guuu1234 Posted January 16, 2012 Report Share Posted January 16, 2012 I think the whole bouncing part may be to much, so i may take it off. [img]http://img205.imageshack.us/img205/7252/215456e.jpg[/img] Lore: When this card is Normal Summoned: Add 1 Level 4 Rock-Type monster from your deck to your hand. Once per turn: Discard 1 card, then target 1 card you control and 1 card your opponent controls; Return them to the hand. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 16, 2012 Report Share Posted January 16, 2012 pretty good, not as good as XYZ Dragon Cannon's discard 1 card effect, but then again this one is much easier to summon It's nice to see you can do this for face downs as well, makes it even better, really good way to ruin your opponent's synchro and xyzs and all that I'll give this 9.2/10 for its creativity Link to comment Share on other sites More sharing options...
Sander Posted January 16, 2012 Report Share Posted January 16, 2012 Ehhh, I would honestly add a Level restriction to this, because without it, it gives too much consistency to Rock-Type monsters. :/ Link to comment Share on other sites More sharing options...
guuu1234 Posted January 16, 2012 Author Report Share Posted January 16, 2012 @Rag-Thanks for the review. Well that's kind of the point :/ lol idk i just like giving support to much neglected types. But what's the deadliest this can go for rock-types? Megarock, Gaia Plate, A few Koaki-Meirus? Link to comment Share on other sites More sharing options...
Sander Posted January 16, 2012 Report Share Posted January 16, 2012 [quote name='guuu1234' timestamp='1326754190' post='5767435'] Well that's kind of the point :/ lol idk i just like giving support to much neglected types. But what's the deadliest this can go for rock-types? Megarock, Gaia Plate, A few Koaki-Meirus? [/quote] You're missing the point here. Having the ability to add [i]any[/i] Rock-Type monster is too consistent, and consistency is what makes or breaks a Deck in YuGiOh. And want examples? Kay, Koaki Meiru Wall / Sandman / Guardian / Boulder. Link to comment Share on other sites More sharing options...
guuu1234 Posted January 16, 2012 Author Report Share Posted January 16, 2012 and that's why pot of duailty was made. . .well if i add a level restriction, it will probably be level 4 or lower, or just level 4. Not many rocks out there worth searching under level 4.(my knowledge of rocks are limited, so idk) Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted January 16, 2012 Report Share Posted January 16, 2012 you could add fosil dyna or grand mole so yeah a stratos for rocks is kinda stupid, also the returning to hand thing is also pretty powerful effect for a recruiter Link to comment Share on other sites More sharing options...
guuu1234 Posted January 16, 2012 Author Report Share Posted January 16, 2012 point taken. I declare a searcher for level 4 rocks only, limiting it's possibilites to noted Koaki Meiru's. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted January 16, 2012 Report Share Posted January 16, 2012 and fossil dyna, that kinda doesnt change things I guess you could keep it like that Link to comment Share on other sites More sharing options...
guuu1234 Posted January 16, 2012 Author Report Share Posted January 16, 2012 I thought fossil Dyna was level 3? Ehh well Rock Stuns get's a mega boost thanks to this card. At least a restriction will keep it from getting to the good deadly stuff. Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted January 16, 2012 Report Share Posted January 16, 2012 [quote name='guuu1234' timestamp='1326756437' post='5767491'] I thought fossil Dyna was level 3? Ehh well Rock Stuns get's a mega boost thanks to this card. At least a restriction will keep it from getting to the good deadly stuff. [/quote] you thought wrong Also the returning part can be easily abused with swords, safe zone, big bang shot and some other stuff. Link to comment Share on other sites More sharing options...
guuu1234 Posted January 16, 2012 Author Report Share Posted January 16, 2012 I know. That's why i like bouncing so much ^^ This card is meant to be abused in so many ways. Though if you NS, it get's it's effect. If i bounce the above noted spells/traps, then my searcher is left to die. If i bounce my searcher, I preapre another search; Then I lose the field advantage from my NS. . .I'm starting to think that this has too many positives. . . Link to comment Share on other sites More sharing options...
d3ath79 Posted January 17, 2012 Report Share Posted January 17, 2012 Nice card, too bad for it's second effect though,having to discard 1 card every turn. I would use this card even though I have no rock cards. Link to comment Share on other sites More sharing options...
101100111000 Posted January 17, 2012 Report Share Posted January 17, 2012 [quote name='d3ath79' timestamp='1326760682' post='5767566'] Nice card, too bad for it's second effect though,having to discard 1 card every turn. I would use this card even though I have no rock cards. [/quote] You do it to return a card to your hand and 1 to your opponent; it's reducing field presence, which is, in fact, not a bad effect. This is nice Rock-Support, suffice to say. You should make a couple more, just to see how it pans out. Link to comment Share on other sites More sharing options...
guuu1234 Posted January 17, 2012 Author Report Share Posted January 17, 2012 oh thanks! I kind of figured it would be meet with critiscm. I may make more and see where it goess, but tbh i try to make support to covers a types weakness. Idk what other major weaknesses i can make support for in terms of Rock-Types monsters. Link to comment Share on other sites More sharing options...
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