Yogg-Saron Posted March 2, 2012 Report Share Posted March 2, 2012 [center]I think we all remember a time when Zombie.deks were really good. So I decided to make this card in an attempt to make Zombies better by any means. Gives support for most Zombie-Type monsters such as; Mezuki, Plaguespreader Zombie, Zombie Master and a lot more![/center] [center][img]http://img706.imageshack.us/img706/7196/1812j.jpg[/img][/center] [center]When this card is Synchro Summoned, you can return 1 banished Zombie-Type monster to your Graveyard. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Zombie Master" from your Deck.[/center] [center]This one is newly created and goes with the Zombie-Type them so I posted this one here as well. It gives a Fusion to the Zombie decks while able to get ANY Zombie-Type monster from your hand or Grave. And the best part? It doesn't require Polymerization![/center] [center][img]http://img820.imageshack.us/img820/6623/1812n.jpg[/img][/center] [center]This card can only be Special Summoned from your Extra Deck by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) When this card is succesfully Fusion Summoned, you can Special Summon 1 Zombie-Type monster from your hand or Graveyard. Once per turn, during your Main Phase, you can Special Summon 1 banished Zombie-Type monster.[/center] [center]Wait, what!? A Fiend!? I don't even know what this card was inspired by. Maybe Melchid the 4 faced beast? Not sure though, I guess he is holding Melchid's head(s). Well I like the overall idea of the card anyways.[/center] [center][img]http://img694.imageshack.us/img694/2230/1812a.jpg[/img][/center] [center]Once per turn, you can banish 1 Zombie-Type monster in your Graveyard and destroy 1 card on the field. This card is treated as a Zombie-Type monster while in the Graveyard.[/center] [center]This little guy can fish out a Plaguespreader, a Burning Skull Head, or even another copy of itself![/center] [center][img]http://img594.imageshack.us/img594/9492/1812t.jpg[/img][/center] [center]When this card is Normal Summoned, you can add 1 level 3 or lower Zombie or Fiend-Type monster from your hand or Deck. When this card is selected as an attack target you can discard 1 Zombie-Type monster from your hand to negate that attack. While this card is in your Graveyard, it is treated as a Zombie-Type monster.[/center] Link to comment Share on other sites More sharing options...
Durandamon Posted March 2, 2012 Report Share Posted March 2, 2012 Seems pretty useful, I like it, I still hate the fact that every zombie synchro needs Plaguespreader... Still if you summoned this using Plaguespreader's effect and banish it, you summon this, it returns to the grave, you special summon it and tune again and BAM, a level 8 Synchro. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 2, 2012 Author Report Share Posted March 2, 2012 [quote name='{HQ}' timestamp='1330722765' post='5852376'] Seems pretty useful, I like it, I still hate the fact that every zombie synchro needs Plaguespreader... Still if you summoned this using Plaguespreader's effect and banish it, you summon this, it returns to the grave, you special summon it and tune again and BAM, a level 8 Synchro. [/quote] That's the point But your basically skipping 2 draw phases Also, the Zombie Master effect kind of counteracts the effect of Plaguespreader since after you search you shuffle your deck anyways. So it really could go either way; you skip 2 draw phases or you use plaguespreader and your opponent destroys Messenger. Not just Plaguespreader can be returned either. It also works with Mezuki combos to get even more Zombie spamming done! Link to comment Share on other sites More sharing options...
Durandamon Posted March 2, 2012 Report Share Posted March 2, 2012 This idea = EPIC, seriously you just made zombies 20% cooler in 10 seconds flat Link to comment Share on other sites More sharing options...
King of Inactivity Posted March 3, 2012 Report Share Posted March 3, 2012 This would be a welcome addition to my Zombie Deck. 10/10 Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 3, 2012 Author Report Share Posted March 3, 2012 Thanks. I'm thinking about changing the ATK to 2400 and DEF to 1300 to make it more "Zombieish". Should I? Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted March 3, 2012 Report Share Posted March 3, 2012 A solid, amazing job, but I have a idea that will make this even more good. Hilarious beyond belief. Make it SS that Zombie Master. DO IT. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 3, 2012 Author Report Share Posted March 3, 2012 [quote name='Darkplant - VENOM' timestamp='1330761150' post='5853691'] A solid, amazing job, but I have a idea that will make this even more good. Hilarious beyond belief. Make it SS that Zombie Master. DO IT. [/quote] That I did, thanks! Also, changed ATK and DEF to 2400/1300 to give it more 'Zombie' like stats. Anything else that could be done to this card to make it a bit better? I'm still debating on whether I have the OCG worded right or not. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 3, 2012 Author Report Share Posted March 3, 2012 BUMP! Added a new card! Dark Spirit of Hauntings!!!! Link to comment Share on other sites More sharing options...
Sander Posted March 4, 2012 Report Share Posted March 4, 2012 Eh, I would honestly say that Dark Spirit of Hauntings should let you revive a Zombie-Type monster from your Graveyard, since you did just use up 3 Zombie monsters to actually Summon it, and for what, a Goblin Zombie from your Deck? Here's a quick update, Zombie decks nowadays don't run more than 1 Zombie Master. :/ Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 4, 2012 Author Report Share Posted March 4, 2012 H[quote name='Zanda Panda' timestamp='1330819273' post='5854720'] Eh, I would honestly say that Dark Spirit of Hauntings should let you revive a Zombie-Type monster from your Graveyard, since you did just use up 3 Zombie monsters to actually Summon it, and for what, a Goblin Zombie from your Deck? Here's a quick update, Zombie decks nowadays don't run more than 1 Zombie Master. :/ [/quote] Hmm, I see what you mean. I tried to fix this by bringing the summoning requirement down to 1 other Zombie-Type monster and this card can Special Summon a Zombie from your hand deck or Graveyard. Not sure if it is OP now but eh, trial and error. And I know what you mean about the Zombie Master thing, but this is catering more to running more Zombie Masters in a deck. Link to comment Share on other sites More sharing options...
Durandamon Posted March 4, 2012 Report Share Posted March 4, 2012 Maybe a little OP'd, getting you a Red Eyes Zombie or such. But I still love it and I LOVE the images!!! where do you get them from? looks like Genzoman but I might be wrong.. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 4, 2012 Author Report Share Posted March 4, 2012 [quote name='{HQ}' timestamp='1330820101' post='5854768'] Maybe a little OP'd, getting you a Red Eyes Zombie or such. But I still love it and I LOVE the images!!! where do you get them from? looks like Genzoman but I might be wrong.. [/quote] Yeah, I'm thinking about bringing it back to "Zombie Master" + 2 Zombie-Type monsters. Not sure though. The images are from GENZOMAN but with some edits. Most notably the holos in the background of Messenger and the holo on the moon for the fusion. Its also cropped quite a bit so there isn't any extra 'business' going on in the image. Link to comment Share on other sites More sharing options...
Sander Posted March 4, 2012 Report Share Posted March 4, 2012 [quote name='{HQ}' timestamp='1330820101' post='5854768'] Maybe a little OP'd, getting you a Red Eyes Zombie or such. But I still love it and I LOVE the images!!! where do you get them from? looks like Genzoman but I might be wrong.. [/quote] Do you even know how many good Zombie Decks run Red-Eyes Zombie Dragon? Oh wait, NONE. =D Ie my point being that the Fusion Monster isn't broken as it requires you to waste a Master, possibly Book of Life, and maybe Mezuki. Too much set-up and you're complaining that it having the ability to get Dragon is "a little overpowered"? Link to comment Share on other sites More sharing options...
Durandamon Posted March 4, 2012 Report Share Posted March 4, 2012 [quote name='Zanda Panda' timestamp='1330821567' post='5854867'] Do you even know how many good Zombie Decks run Red-Eyes Zombie Dragon? Oh wait, NONE. =D Ie my point being that the Fusion Monster isn't broken as it requires you to waste a Master, possibly Book of Life, and maybe Mezuki. Too much set-up and you're complaining that it having the ability to get Dragon is "a little overpowered"? [/quote] Then I might be the only one, maybe META decks dont run it, and prefer a plaguespreader but a good deck does not consist of "new" cards, bro. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 4, 2012 Author Report Share Posted March 4, 2012 Tried to revamp the Dark Spirit of Hauntings card. Not sure if it would work quite as good, but I do like how it has the ability now to SS banished Zombies like Mezuki or Plaguespreader Link to comment Share on other sites More sharing options...
WhoAreYou? Posted March 4, 2012 Report Share Posted March 4, 2012 Maybe it's just me, but for the fusion monster, I would change the materials to "Zombie Master + [b]2[/b] Zombie-Type monsters". Zombie Master's effect makes it easy to summon this guy if you require only two zombies (master and another), plus the fusion monster's effect allows you to play another zombie, AND it has 3000 ATK. So yeah, maybe change the requirements to two zombies instead of just one? Link to comment Share on other sites More sharing options...
FF Fan Posted March 4, 2012 Report Share Posted March 4, 2012 That Fusion is so ridiculously powered that I love it! That synchro always guarantees a reusable Plaguespreader when summoned unless you normal summoned him in which case you can reuse a Mezuki instead. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 4, 2012 Author Report Share Posted March 4, 2012 [quote name='DJVD' timestamp='1330877556' post='5856066'] Maybe it's just me, but for the fusion monster, I would change the materials to "Zombie Master + [b]2[/b] Zombie-Type monsters". Zombie Master's effect makes it easy to summon this guy if you require only two zombies (master and another), plus the fusion monster's effect allows you to play another zombie, AND it has 3000 ATK. So yeah, maybe change the requirements to two zombies instead of just one? [/quote] [quote name='FF Fan' timestamp='1330878362' post='5856076'] That Fusion is so ridiculously powered that I love it! That synchro always guarantees a reusable Plaguespreader when summoned unless you normal summoned him in which case you can reuse a Mezuki instead. [/quote] Thanks for the feedback guys! The synchro is also very dependent on Plaguespreader being at 1 on the banlist as well. For the fusion, I did make a few edits. The ATK and DEF are now 2600/2100 to give a more balanced feel, and so Acid Golem can roll over it. And about the "Zombie Master" + 2 Zombie-Type monsters, I thought I changed it on the card already, I must have had an older version of the card up but that is what it is meant to say. Sorry for that! Link to comment Share on other sites More sharing options...
WhoAreYou? Posted March 4, 2012 Report Share Posted March 4, 2012 Ahh. Well, it's better now. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 4, 2012 Author Report Share Posted March 4, 2012 Added, Melchid Harvester. Not sure how it would play out in Zombie decks and definitely need some feedback on it! Link to comment Share on other sites More sharing options...
WhoAreYou? Posted March 4, 2012 Report Share Posted March 4, 2012 Assuming Plaguespreader and Necroface is in your grave and you have Zombie Master on your field: Normal Summon Melchid Harvester. [b]Melchid banishes Necroface, destroy 1 and banish 5.[/b] [b]Activate Return from the Different Dimension, bring back Necroface.[/b] [b]SS Plaguespreader through its own effect.[/b] [b]Tune Melchid, Necroface, and Plaguespreader for a level 10 Synchro monster.[/b] [b]Zombie Master brings back Melchid.[/b] [b]Melchid banishes Necroface again, destroy 1 and banish 5.[/b] [b]Explode and laugh.[/b] lol jk in bold Melchid is good for Zombie Master and good for banishing Zombies in your grave you don't need. My only suggestion is to change the ATK from 1800 to 1700. But that's just me. Link to comment Share on other sites More sharing options...
FF Fan Posted March 4, 2012 Report Share Posted March 4, 2012 [quote name='Mike2084' timestamp='1330879832' post='5856108'] Thanks for the feedback guys! The synchro is also very dependent on Plaguespreader being at 1 on the banlist as well. For the fusion, I did make a few edits. The ATK and DEF are now 2600/2100 to give a more balanced feel, and so Acid Golem can roll over it. And about the "Zombie Master" + 2 Zombie-Type monsters, I thought I changed it on the card already, I must have had an older version of the card up but that is what it is meant to say. Sorry for that! [/quote] You know there's a card called Pain Painter that is treated as a Plaguespreader while on the field, so you can have 4 Plaguespreader zombies if you need them. Pain Painter just doesn't have the grave effect which is the tradeoff. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 4, 2012 Author Report Share Posted March 4, 2012 Decreased Dark Spirit of Haunting's ATK to 2500 so Synchros (IE. Gaia) have an easier time getting over it. Also, took out an extra period behind Graveyard because it accidentally had two periods instead of one. For Melchid, I am thinking about decreasing ATK a little so it isn't much of a beatstick and doesn't have an overwhelming field presence. Link to comment Share on other sites More sharing options...
Yogg-Saron Posted March 5, 2012 Author Report Share Posted March 5, 2012 BUMP! Added Wandering Ghoul. A nice tech for Zombies to get what they need, and I guess it could be used for some Fiend decks (if those even exist anymore!) Link to comment Share on other sites More sharing options...
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