photonbaby Posted February 22, 2012 Report Share Posted February 22, 2012 [b][size=3]My first set... i no there is probably grammar errors...i just wanna know if the set seems playable and balanced...im not quite done with it yet i have a few other cards 2 add.[/size][/b] [b][size=3]Angel Grove[/size][/b] [size=3][img]http://img802.imageshack.us/img802/5070/555077.jpg[/img][/size] [size=3]All Face up, "Zord" and "Megazord" monsters on the field gain 500 attack and deffense, and cannot be targeted by the effects of Spell and Trap cards. When this card is removed from the field by the effects of a card your opponent controls then special summon 3 "Nylock" tokens (0 ATK/ 0 DEF) to your opponents side of the field in face up attack position. This position cannot be changed, and the tokens cannot be used for a Tribute, Syncro material, or as Xyz material. When a "Nylock" token is destroyed by a "Zord" or "Megazord" monster inflict 700 points of damage to your opponent. [/size] [b][size=3]Samurai Forever[/size][/b] [size=3][img]http://img703.imageshack.us/img703/5070/555077.jpg[/img][/size] [size=3]If you control no monsters and you opponent controls at-least 2, then Special Summon from eather your grave, hand, or deck 1 copy of each "Hero, Red," "Hero, Blue," "Hero, Green," "Hero, Yellow," "Hero, Pink," in face-up defense position. [/size] [b][size=3]Samurai Shield[/size][/b] [size=3][img]http://img853.imageshack.us/img853/8633/555077o.jpg[/img][/size] [size=3]If your opponent declares an attack while you control a face up monster, with "Zord" in its name, negate the attack and end the Battle Phase.[/size] [b][size=3]Megazord Mode, Activate![/size][/b] [size=3][img]http://img687.imageshack.us/img687/5070/555077.jpg[/img][/size] [size=3]This card can only be activated if you have "Lion, Zord of Flames," "Bear, Zord of Forest," "Dragon, Zord of Water," "Ape, Zord of Earth," "Turtle, Zord of Air," Eather face-up on your side of the field or in your hand. Remove all 5 of the required cards from play and Special summon 1 "Samurai Megazord" from your Extra Deck, in face-up Attack Position. The turn this card is activated your Opponent cannot activate any Spell or Trap cards.[/size] [b][size=3]Hero, Red[/size][/b] [size=3][img]http://img860.imageshack.us/img860/5070/555077.jpg[/img][/size] [size=3]While you control a face-up "Lion, Zord of Flames," you can equip this card from your hand as an Equip Spell card to the face up "Lion, Zord of Flames." Once per turn while this card is attached to a monster you can change its battle position. If the monster this card is attached to is targeted for an attack, you can send this card to the grave and return the targeted monster to the owners deck and Special Summon 1 "Lion, F.O.L.D" in defense position on your side of the field.[/size] [b][size=3]Hero, Blue[/size][/b] [size=3][img]http://img685.imageshack.us/img685/5070/555077.jpg[/img][/size] [size=3]While you control a face-up "Dragon, Zord of Water," you can equip this card from your hand as an Equip Spell card to the face up "Dragon, Zord of Water." Once per turn while this card is attached to a monster you can change its battle position. If the monster this card is attached to is targeted for an attack, you can send this card to the grave and return the targeted monster to the owners deck and Special Summon 1 "Dragon, F.O.L.D" in defense position on your side of the field.[/size] [b][size=3]Hero, Green[/size][/b] [size=3][img]http://img821.imageshack.us/img821/5070/555077.jpg[/img][/size] [size=3]While you control a face-up "Bear, Zord of Forest," you can equip this card from your hand as an Equip Spell card to the face up "Bear, Zord of Forest." Once per turn while this card is attached to a monster you can change its battle position. If the monster this card is attached to is targeted for an attack, you can send this card to the grave and return the targeted monster to the owners deck and Special Summon 1 "Bear, F.O.L.D" in defense position on your side of the field.[/size] [b][size=3]Hero, Pink[/size][/b] [size=3][img]http://img638.imageshack.us/img638/5070/555077.jpg[/img][/size] [size=3]While you control a face-up "Turtle, Zord of Air," you can equip this card from your hand as an Equip Spell card to the face up "Turtle, Zord of Air." Once per turn while this card is attached to a monster you can change its battle position. If the monster this card is attached to is targeted for an attack, you can send this card to the grave and return the targeted monster to the owners deck and Special Summon 1 "Turtle, F.O.L.D" in defense position on your side of the field.[/size] [b][size=3]Hero, Yellow[/size][/b] [size=3][img]http://img856.imageshack.us/img856/8633/555077o.jpg[/img][/size] [size=3]While you control a face-up "Turtle, Zord of Air," you can equip this card from your hand as an Equip Spell card to the face up "Turtle, Zord of Air." Once per turn while this card is attached to a monster you can change its battle position. If the monster this card is attached to is targeted for an attack, you can send this card to the grave and return the targeted monster to the owners deck and Special Summon 1 "Turtle, F.O.L.D" in defense position on your side of the field.[/size] [b][size=3]Lion, Zord of Flames[/size][/b] [size=3][img]http://img138.imageshack.us/img138/5070/555077.jpg[/img][/size] [size=3]When this Monster is Normal Summoned from your hand, you can search your deck and add 1 "Hero, Red" to your hand. As long as this Monster is face up on your side of the field your opponent cannot select a Machine type monster as an Attack target except this monster. When this monster attacks switch it to Defense position after Damage calculation, this position cannot be changed till the End phase of your next turn, except by a cards effect.[/size] [b][size=3]Dragon, Zord of Water[/size][/b] [size=3][img]http://img405.imageshack.us/img405/5070/555077.jpg[/img][/size] [size=3]When this Monster is Normal Summoned from your hand, you can search your deck and add 1 "Hero, Blue" to your hand. While this monster is face up on the field no Trap cards that target and destroy 1 monster can be activated. When this monster attacks switch it to Defense position after Damage calculation, this position cannot be changed till the End phase of your next turn, except by a cards effect.[/size] [b][size=3]Bear, Zord of Forest[/size][/b] [size=3][img]http://img443.imageshack.us/img443/5070/555077.jpg[/img][/size] [size=3]When this Monster is Normal Summoned from your hand, you can search your deck and add 1 "Hero, Green" to your hand. As long as this Monster is face up on the field, the effects of all Field Spells are changed to; "Increase the attact of all Machine type monsters by 500." When this monster attacks switch it to Defense position after Damage calculation, this position cannot be changed till the End phase of your next turn, except by a cards effect.[/size] [b][size=3]Turtle, Zord of Air[/size][/b] [size=3][img]http://img526.imageshack.us/img526/5070/555077.jpg[/img][/size] [size=3]When this Monster is Normal Summoned from your hand, you can search your deck and add 1 "Hero, Pink" to your hand. While this Monster is face up on the field and is targeted for an attack you can switch this Monster to Defense Position. When this monster attacks switch it to Defense position after Damage calculation, this position cannot be changed till the End phase of your next turn, except by a cards effect.[/size] [b][size=3]Ape, Zord of Earth[/size][/b] [size=3][img]http://img441.imageshack.us/img441/5070/555077.jpg[/img][/size] [size=3]When this Monster is Normal Summoned from your hand, you can search your deck and add 1 "Hero, Yellow" to your hand. While this monster is face up on the field no Spell cards that target and destroy 1 monster can be activated. When this monster attacks switch it to Defense position after Damage calculation, this position cannot be changed till the End phase of your next turn, except by a cards effect.[/size] [b][size=3]Lion, F.O.L.D[/size][/b] [size=3][img]http://img24.imageshack.us/img24/5070/555077.jpg[/img][/size] [size=3]If this monster is Special Summoned by the effects of "Hero, Red," then this card cannot be destroyed in battle. 1 time only, while this face-up card on your side of the field. is switched from Defense Position to Attack Position, Draw 1 card from your Deck. If you choose to use this effect then the battle position of this card cannot be changed till the End Phase of your next turn, except with a cards effect.[/size] [b][size=3]Dragon, F.O.L.D[/size][/b] [size=3][img]http://img835.imageshack.us/img835/5070/555077.jpg[/img][/size] [size=3]If this monster is Special Summoned by the effects of "Hero, Blue," then this card cannot be destroyed in battle. 1 time only, while this face-up card on your side of the field. is switched from Defense Position to Attack Position, destroy 1 set spell or trap card on the field. If you choose to use this effect then the battle position of this card cannot be changed till the End Phase of your next turn, except with a cards effect.[/size] [b][size=3]Bear, F.O.L.D[/size][/b] [size=3][img]http://img856.imageshack.us/img856/5070/555077.jpg[/img][/size] [size=3]If this monster is Special Summoned by the effects of "Hero, Green," then this card cannot be destroyed in battle. 1 time only, while this face-up card on your side of the field. is switched from Defense Position to Attack Position, chose 1 card from your opponets hand at random and remove it from play. If you choose to use this effect then the battle position of this card cannot be changed till the End Phase of your next turn, except with a cards effect.[/size] [b][size=3]Turtle, F.O.L.D[/size][/b] [size=3][img]http://img401.imageshack.us/img401/5070/555077.jpg[/img][/size] [size=3]If this monster is Special Summoned by the effects of "Hero, Pink," then this card cannot be destroyed in battle. 1 time only, while this face-up card on your side of the field. is switched from Defense Position to Attack Position, target 1 card in your Graveyard and shuffle it into your deck. If you choose to use this effect then the battle position of this card cannot be changed till the End Phase of your next turn, except with a cards effect.[/size] [b][size=3]Ape, F.O.L.D[/size][/b] [font=Segoe Print][size=3][font=Segoe Print][size=3][img]http://img214.imageshack.us/img214/5070/555077.jpg[/img][/size][/font][/size][/font] [font=Segoe Print][size=3][font=Segoe Print][size=3]If this monster is Special Summoned by the effects of "Hero, Yellow," then this card cannot be destroyed in battle. 1 time only, while this face-up card on your side of the field. is switched from Defense Position to Attack Position, destroy 1 set Monster on the field. If you choose to use this effect then the battle position of this card cannot be changed till the End Phase of your next turn, except with a cards effect.[/size][/font][/size][/font] [b][size=3]Samurai Megazord[/size][/b] [size=3][img]http://img819.imageshack.us/img819/5070/555077.jpg[/img][/size] [size=3]This Monster can only be special summoned by the effect of "Megazord Mode, Activate!." While this card is face-up on your side of the field your opponent cannot select another Machine type monster as an attack target. This face-up monster must attack all monsters on your opponents side of the field (if able). When this card destroys a monster in battle remove from play instead of sending it to the graveyard. Inflict 500 points of damage to your opponent for each monster destroyed. This monster cannot attack your opponent directly.[/size] Link to comment Share on other sites More sharing options...
photonbaby Posted February 23, 2012 Author Report Share Posted February 23, 2012 anybody have comments? Link to comment Share on other sites More sharing options...
photonbaby Posted February 25, 2012 Author Report Share Posted February 25, 2012 anybody??????? Link to comment Share on other sites More sharing options...
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