FF Fan Posted May 8, 2012 Report Share Posted May 8, 2012 [img]http://i.imgur.com/N6KAt.png[/img] [spoiler=Lore]This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card is Normal Summoned you can Special Summon 1 "Avery Unit" from your hand or Deck. If you control a "Tommy 10-Tons" and an "Andy the Anvil" this card cannot be destroyed by card effects. [/spoiler] [img]http://i.imgur.com/QgsVS.png[/img] [spoiler=Lore]Once per turn, during your Main Phase, you can equip this card to an "Avian's Legacy Peacock" you control, When "Avian's Legacy Peacock" inflicts Battle Damage to your opponent send 1 card from the top of their Deck to the Graveyard (A monster can only by equipped with 1 Union Monster at a time. If a Toon monster would be destroyed, destroy this card instead). [/spoiler] [img]http://i.imgur.com/e1MAU.png[/img] [spoiler=Lore]This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If you control an "Avian's Legacy, Peacock" you can Special Summon this card (from your hand). When this card is selected as an attack target it gains 400 ATK during the Damage Step only. [/spoiler] [img]http://i.imgur.com/Cn9Vw.png[/img] [spoiler=Lore]This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If you control an "Avian's Legacy Peacock" you can Special Summon this card (from your hand). As long as this card is face-up on the field all Toon monsters gain 600 DEF. Your opponent cannot target Toon monsters for an attack, except for "Tommy 10-Tons".[/spoiler] [img]http://i.imgur.com/23yi5.png[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you control an "Avian's Legacy Peacock". This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. You can Tribute this card to destroy 1 Spell or Trap Card your opponent controls. During the End Phase of the turn this effect is used if you control an "Avian's Legacy Peacock" you can return this card to your hand.[/spoiler] [img]http://i.imgur.com/vFwzP.png[/img] [spoiler=Lore]When this card attacks a face-down Defense Position monster it is destroyed immediately without flipping it face-up. When this card attacks an Attack Position monster it loses 300 ATK during the Damage Step only. [/spoiler] [img]http://i.imgur.com/bfpoI.png[/img] [spoiler=Lore]If this card is in face-up Defense Position destroy it. For each "Medici" monster you control other than "Cerebella" this card gains 300 ATK. When this card destroys a monster by battle inflict 800 damage to your opponent's Life Points.[/spoiler] [img]http://i.imgur.com/caI9K.png[/img] [spoiler=Lore]Once per turn you can add 1 "Black Egret" to your hand from the Deck. Once per turn when a Spell/Trap effect, or Effect Monster's effect is activated that destroys a Trap Card(s) you control: You can pay 500 Life Points; negate the activation and destroy it. If you control an "Umbrella" it cannot be targeted by a card effect. [/spoiler] [img]http://i.imgur.com/2OCAG.png[/img] [spoiler=Lore]If you control a "Princess Parasoul" you can Special Summon this card (from your hand). If a "Princess Parasoul" or "Umbrella" you control would be targeted for an attack you can have this card be targeted instead. [/spoiler] [img]http://i.imgur.com/0cru9.png[/img] [spoiler=Lore]This card cannot be destroyed by battle while in Attack Position. When this card inflicts Battle Damage to your opponent select 1 random card in your opponent's hand and add it to your hand.[/spoiler] [img]http://i.imgur.com/iTjSF.png[/img] [spoiler=Lore]This card inflicts Piercing Damage. When this card attacks a "Skullgirl" monster it gains 500 ATK during the Damage Step only. Control of this card cannot switch.[/spoiler] [img]http://i.imgur.com/p9Mrc.png[/img] [spoiler=Lore]Once per turn you can target one monster your opponent controls to activate one of the following effects: * The targeted monster loses 300 ATK and DEF during each of your End Phases. * The targeted monster cannot gain ATK, DEF, or a level. * The targeted monster can only attack, change Battle Position or activate an effect every other turn. [/spoiler] [img]http://i.imgur.com/L0plj.png[/img] [spoiler=Lore]If you control a "Valentine of the Last Hope" you can Normal Summon this card without tributing. Battle Damage received from battles involving this card are doubled. [/spoiler] [img]http://i.imgur.com/E7QIy.png[/img] [spoiler=Lore]This card is to Ritual Summon any "Skullgirl" monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. During the End Phase of the turn this card is activated inflict damage to both player's Life Points equal to the level of the Ritual Monster x 200.[/spoiler] [img]http://i.imgur.com/BNfMd.png[/img] [spoiler=Lore]This card can only be Ritual Summoned with the Ritual Spell Card "Skullheart". Once per turn you can Special Summon 1 Zombie-Type monster with an ATK of 1500 or less from either player's Graveyard. This card cannot be targeted by Trap Cards. When this card is destroyed return 1 "Skull Heart" from your Graveyard to the Deck. [/spoiler] [IMG]http://i.imgur.com/WIuwD.png[/IMG] [spoiler=lore]Once per turn you can target 1 monster you control. Equip a Level 6 or lower monster from your hand to the targeted monster. The targeted monster gains the 1st effect of the equipped monster. At your End Phase return the equipped monster to the owner's hand.[/spoiler] [IMG]http://i.imgur.com/lngxl.png[/IMG] [spoiler=lore]You can only activate this card when your opponent declares an attack after at least declaring 1 other attack this turn. The attacking monster's ATK becomes 0 until the End Phase and return 1 face-down card to the owner's hand.[/spoiler] [IMG]http://i.imgur.com/PvVFx.png[/IMG] [spoiler=Lore]Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy the card. Then, destroy 2 cards your opponent controls. [/spoiler] [IMG]http://i.imgur.com/3uXTj.png[/IMG] [spoiler=Lore]You can Special Summon this card (from your hand) if your opponent controls an "Avian's Legacy, Peacock". If your opponent controls an "Avian's Legacy, Peacock" it is destroyed at your End Phase. If you control a "Divine Trinity" or Machine-Type monster other than "Peacock, Double Image" this card can attack your opponent directly.[/spoiler] [IMG]http://i.imgur.com/83HVh.png[/IMG] [spoiler=Lore]You can Special Summon this card (from your hand) if your opponent controls a "Princess Parasoul". If your opponent controls a "Princess Parasoul" it is destroyed at your End Phase. If you control a "Divine Trinity" or "Double" monster other than "Parasoul, Double Image" your opponent cannot activate Trap Cards during the Battle Phase.[/spoiler] [IMG]http://i.imgur.com/nVpm8.png[/IMG] [spoiler=lore]If you control a "Princess Parasoul" or a "Black Egret" you can Special Summon this card (from your hand). For each of your turns that this card does not attack it gains 500 ATK. When this card attacks its ATK is converted to its Original ATK at the End of the Battle Phase.[/spoiler] Link to comment Share on other sites More sharing options...
Exa Raiun Posted May 12, 2012 Report Share Posted May 12, 2012 A set which is both flavorful and balanced? Let's check it out! [b]Peacock and related cards:[/b] A series of Toon monsters which are actually unique in effect - not to mention it fits the character. The way they are connected together makes you build the deck around them. Some of the support monsters have suboptimal effects (milling your opponent can backfire on you, and a DEF boost on an archetype which relies on direct attacking seems counterproductive a bit), but I understand the point behind them. [b]Filia:[/b] A Mystic Swordsman effect combined with an effect to deal with Attack Position monsters, too. A decent beatstick card. [b]Cerebella:[/b] A Berserk Gorilla with extra burn damage (and quite high damage, at that)! The stat boost effect cannot be judged at the moment. [b]Parasoul and Black Egret: [/b]EARTH Warrior decks would love the exploitation of Parasoul's fetching and Black Egret's summoning effect. Combined with cards like Marauding Captain or Goblindbergh, you can go fast for Rank 3 or 4 Xyz Monsters. Parasoul's Trap protecing effect can be also effective in this backrow hating meta. [b]Ms. Fortune: [/b]Flavorwise, it fits perfectly to the character. It can disrupt the enemy strategy, but it is not too strong, I believe. It would need further playtesting to decide if it is balanced. [b]Painwheel:[/b] Underwhelming with a situational effect. I honestly don't find a case where it could be effective (unless the opponent is heavy on Enemy Controllers and such, but still, most people would just run over it) [b]Valentine:[/b] A beatstick with slow debuff / stall capacities. Not sure how I do feel about this one. The last one could screw some monsters though, I give it that. [b]Double:[/b] I honestly expected an effect based on its shapeshifting abilities. Instead, we get more raw power with a massive drawback which could bite you hard. [b]Skull Heart and Marie:[/b] A Ritual Spell which deals effect damage and a Ritual Monster which could work well in Zombie World decks? I like it. I actually wonder how it would play out in such a concept. Overall, while some of the cards are a bit underwhelming, but they fit to the flavor of the setting, while providing interesting effects, too. Link to comment Share on other sites More sharing options...
FF Fan Posted May 12, 2012 Author Report Share Posted May 12, 2012 Thanks for the thoughtful critics, though for Double's effect I guess i worded it improperly, if you deal battle damage with her its doubled and if your opponent kills her you receive double the damage also. Link to comment Share on other sites More sharing options...
Exa Raiun Posted May 12, 2012 Report Share Posted May 12, 2012 Sorry, looks like I have misunderstood the effect. In that case, it is meant to lead to OTK combos? Cards like Megamorph, used in conjuction with Double's effect can easily lead to one-hit KOs. Honestly, this card dances on the edge of balanced and overpowered, and I cannot really decide for which it is closer. Link to comment Share on other sites More sharing options...
labixiaoxin Posted May 13, 2012 Report Share Posted May 13, 2012 I do trust all the ideas you have introduced in your post. They are really convincing and can definitely work. Nonetheless, the posts are too short for newbies. Could you please lengthen them a bit from next time? Thank you for the post. Link to comment Share on other sites More sharing options...
Xi-3 Posted May 13, 2012 Report Share Posted May 13, 2012 [center][img]http://img.photobucket.com/albums/v128/B-Nuts/Demotivational%20Posters/demotivational_huh.jpg[/img][/center] Oh, this guy's a Spammer, isn't he? Link to comment Share on other sites More sharing options...
FF Fan Posted July 11, 2012 Author Report Share Posted July 11, 2012 Added a few more cards. Link to comment Share on other sites More sharing options...
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