El Majishan Posted April 18, 2012 Report Share Posted April 18, 2012 [center][img]http://images1.wikia.nocookie.net/__cb20110806233860/yugioh/images/0/0c/WindUpFactoryGENF-EN-SR-1E.jpg[/img][/center] [center]We all know what it does...some people say it must be ran at 3, some say only 2 is needed while others think its not needed at all....I personally run 2 because 3 clogs, and its nice to get the pluses, But have been thinking about cutting it to 1 because I find myself thinking only 1 is needed.[/center] [center]Anyway....YCM your thoughts?[/center] Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted April 18, 2012 Report Share Posted April 18, 2012 1-2 is really all that's needed. The deck's fast as f*** anyway, and this soon runs out of searches anyway, especially with people opting to run 1 or 2 Magicians, 3 Shark, not always 3 Rabbit, 3 Rats and the Hunter you'd never search for. It makes it a lot like E-Call, in the sense that it's really nice to have but too many just end up being used as MST bait. Also I don't get why people think Wind-Ups are getting worse, since some people seem to. With the dropping of Maxx C in usage, Wind-Ups become a much more potent and threatening deck. Link to comment Share on other sites More sharing options...
El Majishan Posted April 18, 2012 Author Report Share Posted April 18, 2012 [quote name='Chris' timestamp='1334770070' post='5917963'] 1-2 is really all that's needed. The deck's fast as f*** anyway, and this soon runs out of searches anyway, especially with people opting to run 1 or 2 Magicians, 3 Shark, not always 3 Rabbit, 3 Rats and the Hunter you'd never search for. It makes it a lot like E-Call, in the sense that it's really nice to have but too many just end up being used as MST bait. Also I don't get why people think Wind-Ups are getting worse, since some people seem to. With the dropping of Maxx C in usage, Wind-Ups become a much more potent and threatening deck. [/quote] I think people feel Wind-Ups are getting worst because most of them just know how to play the loop...so when the loop gets stopped they think they insta-lose...so they stop playing it...I mean there is more to the deck than the hand loop. Link to comment Share on other sites More sharing options...
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