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Photon Change [Galaxy Sanctuary]


CDDRodrigo

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[quote name='Mu-12' timestamp='1325625504' post='5746677']
I had one duel and it tested very well. Of course, 1 duel means nothing in testing. How would a standard Photon Sanctuary build look like?
[/quote]

Like mine. It's a Photon Sanctuary Deck,

[quote name='Yūki Terumi' timestamp='1325625596' post='5746684']
[b]Without Rabbit engine, maxed out Galaxy-Eyes and LaDD on the top of my head[/b]. Oh, and 2/2 spit between Maxx and Veiler is now pretty much mandatory.
[/quote]

Exactly. Like mine.

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Photon Sanctuary makes Galaxy-Eyes and LADD amazing. They are required in 3, as are 3 Photon Sanctuary. I personally use Trade-In to ditch any excess ones. Trade-In on Galaxy-Eyes and then using Photon Sanctuary + LADD is just evil, due to LADD's revival effect once the opponent eliminates LADD.

S/T lineup looks pretty good, in my opinion. Mind Control is iffy. It can be used for Rank 4s, especially if you do use the Rabbit engine, but because it can't be Tributed, making it useless to LADD and Galaxy-Eyes, there's much less of a benefit for it than in most Decks.

There isn't much benefit to running Call of the Haunted here. LADD can't be SSed, and while it's nice to bring out Galaxy-Eyes and banish by its effect to remove Call's downside. But overall, it's too slow.

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Could you maybe update the current pic? Lets me get a better idea of what's been changed.

My build has the Extra Deck super flexible in most regards, but since you run Veiler, maybe drop some of the lesser Xyz for Synchros like Catastor/Librarian/Android. Not needed, per se, but the option could exist.

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