Valkyrus Posted April 6, 2012 Report Share Posted April 6, 2012 [center][img]http://images.wikia.com/yugioh/images/d/dc/BlockGolem-REDU-JP-%3F.jpg[/img][/center] [center][quote][size=5]If the only [url="http://yugioh.wikia.com/wiki/Monster_Card"]monsters[/url] in your [url="http://yugioh.wikia.com/wiki/Graveyard"]Graveyard[/url] are [url="http://yugioh.wikia.com/wiki/EARTH"]EARTH[/url] monsters: You can [url="http://yugioh.wikia.com/wiki/Tribute"]Tribute[/url] this [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] card to [url="http://yugioh.wikia.com/wiki/Target"]target[/url] 2 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 4 or lower [url="http://yugioh.wikia.com/wiki/Rock"]Rock[/url]-[url="http://yugioh.wikia.com/wiki/Type"]Type[/url] monster in your Graveyard, except "Block Golem"; [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summon[/url] those targets in [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] [url="http://yugioh.wikia.com/wiki/Defense_Position"]Defense Position[/url]. This turn, those monsters cannot [url="http://yugioh.wikia.com/wiki/Activate"]activate[/url] their effects on the field.[/size][/quote][/center] [center]So would this be a nice tech in Gem-Knights? Seeing as they're all EARTH and (mostly) Rock-Type.[/center] [center]And in what other decks could this be useful? it's also an instant: [img]http://images.wikia.com/yugioh/images/8/8e/GiantGodoftheSilverSummit-REDU-JP-SR.jpg[/img][/center] [center][quote]2 [url="http://yugioh.wikia.com/wiki/Level"]Level[/url] 3 [url="http://yugioh.wikia.com/wiki/EARTH"]EARTH[/url] [url="http://yugioh.wikia.com/wiki/Monster_Card"]monsters[/url] Once per [url="http://yugioh.wikia.com/wiki/Turn"]turn[/url]: You can [url="http://yugioh.wikia.com/wiki/Detach"]detach[/url] 1 [url="http://yugioh.wikia.com/wiki/Xyz_Material"]Xyz Material[/url] from this card to [url="http://yugioh.wikia.com/wiki/Target"]target[/url] 1 [url="http://yugioh.wikia.com/wiki/Set"]Set[/url] card in your opponent's [url="http://yugioh.wikia.com/wiki/Spell_%26_Trap_Card_Zone"]Spell & Trap Card Zone[/url]; that target cannot be [url="http://yugioh.wikia.com/wiki/Activate"]activated[/url] while this card is [url="http://yugioh.wikia.com/wiki/Face-up"]face-up[/url] on the [url="http://yugioh.wikia.com/wiki/Playing_Field"]field[/url]. If this card [url="http://yugioh.wikia.com/wiki/Destroy"]destroys[/url] an opponent's monster by battle while it has an Xyz Material: You can [url="http://yugioh.wikia.com/wiki/Target"]target[/url] 1 EARTH monster in your [url="http://yugioh.wikia.com/wiki/Graveyard"]Graveyard[/url]; [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summon[/url] that target in face-up [url="http://yugioh.wikia.com/wiki/Defense_Position"]Defense Position[/url].[/quote] .[/center] [center].[/center] [center].[/center] [center].[/center] [center].[/center] [center].[/center] [center] TL;DR: Discuss all EARTH support we get in REDU.[/center] Link to comment Share on other sites More sharing options...
Toffee. Posted April 6, 2012 Report Share Posted April 6, 2012 I would love it if I could run Block Golem in my Scrap.dek But sadly, Scrap Golem is the only Rock-Type, and its level 5 :/ Regardless, Konami is basically trying their hand at [i]yet another[/i] Rescue Cat-Type of card, except being more logical with it. Also, I cant wait to test it on DN. It has amazing potential. Link to comment Share on other sites More sharing options...
Dharc Posted April 6, 2012 Report Share Posted April 6, 2012 Lego + Gurren Lagann = Block Golem OT: I think all of the EARTH support just kinda came out of nowhere...Then again, look at all the EARTH in the game nowadays. Sabersaurus, Rescue Rabbit, Gem-Knights, Geargias, (some) OOParts, Heroics...And most of that is coming in REDU. Link to comment Share on other sites More sharing options...
.Rai Posted April 6, 2012 Report Share Posted April 6, 2012 Why on earth did they add that last clause? If they hadn't, Rock Stun would have been catapulted a few tiers up, and the meta becomes controllable. Link to comment Share on other sites More sharing options...
evilfusion Posted April 6, 2012 Report Share Posted April 6, 2012 Nothing wrong with that clause. It only prevents ACTIVATING effects from the Field, and only for one Turn. Continuous Effects still work. Link to comment Share on other sites More sharing options...
.Rai Posted April 6, 2012 Report Share Posted April 6, 2012 [quote name='evilfusion' timestamp='1333732582' post='5903876'] Nothing wrong with that clause. It only prevents ACTIVATING effects from the Field, and only for one Turn. Continuous Effects still work. [/quote] All of the Rock Koa'kis have Quick effects, not Continuous though /pokerface Link to comment Share on other sites More sharing options...
Valkyrus Posted April 6, 2012 Author Report Share Posted April 6, 2012 [quote name='.Rai' timestamp='1333728695' post='5903818'] Why on earth did they add that last clause? If they hadn't, Rock Stun would have been catapulted a few tiers up, and the meta becomes controllable. [/quote] However this loves Gem-Knights. Most don't need their effects on the field , heck, you'd probably revive 2 normal monsters with this and proceed to spam GK Fusion. Or you could always Xyz into Emeral and bring out a dead Zirconia. Or if you're using it in some other deck, well, Xyz into something else. Link to comment Share on other sites More sharing options...
.Rai Posted April 6, 2012 Report Share Posted April 6, 2012 [quote name='Gandorator' timestamp='1333735224' post='5903935'] However this loves Gem-Knights. Most don't need their effects on the field , heck, you'd probably revive 2 normal monsters with this and proceed to spam GK Fusion. Or you could always Xyz into Emeral and bring out a dead Zirconia. Or if you're using it in some other deck, well, Xyz into something else. [/quote] Giving probably yet another reason why it shouldn't have had the last clause. Link to comment Share on other sites More sharing options...
RyanAtlus Posted April 6, 2012 Report Share Posted April 6, 2012 Only Earth? Eww, that means I can't run Veilers in my Gadgets. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted April 6, 2012 Report Share Posted April 6, 2012 Very interesting... I quite want to test these guys out Link to comment Share on other sites More sharing options...
NumberCruncher Posted April 6, 2012 Report Share Posted April 6, 2012 [quote name='RyanAtlus' timestamp='1333740031' post='5904079'] Only Earth? Eww, that means I can't run Veilers in my Gadgets. [/quote] You can run Card Car D and Maxx C, though. Besides, if you need effect negation, you can use Fiendish chains. Out of curiousity, what Rock monsters are you running in Gadgets? Link to comment Share on other sites More sharing options...
RyanAtlus Posted April 6, 2012 Report Share Posted April 6, 2012 [quote name='NumberCruncher' timestamp='1333740381' post='5904086'] You can run Card Car D and Maxx C, though. Besides, if you need effect negation, you can use Fiendish chains. Out of curiousity, what Rock monsters are you running in Gadgets? [/quote] I would totally fcking tech the Magnet Warriors because they make me wet. Earths should've receies Draw Power. Something Allure-like, but less unbalanced. Link to comment Share on other sites More sharing options...
Solemn Silver Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='.Rai' timestamp='1333734542' post='5903921'] All of the Rock Koa'kis have Quick effects, not Continuous though /pokerface [/quote] But don't the Koa'kis tribute as cost, then resolve in graveyard? I don't see why they wouldn't work o_o Link to comment Share on other sites More sharing options...
mido9 Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='Ctrl' timestamp='1333810938' post='5905011'] But don't the Koa'kis tribute as cost, then resolve in graveyard? I don't see why they wouldn't work o_o [/quote] Their effects still activate and resolve on the field,and block golem negates effects on the field(which means effects that resolve on the field) so. . . Link to comment Share on other sites More sharing options...
.Rai Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='Ctrl' timestamp='1333810938' post='5905011'] But don't the Koa'kis tribute as cost, then resolve in graveyard? I don't see why they wouldn't work o_o [/quote] They activate on the field, and resolve in the Grave. They can't even activate on the field in the first place. Link to comment Share on other sites More sharing options...
Miror B Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='.Rai' timestamp='1333818998' post='5905150'] They activate on the field, and resolve in the Grave. They can't even activate on the field in the first place. [/quote] The effects activate and resolve on the field. Just because the monster isn't on the field anymore doesn't mean the effect isn't. Don't use Skill Drain and Fiendish as examples they're weird. Second sentence is correct. Link to comment Share on other sites More sharing options...
.Rai Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='Tsukasa Hiiragi' timestamp='1333819322' post='5905155'] The effects activate and resolve on the field. Just because the monster isn't on the field anymore doesn't mean the effect isn't. Don't use Skill Drain and Fiendish as examples they're weird. Second sentence is correct. [/quote] Oh kk. Cannot for the life of me think of anything abusable without that last line anyway apart from Rock Stun. inb4brokenrock-typetcgexclusives Link to comment Share on other sites More sharing options...
NumberCruncher Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='.Rai' timestamp='1333824041' post='5905251'] Oh kk. Cannot for the life of me think of anything abusable without that last line anyway apart from Rock Stun. inb4brokenrock-typetcgexclusives [/quote] Gem-Knights Link to comment Share on other sites More sharing options...
.Rai Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='NumberCruncher' timestamp='1333824198' post='5905255'] Gem-Knights [/quote] > Implying that they could abuse a lack of that last line. Link to comment Share on other sites More sharing options...
NumberCruncher Posted April 7, 2012 Report Share Posted April 7, 2012 [quote name='.Rai' timestamp='1333824310' post='5905258'] > Implying that they could abuse a lack of that last line. [/quote] Oh, sorry. Misunderstood your statement. The piece golems could technically abuse this card, but they still wouldn't see play. Link to comment Share on other sites More sharing options...
Laskeri - Unmei no Senshi Posted April 7, 2012 Report Share Posted April 7, 2012 The EARTH support is interesting, but we don't have anything to abuse it with. Inb4 we get a TCG exclusive: Mountain Maker EARTH/Rock/Level 3/1700/0 If this card in the graveyard is targeted by an EARTH monster's effect, Destroy 1 card on the field. When this card is sent to the graveyard by an EARTH monster's effect, except "Mountain Maker" send one "Mountain Maker" from your deck to the graveyard, special summon this card. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted April 7, 2012 Report Share Posted April 7, 2012 Gem-Knights aren't "mostly Rock-Type". Contrary to popular belief, Tourmaline and Garnet are each Thunder and Pyro, and besides, the Normal Summon for an OTK turn is usually used on either Rabbit or Armadillo. Obsedia is crap on the field due to its "from the hand" clause, so the only good option is Lazuri. Link to comment Share on other sites More sharing options...
NumberCruncher Posted April 8, 2012 Report Share Posted April 8, 2012 [quote name='Laskeri - Unmei no Senshi' timestamp='1333835419' post='5905496'] The EARTH support is interesting, but we don't have anything to abuse it with. Inb4 we get a TCG exclusive: Mountain Maker EARTH/Rock/Level 3/1700/0 If this card in the graveyard is targeted by an EARTH monster's effect, Destroy 1 card on the field. When this card is sent to the graveyard by an EARTH monster's effect, except "Mountain Maker" [b]you can [/b]send one "Mountain Maker" from your deck to the graveyard, special summon this card. [/quote] fix'd Link to comment Share on other sites More sharing options...
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