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dkates' Create-a-Cards, Part 3: Magicats


dkates

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Magicat - Blaze

FIRE/Beast/Effect

4/1600/1000

 

This card's Type is also treated as Pyro. Once per turn, by discarding one card from your hand, increase this card's ATK by 1500 until the End Phase. If you do, you cannot activate this effect again until the end of your next turn.

 

Magicat - Flash

LIGHT/Beast/Effect

4/1600/1000

 

This card's Type is also treated as Thunder. Once per turn, by discarding one card from your hand, treat all Ignition Effects of monsters you control, other than "Magicat - Flash", as Multi-Trigger Effects until the end of your opponent's next turn. This includes monsters you Summon, flip face up, or take control of after this effect resolves.

 

Magicat - Freeze

WATER/Beast/Effect

4/1600/1000

 

This card's Type is also treated as Aqua. Once per turn, by discarding one card from your hand, select one monster on your opponent's side of the field. Until the end of your opponent's next turn, the selected monster cannot attack, change its battle position, or apply its effect.

 

Magicat - Stone

EARTH/Beast/Effect

4/1600/1000

 

This card's Type is also treated as Rock. Once per turn, you can discard one card from your hand. If you do, until the end of your opponent's next turn, the next time this card would be destroyed, it is not destroyed.

 

Magicat - Gust

WIND/Beast/Effect

4/1600/1000

 

This card's Type is also treated as Winged-Beast. Once per turn, by discarding one card from your hand, return up to two cards on the field to their owner's hands. This card cannot attack during the turn this effect is activated.

 

Magicat - Shadow

DARK/Beast/Effect

4/1600/1000

 

This card's Type is also treated as Spellcaster. Once per turn, by discarding one card from your hand, select one face-up monster on the field and switch it to face-down Defense Position.

 

Magicat - Coldbolt

LIGHT/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Flash" + "Magicat - Freeze"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as WATER. This card's Type is also treated as Aqua and Thunder. Whenever this card destroys a monster by battle, your opponent cannot activate or Summon any cards from his or her hand until the end of his or her next turn.

 

Magicat - Darkfire

DARK/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Blaze" + "Magicat - Shadow"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as FIRE. This card's Type is also treated as Pyro and Spellcaster. Once per turn, by discarding a card, you can destroy one face-down card on the field.

 

Magicat - Sandstorm

EARTH/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Gust" + "Magicat - Stone"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as WIND. This card's Type is also treated as Rock and Winged-Beast. Whenever your opponent declares an attack, toss a coin and call it. If you call it right, destroy the attacking monster.

 

Magicat - Darklight

DARK/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Flash" + "Magicat - Shadow"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as LIGHT. This card's Type is also treated as Spellcaster and Thunder. Once per turn, you can activate one of the following effects:

- Flip all face-up cards on the field, other than this card, face-down. All monsters flipped face-down by this effect are changed to Defense Position.

- Flip all face-down monsters on the field face-up.

 

Magicat - Magma

FIRE/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Blaze" + "Magicat - Stone"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as EARTH. This card's Type is also treated as Pyro and Rock. Whenever your opponent Summons a monster, you may pay 800 Life Points. If you do, toss a coin and call it. If you call it right, destroy the monster.

 

Magicat - Northwind

WATER/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Freeze" + "Magicat - Gust"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as WIND. This card's Type is also treated as Aqua and Winged-Beast. Whenever this card destroys a monster by battle, your opponent cannot activate or Flip Summon any face-down cards until the end of his or her next turn.

 

Magicat - Magnetic

EARTH/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Flash" + "Magicat - Stone"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as LIGHT. This card's Type is also treated as Rock and Thunder. Once per turn, you can select and activate one of the following effects:

- Randomly select one card from your opponent's hand and add it to your hand. Then, your opponent draws one card.

- Randomly select one card from your opponent's hand and shuffle it into your opponent's deck. Then, randomly select one card in your hand and discard it.

 

Magicat - Ionic

WIND/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Flash" + "Magicat - Gust"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as LIGHT. This card's Type is also treated as Thunder and Winged-Beast. Whenever one of your opponent's monsters attacks, its ATK is halved until the end of the Damage Step.

 

Magicat - Landslide

WATER/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Freeze" + "Magicat - Stone"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as EARTH. This card's Type is also treated as Aqua and Rock. Whenever this card attacks and destroys a monster by battle, you may destroy one other monster your opponent controls. If you do, end the Battle Phase immediately.

 

Magicat - Shockblaze

LIGHT/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Blaze" + "Magicat - Flash"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as FIRE. This card's Type is also treated as Pyro and Thunder. Once per turn, by discarding one card, you can destroy one face-up card on the field.

 

Magicat - Shadowgust

WIND/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Gust" + "Magicat - Shadow"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as DARK. This card's Type is also treated as Spellcaster and Winged-Beast. Once per turn, you can return all face-down cards on the field to their owner's hands. If you do, this card cannot attack during this turn.

 

Magicat - Shaderock

EARTH/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Shadow" + "Magicat - Stone"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as DARK. This card's Type is also treated as Rock and Spellcaster. Once per turn during either player's turn, you can negate the Summon or activation of one card, other than a Counter-Trap, and destroy the card.

 

Magicat - Steamer

FIRE/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Blaze" + "Magicat - Freeze"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as WATER. This card's Type is also treated as Aqua and Pyro. During each of your Standby Phases, select and activate one of the following effects:

- Gain a number of Life Points equal to this card's ATK.

- Inflict damage to your opponent equal to this card's DEF.

 

Magicat - Blackfreeze

WATER/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Freeze" + "Magicat - Shadow"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as DARK. This card's Type is also treated as Aqua and Spellcaster. While this card is on the field, your opponent cannot Flip Summon or activate any face-down card until the end of his or her turn after the card was placed on the field or flipped face-down.

 

Magicat - Scorchbreeze

WIND/Beast/Fusion/Effect

6/2400/1500

 

"Magicat - Blaze" + "Magicat - Gust"

 

This card can only be Summoned from the Fusion Deck by Fusion Summon. This card's Attribute is also treated as FIRE. This card's Type is also treated as Pyro and Winged-Beast. When this card destroys a monster by battle, you can choose to return the destroyed monster to its owner's hand instead of sending it to the Graveyard. If you do, inflict damage to your opponent equal to 600 times the destroyed monster's Level.

 

Cat Combination

Normal Spell

 

Return the Fusion Materials listed on a "Magicat" Fusion Monster from your field and/or Graveyard to your deck, and Special Summon that Fusion Monster from your Fusion Deck. This Special Summon is treated as a Fusion Summon.

 

Cat-astrophe

Normal Spell

 

Return from your Graveyard to your Deck all Beast-type "cat" and "neko" monsters, then draw a number of cards equal to half the number of cards returned to the Deck in this way, rounded down.

 

Ninth Life

Normal Trap

 

Return up to 2 "Magicat" monsters from your Graveyard to your hand.

 

 

And as usual, some closing notes. The Magicats are a fantasy race of my own creation, originally created for a D&D-style game. They are catlike, walk on two legs, and have flaps of skin like the "wings" of a flying squirrel from wrist to waist. They are also adept at elemental magic, but can only do magic of their own element(s). A Magicat may be compatible with either one or two elements. One can easily identify a Magicat's element by its coloring; for example, a pure-Fire Magicat has red fur. The element of a Magicat is genetically inherited.

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