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Gladiator Beast Ceaser


Aero~

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I think everyone knows that this is my favorite archetype.
[img]http://img193.imageshack.us/img193/1097/170935v.jpg[/img]

"Gladiator Beast Gyazarus" + 2 or more "Gladiator Beast" Monsters
This card can only be Fusion Summoned by returning the above cards from the Field to the Deck and Extra Deck. (You do not use Polymerization.) When this card is Fusion Summoned, Special Summon "Gladiator Beast" Monsters from your Deck equal to the amount of cards you used for the Fusion Summon of this card except for "Gladiator Beast Gyazarus." At the end of any Battle Phase, if this card attacked or was attacked, return it to the Extra Deck to Special Summon up to 2 "Gladiator Beast" Monsters from your Deck or Hand, then Banish the same amount of "Gladiator Beast" Monsters from your Deck. If a "Gladiator Beast" Monster is Special Summoned from your Hand with this card's effect, it is treated as if it was Special Summoned from your Deck.

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Isn't it Caesar?

Anyways, this card is too abusive of the Gladiator Beasts:
1 - Instant Heraklinos, Gyzarus, etc
2 - Easy for Murmillo spamming which'll do too much damage.
3 - Doesn't restrict against the used materials for Special Summoning (first effect).
4 - The banishing, as a cost, isn't a good enough cost because it increases versatility for the use of banished-based cards.
5 - From the hand, as well as the Deck, is too much.
6 - Ungodly ammount of LV4 instant Xyz

This card, even despite the DEF, is by far overpowered.

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This is so powerful!!!!
Imagine your opponent controlling 5 monsters and 5 spell/trap cards (that don't negate summonings or activate upon the summoning). You somehow summon this guy. Its effect activates and you special summon 3 gladiator beasts from deck/hand. Some of the summoned monsters destroy cards your opponent controls. Then fusion summon gyzarus with murmilo and bestiari . Destroy 2 cards your opponent controls. Then you fusion summon your monster again by returning gyzarous your dragon and the remaining gladiator beast. And this is happening until your opponent controls no cards. You will end up with this powerful fusion monster and 3 gladiators for otk.
I think that the card needs more restrictions .

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[quote name='RobotBowtieOfDestruction' timestamp='1328831675' post='5807077']
It's not powerful.[b] It's ungodly difficult to summon. [/b]GBs can't maintain 4 monsters on the field.

Secutor becomes decent, I guess.
[/quote]
That's beyond ridiculous: Gyazrus is too easy to Summon, let alone Darius to Sp Summon Glads. from the Graveyard. Then you have to consider the constant changes + equips boosts.

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[quote name='RobotBowtieOfDestruction' timestamp='1328832506' post='5807119']
GBs never have 4 monsters to get this s*** out.
[/quote]
¬_¬
Once again wrong: all you need is to keep swapping Bestiari in and out with Murmillo, granting a free destruction, or Hoplomus for a wall, or Secutor for obviosu reasons, which follows by simple stacking. Even Andal will do, but it's cards like Defensive Stance and Archfiend Shield which make this statement irrelevant.

I've never played against a Glad Beast deck who hasn't easily covered the field once.

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[quote name='RobotBowtieOfDestruction' timestamp='1328832506' post='5807119']
GBs never have 4 monsters to get this s*** out.
[/quote]

I strongly believe that if you want to summon this card with gladiators you can. You just need 2 turns to protect your cards (which is easy with gladiator spells and traps) and you are ready for an OTK with this card

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