Greiga Posted February 13, 2012 Report Share Posted February 13, 2012 It's not my blog. I don't give a flying f*** if people actually read it. I just contributed to the topic. Go get that stick out of your ass plzkthx. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted February 13, 2012 Author Report Share Posted February 13, 2012 Both of you need to shut your faceholes and start talking about Wind-Up Hunter. Link to comment Share on other sites More sharing options...
Canadian Posted February 13, 2012 Report Share Posted February 13, 2012 How more threads will we have on Hunter/Rat/Zenmaity and their list positions before the actual banlist? My guess, 10. Link to comment Share on other sites More sharing options...
Greiga Posted February 13, 2012 Report Share Posted February 13, 2012 Yessir. I personally think that if people are raging more about the loop then we should just hit Hunter to 0 and Zenmaighty to 2 and so that way we killed the loop, hit the deck, and they're still able to compete with the bigger players. Otherwise we could just hit Zenmaighty to 1 and Hunter to 1 and so that way you can only loop twice and not 5+ times, and plus there's still Shark, Rat, etc to make it an Xyz rush deck. Also I predict 1 for each day or each other day. Link to comment Share on other sites More sharing options...
Canadian Posted February 13, 2012 Report Share Posted February 13, 2012 TGU > Bus > Magician SS Shark > Magician for Magician > Shark 3 > Magician for Hunter Hunter for Zenmaity > Bus puts it back Shark and Hunter for Maity > Rat > Hunter > Hunter for Zenmaity 2 Magician for Emeral > Bus/TGU/Zenmaity for +1 Rat and Hunter for Zenmaity > Rat > Hunter > Hunter for Zenmaity Salvage Shark and Maity > Rat and Hunter for Zenmaity > Shark + Rat > Hunter > Hunter for Zenmaity ??? (for eg: Shark and Hunter for Leviathan > Detach Hunter > Reborn Hunter > Hunter for Rat) Oh look, 1 Zenmaity and I dropped 5 again. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted February 13, 2012 Author Report Share Posted February 13, 2012 [quote name='Canadian' timestamp='1329094285' post='5813515'] TGU > Bus > Magician SS Shark > Magician for Magician > Shark 3 > Magician for Hunter Hunter for Zenmaity > Bus puts it back Shark and Hunter for Maity > Rat > Hunter > Hunter for Zenmaity 2 Magician for Emeral > Bus/TGU/Zenmaity for +1 Rat and Hunter for Zenmaity > Rat > Hunter > Hunter for Zenmaity Salvage Shark and Maity > Rat and Hunter for Zenmaity > Shark + Rat > Hunter > Hunter for Zenmaity ??? (for eg: Shark and Hunter for Leviathan > Detach Hunter > Reborn Hunter > Shark/Rat for Zenmaity) Oh look, 1 Zenmaity and I dropped 5 again. [/quote] How do you start out with Tour Guide, Tour Bus AND Magician? Link to comment Share on other sites More sharing options...
Canadian Posted February 13, 2012 Report Share Posted February 13, 2012 [quote name='Ieyasu Tokugawa' timestamp='1329094384' post='5813525'] How do you start out with Tour Guide, Tour Bus AND Magician? [/quote] I'm not going to explain this whole thing cause most people here don't deserve to understand it. [quote name='-Greiga-' timestamp='1329094478' post='5813530'] Also I'm bad [/quote] Holy s***, maybe thats why I said noone cares about your blog? Link to comment Share on other sites More sharing options...
Althemia Posted February 13, 2012 Report Share Posted February 13, 2012 [quote name='Ieyasu Tokugawa' timestamp='1329094384' post='5813525'] How do you start out with Tour Guide, Tour Bus AND Magician? [/quote] TGU grabs Bus, goes into Zenmaity and then SS' Magician. tl;dr: seems like a situational combo. Link to comment Share on other sites More sharing options...
Greiga Posted February 13, 2012 Report Share Posted February 13, 2012 So then Hunter is a good part of the problem like my previous post implied. Also I'm bad and cannot decipher that combo except that Tour Bus is better than I thought. Link to comment Share on other sites More sharing options...
Toffee. Posted February 13, 2012 Report Share Posted February 13, 2012 Despite the fact the list on page 1 is fake, Semi-limiting Hornet does not slow down Inzektors at all. On-Topic: Hunter basically suffers from the same problem as something like Magician of Faith. Card itself isn't broken, but the fact everything else(in Wind-Ups) becomes ridiculously abusable because it exists. So I wouldn't be surprised if Konami did more of their backwards logic, and hardly touched the deck at all. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted February 13, 2012 Author Report Share Posted February 13, 2012 Thank you Lily. F*ck you Canadian. Guess I was off by a bit. Link to comment Share on other sites More sharing options...
Yeezus Posted February 13, 2012 Report Share Posted February 13, 2012 Ban this Limit Zenmaighty pick one baring in mind that the deck is will be better if this was banned than if zenmaighty was limited Link to comment Share on other sites More sharing options...
Tiger Tracks Posted February 13, 2012 Report Share Posted February 13, 2012 Why isn't banning Zenmaighty an option? Link to comment Share on other sites More sharing options...
Yeezus Posted February 13, 2012 Report Share Posted February 13, 2012 Because there's no way that konami would do that, as the set is still in circulation they would like to make money still. But I'd like it to be banned I just don't think Konami will. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.