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So I heard Watts have a Dragon now.


Sander

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Wattcharge Dragon

Level 8 / LIGHT

Dragon / Fusion / Effect

1 "Wattdragon" + 1 Level 6 or lower "Watt" monster other than "Wattdragon"

This card can only be Special Summoned from your Extra Deck by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 4 "Watt" monsters in your Graveyard; shuffle them into your Deck, then look at your opponent's hand, select 1 Monster Card in it, and return that card to the top of its owner's Deck. Once per turn: You can target 1 "Watt" monster from your Graveyard; this card gains the effect(s) of the targeted monster until the End Phase.

2500 / 1900

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ehh.. I think its kinda a waste to banish a "Watt" monster just to return a card you choose in your opponents hand to the top of the owners deck.

I mean it would work if they took the card from your hand and you want it back, but that probably wont happen often. Maybe it should be that the card is returned to

the bottom of the deck instead, so it would be hard for them to use it.

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ehh.. I think its kinda a waste to banish a "Watt" monster just to return a card you choose in your opponents hand to the top of the owners deck.

I mean it would work if they took the card from your hand and you want it back, but that probably wont happen often. Maybe it should be that the card is returned to

the bottom of the deck instead, so it would be hard for them to use it.

 

You obviously don't know how dead draws work. :|

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explain it to me then

 

Why do I have to explain such a common YGO term? ._. Anyways, dead draws work like the name suggests, they're dead draws. You can choose to look at your opponents hand and pick a card that wouldn't help them during their next turn, ie they will not get a new draw. And it's not like it matters if you pick something that could help them, since you will be looking at your opponents hand. That's beneficial alone.

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Gawd bad players in RC. Anyways, dead draws work like the name suggests, they're dead draws. You can choose to look at your opponents hand and pick a card that wouldn't help them during their next turn, ie they will not get a new draw. And it's not like it matters if you pick something that could help them, since you will be looking at your opponents hand. That's beneficial alone.

hmm ok. So what im getting is that it buys you time. I guess its a pretty fine effet then.:)
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  • 6 months later...

As a Watt player, I like the concept. Wattcharge Dragon has the same ATK as Wattaildragon, so I'm basically trading my other on-field Watt for the ability to make my 2500 dragon a direct-attacker (by replicating the effect of Wattcobra).

 

To be honest, even THAT'S a little abusive. To balance it out, I should at least have to banish the targeted Watt (with the effect being copied onto Wattcharge Dragon). This is fair, since I'll probably be getting a free search after attacking directly for 2500.

 

As for the effect of returning a card from the opponent's hand to the top of the deck: it's definitely too much. Wattcharge Dragon is WAY too easy to summon, and it doesn't even have to attack to do this? I don't care at all about which card is returned and whether I get to choose it or not. None of that matters because once the opponent re-draws the card, s/he will have the same hand regardless of which card was returned. And I understand that this effect only happens when Wattcharge Dragon is summoned (unlike Wattchimera, which can return a card every turn). But Wattcharge Dragon is so easily summoned that I could easily summon two in one turn (much easier than summoning AND PROTECTING Wattchimera, with its considerably lower ATK). That skips the opponent's next two draws and basically gives me the game.

 

I suggest:

 

1 "Wattaildragon" + 1 other "Watt" monster

Can only be Special Summoned from the Extra Deck by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) Once per turn: You can target 1 "Watt" monster in your Graveyard; banish that target, and this card gains the effect(s) of that target until the End Phase.

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As a Watt player, I like the concept. Wattcharge Dragon has the same ATK as Wattaildragon, so I'm basically trading my other on-field Watt for the ability to make my 2500 dragon a direct-attacker (by replicating the effect of Wattcobra).

 

To be honest, even THAT'S a little abusive. To balance it out, I should at least have to banish the targeted Watt (with the effect being copied onto Wattcharge Dragon). This is fair, since I'll probably be getting a free search after attacking directly for 2500.

 

As for the effect of returning a card from the opponent's hand to the top of the deck: it's definitely too much. Wattcharge Dragon is WAY too easy to summon, and it doesn't even have to attack to do this? I don't care at all about which card is returned and whether I get to choose it or not. None of that matters because once the opponent re-draws the card, s/he will have the same hand regardless of which card was returned. And I understand that this effect only happens when Wattcharge Dragon is summoned (unlike Wattchimera, which can return a card every turn). But Wattcharge Dragon is so easily summoned that I could easily summon two in one turn (much easier than summoning AND PROTECTING Wattchimera, with its considerably lower ATK). That skips the opponent's next two draws and basically gives me the game.

 

I suggest:

 

I would like to congratulate you on how excellently written your comment is, because it is fantastic, keep it up. However, you have posted in a thread that died in February. Don't "necrobump" - post in threads that haven't been posted in for over a month, unless you started them. Thank you.

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