FF Fan Posted February 17, 2012 Report Share Posted February 17, 2012 Not much to discuss on rules and play well, play actually is a major discussion of this topic. When Yugioh first came out I noticed some consistencies with monsters based on their Type. It still exists now, but the types are starting to blend together. Rock-Types for instance all usually had low ATKs and high def. Now it's common for them to have high atks, decent def, or even high atks and low def. Zombies haven't been given much new support so they remain the same in regards of stats. They're usually the opposite of old rocks with high atks and low def. Most Zombies' effects usually involve the Graveyard in some way as well. Sometimes types are exclusive to an attribute like with Pyros they are mostly exclusive to FIRE. Do you like monster types to have stats, effects, and attributes common to them? Me I like uniqueness among the card types. I think rocks should go back to focusing more on their defense and provide more support for canyon burn. Link to comment Share on other sites More sharing options...
RyanAtlus Posted February 17, 2012 Report Share Posted February 17, 2012 So...you want us to list vague properties for certain types, like "Dinosaurs have high attack" and "Psychics require you to pay LP"? Link to comment Share on other sites More sharing options...
Guest ~~Xiahou Dun~~ Posted February 17, 2012 Report Share Posted February 17, 2012 This sounds illegal. Link to comment Share on other sites More sharing options...
Guest TheFinalFan Posted February 17, 2012 Report Share Posted February 17, 2012 So...you want us to list vague properties for certain types, like "Dinosaurs have high attack" and "Psychics require you to pay LP"?...Why? Link to comment Share on other sites More sharing options...
Lonk Posted February 17, 2012 Report Share Posted February 17, 2012 This sounds illegal. I think OP meant how supported each type gets, which and how, with that support and concept, each type impacts the meta. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 17, 2012 Report Share Posted February 17, 2012 Thread is obviously about the flavor and type Identity in Yugimonz Thing is, unlike MTG for example there is no flavor nor "Color" identity in Yugimonz... =/ Link to comment Share on other sites More sharing options...
-Berserker- Posted February 17, 2012 Report Share Posted February 17, 2012 You're right. Back in my days, you could know a monster's attribute by it's type, like Fire Kraken and Reshef the Dark Being... Link to comment Share on other sites More sharing options...
Guest Mu-12 Posted February 17, 2012 Report Share Posted February 17, 2012 You're right. Back in my days, you could know a monster's attribute by it's type, like Fire Kraken and Reshef the Dark Being... Or Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 18, 2012 Report Share Posted February 18, 2012 Or i lol'd. Nothing about this card makes any sense. Link to comment Share on other sites More sharing options...
Guest Relius Clover Posted February 18, 2012 Report Share Posted February 18, 2012 Ill WitchSpellcasterThis monster blasts enemies with unexpected bursts of wind. Link to comment Share on other sites More sharing options...
Guest Mu-12 Posted February 18, 2012 Report Share Posted February 18, 2012 Both of you totally missed that Two-Mouth Darkruler was printed with two different types =/ Link to comment Share on other sites More sharing options...
Guest Relius Clover Posted February 18, 2012 Report Share Posted February 18, 2012 Both of you totally missed that Two-Mouth Darkruler was printed with two different types =/Who cares? xD Ill Witch is a LIGHT that lives in WATER and attacks with WIND Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 18, 2012 Report Share Posted February 18, 2012 Both of you totally missed that Two-Mouth Darkruler was printed with two different types =/ I didn't miss it, hence why i said it doesn't make any sense =/ Was that not clear? Dx Why would I have lol'd otherwise? Also, how does what clearly says "Siren" translate into "Ill Witch"? Link to comment Share on other sites More sharing options...
Guest Mu-12 Posted February 18, 2012 Report Share Posted February 18, 2012 I didn't miss it, hence why i said it doesn't make any sense =/ Was that not clear? Dx Well, your main point was that the card has so many diverse traits... Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 18, 2012 Report Share Posted February 18, 2012 Well, your main point was that the card has so many diverse traits... Pointing out what the images was showing would spoil the post. This is why we don't simply explain it. The "I lol'd" part should have sufficed to have noticed why you posted it x.x Link to comment Share on other sites More sharing options...
Guest Mu-12 Posted February 18, 2012 Report Share Posted February 18, 2012 Oh well, my bad. Link to comment Share on other sites More sharing options...
darkwolf777 Posted February 18, 2012 Report Share Posted February 18, 2012 Lemme just rewrite it: i lol'd *wink*. Nothing *wink* about this card *wink* makes any sense *wink nudge wink*. :3c Link to comment Share on other sites More sharing options...
Guest Mu-12 Posted February 18, 2012 Report Share Posted February 18, 2012 Lemme just rewrite it: i lol'd *wink*. Nothing *wink* about this card *wink* makes any sense *wink nudge wink*. :3c ...now I lol'd xD Link to comment Share on other sites More sharing options...
Agro Posted February 18, 2012 Report Share Posted February 18, 2012 Dragons: Konami loves making them good again with sh*t support. Link to comment Share on other sites More sharing options...
FF Fan Posted February 18, 2012 Author Report Share Posted February 18, 2012 So...you want us to list vague properties for certain types, like "Dinosaurs have high attack" and "Psychics require you to pay LP"?No I think OP meant how supported each type gets, which and how, with that support and concept, each type impacts the meta.yes Thread is obviously about the flavor and type Identity in Yugimonzyes Also lol at that two mouthed creature. I suppose they accidentally listed it as a dragon type the first time around and reprinted it as Dinosaur, even though going by the card's description it should be a Thunder-Type with LIGHT attribute. Regarding monster types and their identities most of the ones that aren't dark or light don't have much support for their attribute. If you're running zombies, fiends, or spellcasters, you'll likely be using some DARK support considering those monsters tend to be associated with that Attribute. Well, spellcasters have the most variance of attribute out of those 3. Link to comment Share on other sites More sharing options...
Yankee Posted February 18, 2012 Report Share Posted February 18, 2012 ...this is fairly useless... Link to comment Share on other sites More sharing options...
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