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Another Support Card (Worms this time)


Max Darkness

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Like a number of cards I make...I found a good picture and put an effect to it.

Enjoy.

[center][IMG]http://i42.tinypic.com/mlni1k.png[/IMG][/center]

[b]Effect:[/b] Send, from your Deck to the Graveyard, Fusion Material Monsters listed on a "Worm Zero" in your Extra Deck: Fusion Summon that monster from your Extra Deck. If that monster leaves the field: Destroy this card. If this card leaves the field: Destroy that monster. During your Main Phase: You can send 1 Reptile-Type "Worm" monster from your hand to the Graveyard; Treat that "Worm Zero" as being Fusion Summoned with 1 more Fusion Material Monster. When this card or that "Worm Zero" would leave the field by your opponent's card effect: You can treat that "Worm Zero" as being Fusion Summoned with 2 less Fusion Material Monsters instead.

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[quote name='ragnarok1945' timestamp='1330642949' post='5850524']
this pic isn't too impressive, Max
[/quote]

You think? I thought it was quite fitting. The last recorded transmission of an "Ally of Justice" as they were overwhelmed.


[quote name='ragnarok1945' timestamp='1330642949' post='5850524']
I really don't see this of much use than to pull Worm Zero out really fast
[/quote]

That is the sole and only purpose of this card.


[quote name='ragnarok1945' timestamp='1330642949' post='5850524']
and the loss of 2 monsters also means 1000 less atk, seems a bit much for Worm Zero
[/quote]

Well, when you're running at 7,000 or more ATK, I think you can sacrifice 1000 to keep it on the field.



[quote name='{HQ}' timestamp='1330643819' post='5850577']
I actually think it's nice, for the fact that Worm Zero has some interesting effects. You could consider an effect for adding more monsters, since a couple of Typhoons and Zero becomes Minus One, if you get my drift?
[/quote]

The only good thing I can come up with is throwing "Worms" from your hand to 'add' as Fusion Materials.

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I like the concept. Worm Zero was always cool in my mind, but Worms in general weren't cool.

This would change my ideals with them drastically if it came out in TCG. Though maybe the last effect could be a bit overpowered considering it already takes multiple copies of Worms and even more if you decide to send more. Which could make this card seem to make Worm Zero unstoppable, to anything that doesn't have a higher attack. Since you probably would use 5+ monsters for it, it just seems OP, since you can keep fueling the mats for it.

But overall I love the card idea. Nice one!

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Yeah, because sending 10+ Worms to Summon this, then field sweep your opponents monster zone with the second effect is so freaking balanced. Really, you gave Worms a second Future Fusion that's actually faster than Future Fusion.

tl;dr: The card is broken. Having the ability to get an instant Worm Zero out from nowhere is totally balanced. Totally.

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Actually, Zanda, I think this is a good job. Because, Worms are bad right now.

The best Worm deck is the anti-meta variant, and while they topped many nationals and went to the world championship several formats ago, they's sadly rather dead right now. A single storm can kill them more than hyper-technological robots, huh?

Anyhow, this doesn't go in the best variant of Worm decks as of now. This would, on its own, create a new deck-type of Worms - Zero OTK.dek, right now virtually nonexistant.

How would this OTK? Well, using Viper Reborn, Symbol of Heritage, 3 Haunted etc., you can easily spam Kings and Queens for a quite consistent OTK. Together with Future Fusion and Snake Rain, and the fact the two worms can be discarded with Trade-In for draw power, the consistency of this deck would be pretty damn high.

I like cards that are worth making a deck around. This wouldn't help anti-meta Worms, but instead it'll make a new deck, and that's good.

Overall nice concept. Good job.

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