Toffee. Posted January 9, 2012 Report Share Posted January 9, 2012 Equanox Shell -EARTH- Lvl4 [Reptile/Effect] If this card is Summoned, while there is no "World Clock" Face-Up on the field, add to your hand 1 "Equanox Shell" from your deck. This card gains the following effect, depending on the kind of Counter on a Face-Up "World Clock" on the field: •Day Counter: This card can attack your Opponent directly. •Night Counter: This card cannot attack, and this card cannot be destroyed. 1000ATK / 1000DEF Equanox Jaws -DARK- Lvl4 [Beast/Effect] If this card is Summoned, while there is no "World Clock" Face-Up on the field, add to your hand 1 "Equanox Jaws" from your deck. This card gains the following effect, depending on the kind of Counter on a Face-Up "World Clock" on the field: •Day Counter: Once per turn: Inflict 500 damage to your Opponent. •Night Counter: This card gains 1000ATK. 1000ATK / 1000DEF Equanox Saber -EARTH- Lvl4 [Warrior/Effect] If this card is Summoned, while there is no "World Clock" Face-Up on the field, add to your hand 1 "Equanox Saber" from your deck. This card gains the following effect, depending on the kind of Counter on a Face-Up "World Clock" on the field: •Day Counter: Neither player can Special Summon. •Night Counter: You can Tribute this card: Destroy 1 Face-Up card on the field. 1000ATK / 1000DEF Equanox Bow -FIRE- Lvl4 [Fiend/Effect] If this card is Summoned, while there is no "World Clock" Face-Up on the field, add to your hand 1 "Equanox Bow" from your deck. This card gains the following effect, depending on the kind of Counter on a Face-Up "World Clock" on the field: •Day Counter: Once per turn you can Discard 1 Spell card: Destroy 1 Spell or Trap card on the field. •Night Counter: If an "Equanox" monster destroys an Opponent's monster as a result of battle: Draw 1 card. 1000ATK / 1000DEF Equanox Glider -WIND- Lvl4 [Fairy/Effect] If this card is Summoned, while there is no "World Clock" Face-Up on the field, add to your hand 1 "Equanox Glider" from your deck. This card gains the following effect, depending on the kind of Counter on a Face-Up "World Clock" on the field: •Day Counter: Once per turn: Draw 1 card. •Night Counter: If this card battles an Opponent's monster, return that monster to your Opponent's hand at the end of the Damage Step. 1000ATK / 1000DEF Equanox Fool -LIGHT- Lvl4 [Spellcaster/Effect] This card cannot attack. If this card is destroyed as a result of battle: Draw 1 card. Then, place this card on top of your deck. Once per turn, you can target 1 Face-Up "World Clock" on the field: Select and activate 1 of the following; •Remove all Day Counters from it: Place 1 Night Counter on it. •Remove all Night Counters on it: Place 1 Day Counter on it. 1000ATK / 1000DEF World Clock -Field Spell- During each player's End Phase, place 1 Passage Counter on this card. All Face-Up monsters on the field gain 100 ATK and DEF for each Passage Counter on this card. You can Special Summon 1 monster from your hand who's level is equal to the number of Passage Counters on this card. Then, Set this card Face-Down(Only this card's controller can use this effect). During your Standby Phase: •Place 1 Day Counter on this card. Then, Remove all Night Counters from this card(If any). •Place 1 Night Counter on this card. Then, Remove all Day Counters from this card(If any). Time Control - Future Time -Spell- Pay Half your Life Points. Place up to 10 Passage Counters on a Face-Up "World Clock" you control. Time Control - Past, Present, Future -Spell- Banish 2 "Time Control" cards in your Graveyard. Draw 2 cards. Then, Banish this card. Time Control - Ancient Time -Counter Trap- Remove 5 Passage Counters from a Face-Up "World Clock" you control. Negate the activation and effect of a Spell or Trap card and return it to the top of your Opponent's deck. Then, During your Opponent's next Draw Phase, the Opponent sends 1 card from their hand to their Graveyard. Time Control - Fabric of Time -Trap- Send to your Graveyard 1 "Time Control" card to your Deck. Add to your hand 1 "Equanox" monster OR 1 "World Clock" from your deck. Link to comment
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