same with DD gate. You're allowing ANY banished monster to work, which is OPed. You need to specify the monster more

Link to comment
Share on other sites

The only real broken cards here are Action Man and D.D. Gate. Action Man is a card that can add any banished card to your hand, meaning you can recycle banished monsters, Spell, Traps etc. etc. Too much versatility for just one card, whose effect is triggered when it's Summoned any way nonetheless.

D.D. Gate is broken because of the fact that it can Special Summon any monster. Put a Level restriction for the monster that can be Special Summoned. That should make the card to be balanced.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...