~British Soul~ Posted May 6, 2012 Report Share Posted May 6, 2012 [img]http://i.imgur.com/aJa0s.jpg[/img] Considering puttin 2 Veilers in here, what should i remove? Link to comment Share on other sites More sharing options...
Yankee Posted May 6, 2012 Report Share Posted May 6, 2012 Looks card for card the exact same as my build. I guess there's not much variation to be had. In any case, I'm not a fan of Mystletainne. The idea, at least to me, is for just about every monster in the deck to be searchable, and thus be able to do what it needs every time. It lowers the luck needed. In AM Drags, the only thing you don't wanna search is SD/AM. I don't like having a floater like Mystle. The Veiler dodge is cool, but I don't enjoy the floating. Yes, Assault Beast isn't really searchable, but it's less of a monster, and more of a Terraforming for AMA. Maybe a 3rd MST or a Sangan. I'm not totally sure what to take it out for right now. You could take it our for a Veiler, too. Maybe take one of the 3 Terraforming out for the 2nd Veiler. I just personally like 3 Terraforming, though... This is just my opinion, of course... Link to comment Share on other sites More sharing options...
~British Soul~ Posted May 7, 2012 Author Report Share Posted May 7, 2012 well...i like the 3rd Terraforming, as most of the time it is used as Ravine food. And i like the tech'd Mystletainn especially on the odd chance i have a Legionnaire vulnerable after its Aklys play (even though the chances of that happening are slim, and some of the time i would go for a level 5 with Legionnaire anyway), though i was considering siding 1 Assault Beast and a AMA for the 2 Veilers in game 2. Also because of the odd Spirit Reaper, Marshmallon and the popular Gellenduo, i was considering putting in a Red Dragon Archfiend to deal with such threats Link to comment Share on other sites More sharing options...
Yankee Posted May 8, 2012 Report Share Posted May 8, 2012 [quote name='evilsoul' timestamp='1336420957' post='5934433'] well...i like the 3rd Terraforming, as most of the time it is used as Ravine food. And i like the tech'd Mystletainn especially on the odd chance i have a Legionnaire vulnerable after its Aklys play (even though the chances of that happening are slim, and some of the time i would go for a level 5 with Legionnaire anyway), though i was considering siding 1 Assault Beast and a AMA for the 2 Veilers in game 2. Also because of the odd Spirit Reaper, Marshmallon and the popular Gellenduo, i was considering putting in a Red Dragon Archfiend to deal with such threats [/quote] If anything, I'd take out Mystle for either Sangan or Fabled Cerburrel. I'd also think about taking an Akyls out. He's really just for field control, and given your type of deck, he's not really all that useful. Link to comment Share on other sites More sharing options...
~British Soul~ Posted May 9, 2012 Author Report Share Posted May 9, 2012 made some changes thanks to a friend from locals: - PoA (not needed in Drags, especially due to the fact that Drags like to be in the Grave) - 1 Terraforming (he said, if i'm not using Malefics, no reson to run 3) - 1 Assault Beast (he asked how often i drew into AMA, so i asked if i should remove 1 of this, and he replied that would be the most logical thing to do) - Mystletainn (he didn't like the card and Dux does pretty much the same job) + 2 Veiler + Foolish Burial + Leyvaten (one of the other reasons he said was to get out Trident more easily) - 1 Stardust (he said even in this deck 3 is excessive so he suggested i take 1 out) + Red Dragon Archfiend (to get rid of the stuff that can't be destroyed by battle like Gellenduo, Marshmallon) will update pic in a bit Link to comment Share on other sites More sharing options...
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