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Freeze Time ( updated )


WWECENA

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ok guys i hope this is more balance plz tell me what you think


[img]http://img857.imageshack.us/img857/2344/freezethetimebyemperonj.jpg[/img]



quick note i have another idea for the card here ( This card remains on the field for 3 turns. While this card is face-up on the field, your opponent cannot activate Spell or Trap Cards and you skip your next 3 Draw Phases. ) but i think the first one is more balance but tell me what you think

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[quote name='guuu1234' timestamp='1328315584' post='5797504']
Broken. Horribly, horribly broken.
[/quote] why i want to have the advantage somehow you thought this card effect gonna be like this [size=4]( [font=tahoma, helvetica, arial, sans-serif]Your opponent skip their next 2 turn and you skip your next 2 turn ) =_=[/font][/size]



[size=5]btw don't think to much for this card i only did this card to help set up for a combo or synchro or something[/size]

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[quote name='guuu1234' timestamp='1328315998' post='5797525']
Any card that makes your opponent lose a whole turn can be horribly bused. this is simply bad card design :/
[/quote] it's not like i can attack like i told you it's just help for setting up a combo or [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=5]synchro [/size][/font][/color]

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It doesn't matter what it can help set up, Your opponent loses 2 WHOLE turns. The drawback is what, not attacking? like anybody cares that they can;t attack when there opponent can't do anything. Time Skip, Yatsa-Gatsu (If i spelled that right) are banned, and they only make you lose a single Draw Phase. This is considerbly worse. bad card design.

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[quote name='ragnarok1945' timestamp='1328318591' post='5797612']
I don't see what's wrong with keeping it a trap and all, but that's your call
[/quote] cuz the new effect is kinda like [i]Swords of Revealing Light but with [/i]different effect you will see

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... This is horrendous card design

-2 Battle Phases
+2 Turns

They don't get draws when you do.

Every deck would run this at 3 because it's 2 free turns of set up without worrying about what they're gonna do on their turn.

Then decks like Chain Burn, Exodia, Final Countdown (This basically adds 2 turns to the count plus 2 draws and more)

This card is pure OTK support, and basically allows every deck to WIN MOAR or make a comeback via 1 card.

Time Seal is banned for costing them a single DRAW PHASE. How on earth could it balanced when a weaker card is banned?

I honestly don't know how to balance... THIS without taking away its integrity and/or usability.

I certainly HOPE the new card is more is balanced

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[quote name='shinkenger4ever' timestamp='1328361420' post='5798298']
You remember this little guy
And you know it is [b]banned[/b], right?
But then again, it's a good thing that you still allow cards to be Set.
[/quote] i know cold wave it's only work for 1 turn but not because it's banned it doesn't mean i can't do card with same effect and actually my card better than cold wave at least you can set card and it work on both of you

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[quote name='WWECENA' timestamp='1328365925' post='5798344']
i know cold wave it's only work for 1 turn but not because it's banned it doesn't mean i can't do card with same effect and actually my card better than cold wave at least you can set card and it work on both of you
[/quote]
You also know [b]Cold Wave[/b] works on [b]both[/b] players, right? Plus it can only be activate during the start of your Main Phase 1. And what do we have with your card:[list]
[*]You can activate it during [b]any time[/b] of your turn
[*]It remands on the fields for [b]3 turns[/b] (Remind me of [b]Swords of Revealing Light[/b]. Did you get the ideal by combining [b]Swords of Revealing Light[/b] with [b]Cold Wave[/b]? - Just my guess, dont mind it)
[/list]
Overall, your card is not just better than [b]Cold Wave[/b], it's [b]WAY[/b] better than [b]Cold Wave[/b]. You may want to water-down the effect, and add some restrictions, or this card will just ends up like [b]Cold Wave[/b], or even worse?

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[quote name='shinkenger4ever' timestamp='1328367758' post='5798359']
You also know [b]Cold Wave[/b] works on [b]both[/b] players, right? Plus it can only be activate during the start of your Main Phase 1. And what do we have with your card:[list]
[*]You can activate it during [b]any time[/b] of your turn
[*]It remands on the fields for [b]3 turns[/b] (Remind me of [b]Swords of Revealing Light[/b]. Did you get the ideal by combining [b]Swords of Revealing Light[/b] with [b]Cold Wave[/b]? - Just my guess, dont mind it)
[/list]
Overall, your card is not just better than [b]Cold Wave[/b], it's [b]WAY[/b] better than [b]Cold Wave[/b]. You may want to water-down the effect, and add some restrictions, or this card will just ends up like [b]Cold Wave[/b], or even worse?
[/quote] here is the difference between my card and cold wave my card can be destroyed ending the effect and i'm not talking about negate the effect i'm talking after i activate the card cold wave the only way to stop it is by negate the effect my card you can negate it or destroy it after i activate it so here you go the difference

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[quote name='WWECENA' timestamp='1328369174' post='5798402']
here is the difference between my card and cold wave my card can be destroyed ending the effect and i'm not talking about negate the effect i'm talking after i activate the card cold wave the only way to stop it is by negate the effect my card you can negate it or destroy it after i activate it so here you go the difference
[/quote]
Can you add the punctuation marks? And there's 1 more thing. I may be able to negate it, but how can I destroy it when it's already activated (I'm not talking about Effect Monster's effects, and even if I can destroy it using Effect Monster's effect, the probability is still too low)
BTW, Cold Wave can be negate too, right?

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[quote name='shinkenger4ever' timestamp='1328369914' post='5798439']
I may be able to negate it, but how can I destroy it when it's already activated (I'm not talking about Effect Monster's effects, and even if I can destroy it using Effect Monster's effect, the probability is still too low)
[/quote] wow you got a tons of monster that can help with that and it's not too low beside once cold wave is activated and you didn't negate it it's over you can't do anything about it to stop the effect but with my card you can do alot you have options that's is not in cold wave you can actually negate the effect while on the field with this monster Alector sovereign of birds that's why my card better then cold wave



[quote name='guuu1234' timestamp='1328368916' post='5798389']
Broken. Combine With shock trooper and all of a Suddenly, you have a lockdown. Making a better cld wave is NOT balanced.
[/quote] oh so this card broken too ok [size=4][color=#333333][font=arial, sans-serif]Genius what's your idea for this card then [/font][/color][/size]

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I've already told you. Could you just at least add some comas, plz.

[quote name='WWECENA' timestamp='1328371161' post='5798510']
wow you got a tons of monster that can help with that and it's not too low beside once cold wave is activated and you didn't negate it it's over you can't do anything about it to stop the effect but with my card you can do alot you have options that's is not in cold wave you can actually negate the effect while on the field with this monster Alector sovereign of birds that's why my card better then cold wave
[/quote]

Then can you name some of those [b]tons [/b]of monsters that can help me? Beside, I told you that both Cold Wave and your card [b]can[/b] be negated. And there's nothing no assured that I could get Alector out in time to cancel your effect.

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