Valkyrus Posted January 10, 2012 Report Share Posted January 10, 2012 The idea is basically this: imagine there are no forbidden single cards in the TCG, BUT there are forbidden combinations.For example, you can run forbidden cards in your Deck, but you are not allowed to run other specific cards which would break the forbidden card(s) you are playing. (okay, maybe leave cards that are broken by themselves banned, because there is no way to make these not broken. (for example Chaos Emperor Dragon) )But I hope people are getting what I'm trying to say. for example, unban Dark Magician of Chaos, but have all cards which break him be forbidden from running in the same deck. Wouldn't that make things a bit more interesting? Since it's kind of stupid for cards to exist but not be able to be used. (in Traditional format they can, yes, but it's still too broken and simply not fun playing in.) My idea is, unban most forbidden cards (make them limited) and ban certain combinations of cards that can exist in a deck which runs them. That would get rid of the brokenness of some cards and people can still enjoy using almost all resources in the game. So yeah, how do you think would that affect the TCG? (inb4 sarcastic comments on how stupid that would be)Serious answers please. Link to comment Share on other sites More sharing options...
Guest ~~Xiahou Dun~~ Posted January 10, 2012 Report Share Posted January 10, 2012 Didn't someone else try this idea out (I think it was that Developus character or something) and we shot down their idea before it even had a chance to breathe light of day? I think you're late, dood. (inb4 sarcastic comments on how stupid that would be) This is the TCG Section. Do you honestly think that there won't be one stupid or sarcastic answer to go along with this stupid and sarcastic idea? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 10, 2012 Report Share Posted January 10, 2012 Banning the single card is better than banning the 7 different combos it can make. Black Chaos for example. It combos with stuff that easily brings it out and every spell card. Get rid of either of those and it's useless. Link to comment Share on other sites More sharing options...
Guest Evil Tristan Posted January 10, 2012 Report Share Posted January 10, 2012 You really want people to memorise a banlist that would take about 4 days just to read over once? Link to comment Share on other sites More sharing options...
Valkyrus Posted January 10, 2012 Author Report Share Posted January 10, 2012 Didn't someone else try this idea out (I think it was that Developus character or something) and we shot down their idea before it even had a chance to breathe light of day? I think you're late, dood. This is the TCG Section. Do you honestly think that there won't be one stupid or sarcastic answer to go along with this stupid and sarcastic idea? > I'm late because the TCG section doesn't get a new thread about the same card once every 2 days. okay. And yeah, find me one thing in the OP which was sarcastic. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted January 10, 2012 Report Share Posted January 10, 2012 Put Dark Magician of Chaos to 3 and ban every Spell :o Link to comment Share on other sites More sharing options...
Valkyrus Posted January 10, 2012 Author Report Share Posted January 10, 2012 You really want people to memorise a banlist that would take about 4 days just to read over once? You're telling me that, yet do you know each and every card which is forbidden/limited and semi-limited without looking it up? Link to comment Share on other sites More sharing options...
Guest Evil Tristan Posted January 10, 2012 Report Share Posted January 10, 2012 You're telling me that, yet do you know each and every card which is forbidden/limited and semi-limited without looking it up? More than likely. Link to comment Share on other sites More sharing options...
Valkyrus Posted January 10, 2012 Author Report Share Posted January 10, 2012 Put Dark Magician of Chaos to 3 and ban every Spell :o My idea is, unban most forbidden cards (make them limited) and ban certain combinations of cards that can exist in a deck which runs them. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted January 10, 2012 Report Share Posted January 10, 2012 Yes I do know most of the stuff banned, limited and semi'd. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 10, 2012 Report Share Posted January 10, 2012 If I see a card, I generally know where it is on the banlist, bar some. If I see a card, I generally don't know the 10+ combos that make it broken. Link to comment Share on other sites More sharing options...
Valkyrus Posted January 10, 2012 Author Report Share Posted January 10, 2012 Alright then, so the problem here is that it'd be too hard to memorize.Then is there any way in which forbidden cards can be incorporated into the TCG without breaking it (different than the one I suggested) ? Link to comment Share on other sites More sharing options...
Guest Evil Tristan Posted January 10, 2012 Report Share Posted January 10, 2012 No. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 10, 2012 Report Share Posted January 10, 2012 Probably not. Most forbidden cards are just plain bad card design. Some of them enable OTKs way too easily (Mass Driver, CED), some just lock your opponent down (Yata-Garasu, Fishborg and his Trish loop) and others just give an unfair amount of advantage (Pot of Greed, Raigeki Break, Harpie's Feather Duster). Granted there are cards on the list just because of combos (Tsukiyomi for one), but the majority of them are just bad design. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted January 10, 2012 Report Share Posted January 10, 2012 So basically every time you build a deck you would have to adhere to what would be a ridiculously long set of combination rules that read like 'If you have Card A in your deck, you cannot have card B, C, D...', which would take ages to do, and then you'd get to a local tourney and probably have to then have a judge study your deck to make sure it meets all these combination requirements and isn't broken in their opinion, which of course would vary from judge to judge. Or you could do what we currently do and have everyone stick to the clear, definite and simple banlist that everyone knows a bit about, or can easily look up in 10 seconds. How is the top option better than the second? Link to comment Share on other sites More sharing options...
Canadian Posted January 10, 2012 Report Share Posted January 10, 2012 No./thread Link to comment Share on other sites More sharing options...
Valkyrus Posted January 10, 2012 Author Report Share Posted January 10, 2012 So basically every time you build a deck you would have to adhere to what would be a ridiculously long set of combination rules that read like 'If you have Card A in your deck, you cannot have card B, C, D...', which would take ages to do, and then you'd get to a local tourney and probably have to then have a judge study your deck to make sure it meets all these combination requirements and isn't broken in their opinion, which of course would vary from judge to judge. Or you could do what we currently do and have everyone stick to the clear, definite and simple banlist that everyone knows a bit about, or can easily look up in 10 seconds. How is the top option better than the second? I know it's not better than the current ruling, I just wanted to make use of most forbidden cards. But I guess traditional format more or less takes care of that issue, although its possible combos make it a not very enjoyable format to play in... Thanks though, to everyone who answered seriously. /thread woooooow, such a great contribution to the thread, did you think of all that all by yourself? Link to comment Share on other sites More sharing options...
evilhorus Posted January 10, 2012 Report Share Posted January 10, 2012 woooooow, such a great contribution to the thread, did you think of all that all by yourself?>implying the OP was a great contribution or original lol Link to comment Share on other sites More sharing options...
Guest ~King Crouton~ Posted January 10, 2012 Report Share Posted January 10, 2012 The banlist would needlessly larger than it already is. for example, unban Dark Magician of Chaos, but have all cards which break him be forbidden from running in the same deck. You want to ban every Spell Card...including SPARKS? Link to comment Share on other sites More sharing options...
Toffee. Posted January 10, 2012 Report Share Posted January 10, 2012 Deck must be exactly 40 cards.Deck cannot contain any duplicate cards.Must consist of 10 Normal monsters, 10 Effect monsters, 10 Spells, and 10 Traps.At least 5 monsters of each catagory must be level 5 or higher. This would actually make more sense, in a 'No B& List' sort of format. Link to comment Share on other sites More sharing options...
Valkyrus Posted January 10, 2012 Author Report Share Posted January 10, 2012 >implying the OP was a great contribution or original lol It certainly is more than you've contributed.Not to mention that's not even the purpose of the OP, but whatever. Deck must be exactly 40 cards.Deck cannot contain any duplicate cards.Must consist of 10 Normal monsters, 10 Effect monsters, 10 Spells, and 10 Traps.At least 5 monsters of each catagory must be level 5 or higher. This would actually make more sense, in a 'No B& List' sort of format. it's an interesting idea, and would certainly be a good one for a tournament, but that would make the game much much less consistent, and I was trying to give an example in which those banned cards returning to the TCG would not change it too much. But it really is pointless thinking I guess. Apparently people are happy with the current banlist and the change I suggested would be too much of a pain in the ass so... The banlist would needlessly larger than it already is. You want to ban every Spell Card...including SPARKS? I said make (almost) every forbidden card LIMITED, I don't know why people keep not seeing that..1 DMoC would definitely not be THAT threatening considering he's not combo'd with SOME SPECIFIC spells/ monsters etc.DMoC isn't banned because of its effect to add a spell from the grave to the hand. It's banned because of the combos that it can create with that effect.Omit the combos and he's not so broken, even if he adds a spell to the hand (considering its not one of the ones which start a loop/broken combo, and those aren't THAT many. ) but anyways, I already concluded my idea's not that good Link to comment Share on other sites More sharing options...
Guest Evil Tristan Posted January 10, 2012 Report Share Posted January 10, 2012 So nerf a deck until the card that deck was based around has no use anyway... Even then your idea is beyond pointless. Link to comment Share on other sites More sharing options...
Guest ~~Xiahou Dun~~ Posted January 10, 2012 Report Share Posted January 10, 2012 Deck must be exactly 50 cards.Deck can contain up to 4 copies of each card.Must consist of 4 of each Trigger. Why don't we just call it Cardfight Vanguard? It would be a lot simpler that way. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 10, 2012 Report Share Posted January 10, 2012 Why don't we just call it Cardfight Vanguard? It would be a lot simpler that way.Leave. Link to comment Share on other sites More sharing options...
Guest Clear Vice Dragon Posted January 10, 2012 Report Share Posted January 10, 2012 I would lose the little interest I have in the game as of now. Link to comment Share on other sites More sharing options...
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