Astolfo Posted April 26, 2012 Report Share Posted April 26, 2012 [img]http://i.imgur.com/zuLQv.jpg[/img] [color=#000064][b]Horrible at decks, just some generic mash, with some newer cards. Take it apart YCM.[/b][/color] Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted April 26, 2012 Report Share Posted April 26, 2012 You should be maxing out Gates, no exceptions. Try dropping the Magical Mallets and Avarice for one additional Gates, and then add 1 Sillva and 1 Goldd. You're also missing a Foolish just in case you can't get to Grapha fast enough. Link to comment Share on other sites More sharing options...
Astolfo Posted April 26, 2012 Author Report Share Posted April 26, 2012 [color=#000066][b]Is it worth adding some Rank 5s? Gate was at 2, because some people said it was cloggy. Don't Sillva and Goldd clog though? Magical is just preference over Duality, because of no SS restriction.[/b][/color] Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted April 26, 2012 Report Share Posted April 26, 2012 [quote name='.nova' timestamp='1335481772' post='5926132'] [b]Is it worth adding some Rank 5s?[/quote[/b]] To be honest, I don't run an Extra Deck in my DW build, so I can't help you there. [color=#000066][quote[b]]Gate was at 2, because some people said it was cloggy.[/b][/quote][/color] Gate at 3 is never cloggy. Who in the world told you that? [color=#000066][quote][/color][b]Don't Sillva and Goldd clog though?[/b][/quote] They do, but if you run the minimum of at least 1, you won't have that problem. You'd have optimum targets for Dragged Down/Dealings/Mind Crush/etc. Chris tells me to run no more than 2 of the Level 5s. [color=#000066][quote[b]]Magical is just preference over Duality, because of no SS restriction.[/b][/color] [/quote] I don't get why you would do that...[/quote] Link to comment Share on other sites More sharing options...
Astolfo Posted April 26, 2012 Author Report Share Posted April 26, 2012 [color=#000066][b]Done. And I think it was Aggro or Chris. Dunno. Probably someone else.[/b][/color] Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted April 26, 2012 Report Share Posted April 26, 2012 Keep to 2 Gates. 3 does clog and 2 is plenty. Always side the 3rd though. Lose the Mallets. Beiige is best @2. Avarice is always dead. Sillva/Goldd can make a nice 1-card-tech but isn't necessary. Where are your Mind Crushes? Link to comment Share on other sites More sharing options...
Astolfo Posted April 26, 2012 Author Report Share Posted April 26, 2012 [color=#000066][b]So, do I keep the Goldd/Sillva? Or drop one? And Mind Crush @2's best right?[/b][/color] Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted April 26, 2012 Report Share Posted April 26, 2012 Drop at least 1. Like I said, they make a nice 1-card-tech, but more can really clog. 2 Mind Crush of course. Dragged Down and Deck Devvy are cool and get a million times better because they setup Crush plays. Link to comment Share on other sites More sharing options...
Astolfo Posted April 26, 2012 Author Report Share Posted April 26, 2012 [color=#000066][b]Is there anything to neg to make it 40 cards?[/b][/color] Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted April 26, 2012 Report Share Posted April 26, 2012 -1 Goldd or Sillva -1 Gates -1 Trance or something +1 Beiige +2 Mind Crush Link to comment Share on other sites More sharing options...
Astolfo Posted April 26, 2012 Author Report Share Posted April 26, 2012 [color=#000066][b]Edited Side and Deck recommendations. [/b][/color] Link to comment Share on other sites More sharing options...
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