NeoRWBY65 Posted January 18, 2012 Report Share Posted January 18, 2012 [img]http://img267.imageshack.us/img267/8162/199468.jpg[/img] Just a funny card Idea Lore: During your standby phase, equip one monster in your graveyard to this card. This card gains ATK equal to half the combined ATK of all monsters equipped to it. If this card would leave the field, send one card equipped to it to the graveyard instead. During your end phase, switch control of this card to your opponent. Link to comment Share on other sites More sharing options...
·Toot Posted January 18, 2012 Report Share Posted January 18, 2012 Disobedient Dragon is loafing around. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 18, 2012 Author Report Share Posted January 18, 2012 [quote name='♠Toot♠' timestamp='1326849939' post='5769099'] Disobedient Dragon is loafing around. [/quote] cannot leave the field while it has a monster equipped to it, and switches control every turn. If it is the only thing on your field, you are dead Link to comment Share on other sites More sharing options...
·Toot Posted January 18, 2012 Report Share Posted January 18, 2012 lol post some lore... Most people won't be able to read the effects Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 18, 2012 Author Report Share Posted January 18, 2012 [quote name='♠Toot♠' timestamp='1326850421' post='5769120'] lol post some lore... Most people won't be able to read the effects [/quote] Put lore up. Is that better? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 18, 2012 Report Share Posted January 18, 2012 it's pretty good, despite the switching control to your opponent I guess you may want to consider a max limit this card can reach since you didn't put a max limit to how many cards you can equip to this so this can easily get over 5000 atk, easy OTK to both players Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 18, 2012 Author Report Share Posted January 18, 2012 [quote name='ragnarok1945' timestamp='1326855239' post='5769353'] it's pretty good, despite the switching control to your opponent I guess you may want to consider a max limit this card can reach since you didn't put a max limit to how many cards you can equip to this so this can easily get over 5000 atk, easy OTK to both players [/quote] Should I increase its level? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted January 18, 2012 Report Share Posted January 18, 2012 either that or just drop the original atk to 0 Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 19, 2012 Author Report Share Posted January 19, 2012 [quote name='ragnarok1945' timestamp='1326863399' post='5769624'] either that or just drop the original atk to 0 [/quote] What level would you suggest, since dropping its stats is not what I want to do. Link to comment Share on other sites More sharing options...
Sander Posted January 19, 2012 Report Share Posted January 19, 2012 [quote name='ragnarok1945' timestamp='1326855239' post='5769353'] I guess you may want to consider a max limit this card can reach since you didn't put a max limit to how many cards you can equip to this[/quote] Dear ragnarok1945, [img]http://i42.tinypic.com/29m6t0h.png[/img] No, seriously, why do you always think a card needs some sort of limitation? Especially when the card is bad and too slow to be of any effectiveness? So what if it [i]could [/i]result in an OTK? OT: Card is bad. No way in hell am I going to waste my monsters from my Graveyard just to give it to my opponent for Xyz fodder. :I Link to comment Share on other sites More sharing options...
ThatGuyWithLongRedHair Posted January 19, 2012 Report Share Posted January 19, 2012 Quite the powerful card here, and a massive drawback too. Such a risk! Link to comment Share on other sites More sharing options...
thekazu4u Posted January 19, 2012 Report Share Posted January 19, 2012 I have a bit of a recommendation that would fix a few things: make it a XYZ and instead of equip make it connect (not sure what they would call this maybe attach) a monster from your Graveyard to it. This would prevent it from becoming XYZ fodder, and also would mean that it would not lead to dead hands (because it is in Extra Deck). Also, personally I would make it more painful, and do the equipping during the END PHASE (right before it changes control) and make it mandatory to equip the monster with the HIGHEST ATTACK in your Graveyard. Then maybe add some downside to tributing it, because that would totally kill the feeling that this card is in control of the game not the players. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2012 Author Report Share Posted January 20, 2012 [quote name='thekazu4u' timestamp='1327015135' post='5771757'] I have a bit of a recommendation that would fix a few things: make it a XYZ and instead of equip make it connect (not sure what they would call this maybe attach) a monster from your Graveyard to it. This would prevent it from becoming XYZ fodder, and also would mean that it would not lead to dead hands (because it is in Extra Deck). Also, personally I would make it more painful, and do the equipping during the END PHASE (right before it changes control) and make it mandatory to equip the monster with the HIGHEST ATTACK in your Graveyard. Then maybe add some downside to tributing it, because that would totally kill the feeling that this card is in control of the game not the players. [/quote] If you attempt to tribute it, its leave the field prevention effect would activate in its current form, making you get rid of one of the cards equipped to it instead of itself. Your idea wouldn't really solve the problem of stopping it from becoming Xyz fodder, as some Xyz monsters can use others as materials. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='Tigerstar10' timestamp='1327021651' post='5771923'] If you attempt to tribute it, its leave the field prevention effect would activate in its current form, making you get rid of one of the cards equipped to it instead of itself. Your idea wouldn't really solve the problem of stopping it from becoming Xyz fodder, as some Xyz monsters can use others as materials. [/quote] Only specific XYZs (at the moment) can be used as materials for other XYZs. You are right with the tributing thing tho. Still, I would do the following: -Make it a XYZ of some rank. As for what it would require (perhaps dragons etc...) this is up to you, I really don't care, but probably don't make it too hard. -Make it must attack and cannot be changed to defense position, or defense position comes with some penalty. -Make it mandatory to equip the highest-attack monster in graveyard. (otherwise people would equip a low level monster so the opponent would not have anything). -Change the picture, this one feels bad. (To a picture of a dragon eating the player who summoned it or something if you can find it lol.) Also, I really like the card. Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2012 Author Report Share Posted January 20, 2012 [quote name='thekazu4u' timestamp='1327035550' post='5772135'] Only specific XYZs (at the moment) can be used as materials for other XYZs. You are right with the tributing thing tho. Still, I would do the following: -Make it a XYZ of some rank. As for what it would require (perhaps dragons etc...) this is up to you, I really don't care, but probably don't make it too hard. -Make it must attack and cannot be changed to defense position, or defense position comes with some penalty. -Make it mandatory to equip the highest-attack monster in graveyard. (otherwise people would equip a low level monster so the opponent would not have anything). -Change the picture, this one feels bad. (To a picture of a dragon eating the player who summoned it or something if you can find it lol.) Also, I really like the card. [/quote] If more Xyz's follow suit with the ones that currently do that, making this card an Xyz won't stop that. I will make your other changes to the upgraded form, Ultimate Disobedient Dragon (that one prevents either player from special summoning monsters) Link to comment Share on other sites More sharing options...
thekazu4u Posted January 20, 2012 Report Share Posted January 20, 2012 ok, note however that it will have a 5 card limit if not XYZ. Also make something bad happen if you cant equip a card. Makes sense: if it can't eat one of your monsters, it will eat you. Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted January 20, 2012 Report Share Posted January 20, 2012 [color=#000000]keep it the same [/color] [color=#000000]the fact that you could put Sephylon, the Ultimate Time Lord in your grave to give this card +2000atk and then loss it to your opponent who can use it for something[/color] [color=#000000]sort of make it balanced[/color] [color=#000000]this card is fine how it is[/color] [color=#000000]ITS HOW THE PLAYER/DUELIST used this card[/color] [color=#000000]you can throw blues eyes white dragon in the grave summon this get the +1500atk attack set a trap like mirror force or Torrential Tribute[/color] [color=#000000]problem sloved ?[/color] Link to comment Share on other sites More sharing options...
NeoRWBY65 Posted January 20, 2012 Author Report Share Posted January 20, 2012 [quote name='Herman The German' timestamp='1327049771' post='5772306'] [color=#000000]keep it the same [/color] [color=#000000]the fact that you could put Sephylon, the Ultimate Time Lord in your grave to give this card +2000atk and then loss it to your opponent who can use it for something[/color] [color=#000000]sort of make it balanced[/color] [color=#000000]this card is fine how it is[/color] [color=#000000]ITS HOW THE PLAYER/DUELIST used this card[/color] [color=#000000]you can throw blues eyes white dragon in the grave summon this get the +1500atk attack set a trap like mirror force or Torrential Tribute[/color] [color=#000000]problem sloved ?[/color] [/quote] You can't get rid of this through mirror force or torrential tribute. Its effect activates that sends a card equipped to it instead to the graveyard. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='Herman The German' timestamp='1327049771' post='5772306'] [color=#000000]keep it the same [/color] [color=#000000]the fact that you could put Sephylon, the Ultimate Time Lord in your grave to give this card +2000atk and then loss it to your opponent who can use it for something[/color] [color=#000000]sort of make it balanced[/color] [/quote] No, it doesn't. The change contol makes it weak. And don't use the excuse that it could get high attack power, the Tyrant Neptune could have 8000+ ATK. It's still slow. My suggestions: Change "send" to "destroy", then get rid of the last sentence. If you feel it still needs a nerf, lower it's attack or just get rid of it's battle damage, but it's honestly not needed. The only nerf that might be needed is changing "leave the field" to "be sent to the graveyard". Link to comment Share on other sites More sharing options...
FindingTheEverlight Posted January 20, 2012 Report Share Posted January 20, 2012 This is pretty decent. I think the drawback is fine as long as long as this monster loses the attack gain when the control goes to the opponent. Also, work on the capitalization for things like Graveyard, Standby Phase, etc. It would make it 20% cooler. Link to comment Share on other sites More sharing options...
thekazu4u Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='Finding The Everlight' timestamp='1327081104' post='5772598'] This is pretty decent. I think the drawback is fine as long as long as this monster loses the attack gain when the control goes to the opponent. Also, work on the capitalization for things like Graveyard, Standby Phase, etc. It would make it 20% cooler. [/quote] It should keep the attack gain, otherwise it would hardly get over 2500 attack. Link to comment Share on other sites More sharing options...
FindingTheEverlight Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='thekazu4u' timestamp='1327087084' post='5772711'] It should keep the attack gain, otherwise it would hardly get over 2500 attack. [/quote] Well, with the low attack and it switching control to your opponent, you might as well have it lose attack so you can attack it next turn and your opponent can lose massive LP, especially if you were to run this in a Dragon deck with the high ATK monsters and all. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='Finding The Everlight' timestamp='1327081104' post='5772598'] This is pretty decent. I think the drawback is fine as long as long as this monster loses the attack gain when the control goes to the opponent. Also, work on the capitalization for things like Graveyard, Standby Phase, etc. It would make it 20% cooler. [/quote] The change control is what makes the card crap! Synchros! Xyz! The opponent would just use it to their massive advantage! Getting a 3k beater is pointless if it just lets your opponent go Leviair! Link to comment Share on other sites More sharing options...
FindingTheEverlight Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='Ieyasu Tokugawa' timestamp='1327091204' post='5772778'] The change control is what makes the card crap! Synchros! Xyz! The opponent would just use it to their massive advantage! Getting a 3k beater is pointless if it just lets your opponent go Leviair! [/quote] Looking closer at it, you're right. There are a lot of holes in the effect as well, meaning you're opponent can use it as well. It should only target Dragon monsters to limit the effect and since you can equip on monster to it every turn, imagine how many monsters you can equip and it's an immediate OTK, There should be a limit on that as well, as to see how many monster you may equip. Doing this, you should see what the average Dragon's ATK is, I'd say 2300 (that's just a guess) and make that a limit. Come to think of it, maybe possibly you should make this an XYZ card where materials come from the Graveyard and there's a cost to summoning it, just a thought. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted January 20, 2012 Report Share Posted January 20, 2012 [quote name='Finding The Everlight' timestamp='1327092654' post='5772791'] Looking closer at it, you're right. There are a lot of holes in the effect as well, meaning you're opponent can use it as well. It should only target Dragon monsters to limit the effect and since you can equip on monster to it every turn, imagine how many monsters you can equip and it's an immediate OTK, There should be a limit on that as well, as to see how many monster you may equip. Doing this, you should see what the average Dragon's ATK is, I'd say 2300 (that's just a guess) and make that a limit. Come to think of it, maybe possibly you should make this an XYZ card where materials come from the Graveyard and there's a cost to summoning it, just a thought. [/quote] You're judgement still sucks. This card is in no way an OTK. It's effect only works in the Standby Phase, meaning your opponent has a turn to deal with it. On top of that, although it can have any number of cards equipped to it, it only equips one card at a time. The equip effect's limitation is that it's slow as hell. And even if it goes to 3K, it still takes an entire turn to do it. Link to comment Share on other sites More sharing options...
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