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ITT: REDMD Doesn't Exist (Tyrant of Darkness Dragons)


Agro

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[img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Eka.png?t=1337735637[/img]

Lore: This card cannot be used as Synchro or Xyz Material, except for the Synchro or Xyz Summon of a Dragon-Type monster. If you do, the other materials must be Dragon-Type. During your Main Phase: You can banish 1 card from your hand; Special Summon this card from the Graveyard. The effect of "Tyrant of Darkness - Ekamonio" can only be activated once per Duel.

[b]Pretty basic. It stays on the right side of Kevin Tewart's "line" with a cost and a restriction. Obvious use in any Dragon deck, they really could use a DARK Tuner.[/b]

[img]http://i45.tinypic.com/262r3ie.png[/img]

EDITED Lore: During Main Phase 1 of a turn where this monster was Normal Summoned: You can tribute this card; Send 2 Dragon-Type monsters from your Deck to the Graveyard. You cannot Special Summon the turn this effect is activated. The Effect of "Tyrant of Darkness - Divimonio" can only be activated once per turn.

[b]Obvious use, simply to get Dragons in your Graveyard. It's a much more restrictive Double Foolish than most other Archetypes (Lavals) have.[/b]

[img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Tri.png?t=1337735994[/img]

Lore: When this card is Summoned: Banish 2 Dragon-Type Monsters in your Graveyard; add 1 "Tyrant of Darkness" monster from your Deck to your hand.

[b]Simple Search.[/b]

[img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Char.png?t=1337735991[/img]

Lore: You can Special Summon this card (from your hand) by banishing 2 DARK Dragon-Type monsters in your Graveyard. When this card is Special Summoned: You can banish 1 Dragon-Type monster in your Graveyard to target 1 DARK Dragon-Type monster in your Graveyard; Special Summon the targeted monster from the Graveyard and equip it with this card as an Equip Spell Card. If this Equip Spell Card leaves the field: Destroy the equipped Monster, then Draw 1 card if this card is in the Graveyard.

[b]It's a little more unusual, best use is certainly in Hopeless, where EVERYTHING is a Dragon. The main idea here, though, is that you'd Summon this, bring out Panamonio, Panamonio banishes, Draw 1, Panamonio summons itself using this card as fodder. Though I think I need to reword it if that's to be the case.[/b]

[img]http://i50.tinypic.com/wloqhj.png[/img]

EDITED Lore: If this card is Special Summoned from the Graveyard; Banish it. During your Main Phase, if this card was banished from the field or hand this turn: You can banish 1 Dragon-Type monster from your Graveyard; Special Summon this banished card. Once per turn: You can return 1 of your banished DARK Dragon-Type monsters to your Graveyard; add 1 of your banished Dragon-Type monsters to your hand.

[b]A worthy replacement to REDMD. I was trying to make it in a way that would force the user to play the deck more skillfully to succeed. May or may not have succeeded. There's one change I'm throwing around making still if people think it needs to be changed.[/b]

Thanks to Daemon and Zextra for using the Templates.

Rate/Comment/Fix/Suggestions Please.

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The second card is the only card I truly fear is broken. It is a controlled double mill/deck thinner that can do it continuously (granted its every two turns but still) with foolish burial being limited I can already see this card being banned. The rest of the set seems to be somewhat balanced though Chaos dragons would abuse their effects a little too much. And I think that is all there is to say. I am assuming that this is a set that is supposed to be viewed as if REDMD doesn't exist because it clearly makes all of these cards insanely better and more broken.

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The first one seems fine enough on its own merits, considering it's a Plus 0 and all, but then we see the super Grapha...

The second one is absolutely horrendous design. A free double foolish (Y'know, the thing that broke Lavals?) that's just going to turn into Fodder for whatever it is you want? No, it needs to be 100% redone, because that cost is non-existent.

Trimonio is bad design because it sets up what the deck aims for and nets you a search while you're at it. It's like CotLB. The cost is non-existant, basically. Needs a heftier cost if you wanna make it search all of them, including itself =/

The fourth seems fine, really.

Now, Panamonio is goddamn Broken. Get even one banished, and you can Special Summon every Panamonio you have in the Grave by banishing other Panamonios to SS it. And then each one of THOSE restocks your hand and Grave after becoming a +1 summon on their own. Yes, its stats are low, but you one-up'd Grapha in every other sense of the word. Needs to not be able to banish copies of itself for its effect, a once per turn clause on it SSing itself, etc.

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I think I may be out of the loop here but the first card seems a little underpowered here since it can only be used once would it matter if it was a plus one? Especially since it must be in a dragon deck?

Oh and would love to see an xyz/synchro too! I like to art, is it your own? and also what program did you use to make it? or did you use a Photoshop template?

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[quote name='Yuzuru Otonashi' timestamp='1337793282' post='5945517']
The first one seems fine enough on its own merits, considering it's a Plus 0 and all, but then we see the super Grapha...

The second one is absolutely horrendous design. A free double foolish (Y'know, the thing that broke Lavals?) that's just going to turn into Fodder for whatever it is you want? No, it needs to be 100% redone, because that cost is non-existent.

[b]Fine, I'll make it a single foolish with a better cost.[/b]

Trimonio is bad design because it sets up what the deck aims for and nets you a search while you're at it. It's like CotLB. The cost is non-existant, basically. Needs a heftier cost if you wanna make it search all of them, including itself =/

[b]Sounds alright, though I'll wait upon changing it until after I make the other restriction on Panamonio. I'll ask your Opinion of it then.[/b]

The fourth seems fine, really.

Now, Panamonio is goddamn Broken. Get even one banished, and you can Special Summon every Panamonio you have in the Grave by banishing other Panamonios to SS it. And then each one of THOSE restocks your hand and Grave after becoming a +1 summon on their own. Yes, its stats are low, but you one-up'd Grapha in every other sense of the word. Needs to not be able to banish copies of itself for its effect, a once per turn clause on it SSing itself, etc.
[/quote][b]I have one restriction that I'll put in for Panamonio, since it was designed to be a dumbed down REDMD. Simply making it so that it can only be Special Summoned if banished from the field or hand on the turn it was banished. Should be pretty easy. The original intent was that you couldn't just LPD it, but I can see where that may have gone awry.[/b]

[quote name='CardCaster' timestamp='1337798606' post='5945566']
I think I may be out of the loop here but the first card seems a little underpowered here since it can only be used once would it matter if it was a plus one? Especially since it must be in a dragon deck?

Oh and would love to see an xyz/synchro too! I like to art, is it your own? and also what program did you use to make it? or did you use a Photoshop template?
[/quote]I added a sentence or two about the cards. The first one is on Plaguespreader's level of good, but it's much more usable because Dragons can use it exceedingly well.

I don't think I'll get into anymore cards here. I hardly ever post in RC anyway. The art is from JazinKay's albums, look him up, he's got a lot of good pics. The template is from a friend in the Graphic section of this site.

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Added Divimonio and Panamonio's edited images.


[quote name='Yugi-Veteran' timestamp='1337862438' post='5946020']
First, the cards looks so awesome!! I like the 3. picture very much. How do you find pictures like these?

The effects of the cards are really good too. I like the idea =)
[/quote]As I stated before, the pics are from the photobucket albums of one JazinKay. Look him up, he's very well known, at least around these parts.

Also, while I'm happy you like them, a more constructive and helpful comment would be nicer.

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The first one is well done. Nothing more to really say there.

The second one is a little too much for me. It becomes a double foolish burial that is just horrible design in Chaos Dragons in today's meta game (maybe not so bad a few formats ago). To make matters worse, all you need is this card and DAD in hand and what do you know? You get DAD the next turn. If you are guaranteed to get DAD with just 1 card, then it's too much.

The 3rd one is fine, as well as the 4th card. Though it was hard for me to wrap my head around the last part if its effect with the equipping and all.

The 5th card would be the end of this game. IF REDMD did not exist, that card would still be wayy too much. After all, Eclipse Wyvern, Darkblaze, and Light Pulsar Dragon exist; so throw a single Panamonio into the mix and things get hectic. Combine all of that with your other created cards and it just becomes too much. Tbh I'm not a huge fan of sending banished Dragons back to the Graveyard AND getting another one back to the hand. seems like too many pluses for virtually nothing,

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