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The Element archtype seriously needs more support mang.


Sander

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[IMG]http://i406.photobucket.com/albums/pp150/El-Bartonka/Cards%20made%20by%20Royce/ElementalCharge.png[/IMG]

Elemental Charge
Quick-Play Spell Card
Target 1 face-up monster you control and Tribute it. Depending on the tributed monsters Attribute, activate one of these following effect(s): • FIRE: Special Summon 1 "Element Saurus", "Element Dragon" or "Element Valkyrie" from your hand or Deck; Inflict damage to your opponent equal to the Special Summoned monsters original ATK. • WIND: Special Summon 1 "Element Doom", "Element Dragon", or "Element Magician" from your hand or Deck; only once during this battle phase, monsters you control can attack twice. • EARTH: Special Summon 1 "Element Doom", "Element Saurus" or "Element Soldier" from your hand or Deck; Effect Monsters destroyed by battle during this turn have their effects negated. • WATER: Special Summon 1 "Element Magician", "Element Soldier" or "Element Valkyrie" from your hand or Deck; Target 1 Level 4 or lower face-up monster your opponent controls and take control of it.

If you can connect the dots, you should see why this card's designed the way it is.

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It actualy gives good support for the element cards, unfortunatly no one uses them. The Wind and Water effects are particularly good. And it's obvious why you set the card up that way, since the monster you would special summon are the ones that get their effects from the attribute of monster you tributed

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Bump. Meh, this prolly will be the last time I'm bumping this.

But yeah, the WATER effect is the way it is because I couldn't really make an effect based on the effect gained by "Element Magician", "Element Soldier" or "Element Valkyrie" if a WATER monster is on the field.

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