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Forgotten cards first cards here


lets_all_CLAM_DOWN

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[img]http://img513.imageshack.us/img513/7793/535144.jpg[/img]
Lore:When this card is Normal Summoned you can special summon one card from either player's Graveyard in face-up defense position, its effect is negated. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.) This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Forgotten" monster.
[img]http://img205.imageshack.us/img205/7793/535144.jpg[/img]
Lore:Monsters this card destroys by battle are removed from play instead of going to the Graveyard. Once per turn, during your Main Phase, you can select up to 2 traps or spells on the field, and destroy them. If you activate this effect, this card cannot attack this turn.
[img]http://img249.imageshack.us/img249/7793/535144.jpg[/img]
Lore:Monsters this card destroys by battle are removed from play instead of going to the Graveyard. Once per turn, during your Main Phase, you can select 1 monster on the field, and destroy it. If you activate this effect, this card cannot attack this turn.
[img]http://img221.imageshack.us/img221/347/535144hh.jpg[/img]
Lore:When this card is Normal Summoned you can special summon one card from your hand in face-up defense position, its effect is negated. Once per turn, if this card would be destroyed by card effect, it is not destroyed. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Forgotten" monster.
[img]http://img827.imageshack.us/img827/7793/535144.jpg[/img]
Lore:If this card attacks your opponent cannot activate spell or trap cards during the battle phase. Once per turn: If this card destroys an opponents monster by battle it can attack once more.
[img]http://img27.imageshack.us/img27/7793/535144.jpg[/img]
Lore:Once per turn: You can banish one monster from your grave to destroy one card on the field. This card gains 200 ATK for each monster in your Graveyard.


Please rate and review
Only constructive criticism please :)

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Shadow's 1st effect is just Dark Magician of Chaos, 2nd effect is a little like Mobius the Frost Monarch's effect but better since you can use it more than once

Lightning is the same, last effect is like Zaborg

the rest look ok, but for your cards that have effects for synchro Forgotten monsters

well we'll need to see those first

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The real broken card here is Terra, The Forgotten. Even if you can't use it to Synchro non-Forgotten monsters, grabbing any monster from your or your opponent's Graveyard makes this a Monster Reborn with legs, and we all know that Monster Reborn should be banned.

Magma, The Forgotten is on the edge. An 1900 beater with Ancient Gear attacking clause might make the card a tad bit on the broken side.

Other than those 2 cards, the rest are fine.

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I like the cards, but mostly the pictures. Now lets move to my opinions.

I agreed with Royce, Terra, like he said, is a living monster reborn, so you can fix like this: You can Tribute one monster on your side of the field to SS 1 Level 4 or lower "The Forgotten" from your Graveyard. This effect can work to swarm the field with "The Forgotten" so you can Synchro Summon easier. But if you want to work with banished cards, make it like Different Dimmension Reincarnation.

Lets take Magma now. Maybe these two effects are a little OP. So keeping one effect and deleting another. I prefer the first, but change it a little. Something like this: " If this card attacks your opponent, by discarding one card, cannot activate spell or trap cards during the battle phase.

And the last one is Gust. My critic is about the effect. You should keep only one of them; [b]if you want[/b], obviously.

For me is one 7/10 :)

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[img]http://img62.imageshack.us/img62/7793/535144.jpg[/img]
When this card is Normal Summoned you can special summon one card "Forgotten" Graveyard in face-up defense position, its effect is negated. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.) This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Forgotten" monster.

Is it good now or still OP'd

[img]http://img848.imageshack.us/img848/7793/535144.jpg[/img]

How bout Magma is he good now or still on the edge
PS some new cards should make it later on tonight

There we go i was having trouble editing it

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Got some more cards including syncs

[img]http://img441.imageshack.us/img441/7793/535144.jpg[/img]

[img]http://img43.imageshack.us/img43/7793/535144.jpg[/img]
1 "Forgotten" tuner + 1 or more non-tuner monsters
When this card is Summoned you can destroy all monsters on your side of the field except this card and destroy an equal amount of cards on your opponents side of the field. This card is also treated as a LIGHT monster while it is on the field or graveyard. Once per turn, during your Main Phase: You can discard one card to the Graveyard and banish one card on the field. This card cannot attack the turn you activate this effect.

[img]http://img39.imageshack.us/img39/7793/535144.jpg[/img]
1 "Forgotten" tuner + 1 or more non-tuner monsters
When this card is Summoned banish up to 2 cards on the field. This card gains 200 ATK for every monster in your Graveyard. Once per turn: you can return up to two cards from your Graveyard to your deck to destroy the same number of cards.

[img]http://img844.imageshack.us/img844/7793/535144.jpg[/img]
1 "Forgotten" tuner + 1 or more non-tuner monsters
When this card is Summoned send all other cards you control to the grave and draw one card for each. This card gains 100 ATK for each card in your Graveyard.

[img]http://img15.imageshack.us/img15/7793/535144.jpg[/img]

1 "Forgotten" tuner + 1 or more non-tuner monsters
When this card is Summoned return all other monsters on the field to their owners hand. This card cannot attack the turn it is Summoned. Once per turn: you can return up to two cards from your Graveyard to your deck to banish one card your opponent controls until your opponents next end phase.

[img]http://img705.imageshack.us/img705/7793/535144.jpg[/img]
This card can be Special Summoned by tributing 3 face-up "Forgotten" monsters you control. Once per turn, by discarding one card you can destroy all spells/traps on the field, destroy all other monsters on the field, or send all cards in the players' hands to the Graveyard. You cannot conduct your Battle Phase the turn you activate this cards effect.

[img]http://img714.imageshack.us/img714/7793/535144.jpg[/img]

1 "Forgotten" tuner + 1 or more non-tuner monsters
When this card is Summoned destroy all monsters or spell/trap cards your opponent controls. This card is not effected by your opponents card effects. When this card destroys an opponents monster banish it instead of sending it to the Graveyard. During your End Phase lose 500 LP or else destroy this card

[img]http://img706.imageshack.us/img706/7793/535144.jpg[/img]

1 "Forgotten" tuner + 1 or more non-tuner monsters
When this card is Summoned return all Spells/Traps to their owners hands. Twice per turn: You can discard one card to return one card on the field to its owner's hand

This is it for now please comment constructive criticism only please.

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for Death it's meh for just a little atk gain

"Once per turn, during your Main Phase: You can discard one card to the Graveyard and banish one card on the field. This card cannot attack the turn you activate this effect." <---For this part of Eclipse, I'd still allow it to attack. After all, XYZ Dragon Cannon has a very similar effect and you can still attack with it

Nightmare has too much draw power, I'd limit the number of cards you can draw via that effect a bit more

Shade's banishing effect is meh, it's just Dark Magician of Chaos's effect

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[quote name='ragnarok1945' timestamp='1325480988' post='5743928']
for Death it's meh for just a little atk gain

"Once per turn, during your Main Phase: You can discard one card to the Graveyard and banish one card on the field. This card cannot attack the turn you activate this effect." <---For this part of Eclipse, I'd still allow it to attack. After all, XYZ Dragon Cannon has a very similar effect and you can still attack with it

Nightmare has too much draw power, I'd limit the number of cards you can draw via that effect a bit more

Shade's banishing effect is meh, it's just Dark Magician of Chaos's effect
[/quote]
So for death how much ATK should he gain per monster in Grave

And Shade's banishing effect isnt the big thing for him when you synch him you can wipe out your opponents monsters or back field and he isnt effected by opponents card effects but do you think i should lose the 500 lp cost or no

And for nightmare should i limit it at around 3?

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