Kingdom Xathers Posted January 30, 2012 Report Share Posted January 30, 2012 (a.k.a., Wulf decides to see the carnage unfold during this discussion) [img]http://images.wikia.com/yugioh/images/0/08/SpeedSpell-PowerBaton-JP-Anime-5D.png[/img] Activate if you have 6 or more Speed Counters. Send 1 Monster Card from your Deck to the Graveyard to have 1 monster you control gain ATK equal to the ATK of the sent monster's, until the end of the next Damage Step. You cannot conduct your normal draw during your next Draw Phase. ... now, to add fuel to the fire, let's imagine what would happen were this to become a non-Speed Spell Card. Discuss. (... [i]"until the end of the next [b]Damage Step[/b]"[/i]? dafuq?) Link to comment Share on other sites More sharing options...
Blake Posted January 30, 2012 Report Share Posted January 30, 2012 It wouldn't even be used for ATK gain ._. Just to set up the grave and explode.Also, isn't it a Quickplay in the WC games? Link to comment Share on other sites More sharing options...
darkwolf777 Posted January 30, 2012 Report Share Posted January 30, 2012 [quote name='Forsaken Wulf' timestamp='1327911141' post='5789255'] (... [i]"until the end of the next [b]Damage Step[/b]"[/i]? dafuq?) [/quote] "Until the End of the next Damage Step" shouldn't be too confusing. The attack boost lasts until the "end of the next Damage Step". So long as the Damage Step never happens, the boost will stay, so you could choose not to attack for example and leave it as a wall or something. If ANY monster goes into battle with ANY monster and the Damage Step occurs, the boost will end and the end of that Damage Step, even if the boosted monster is not the monster that is battling. Link to comment Share on other sites More sharing options...
RyanAtlus Posted January 30, 2012 Report Share Posted January 30, 2012 Fun in Speedsworn to send JD to grave, and then set Beckoning. Also, it's a Speed World target, whoop whoop. Link to comment Share on other sites More sharing options...
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