morphious1 Posted June 13, 2012 Report Share Posted June 13, 2012 [img]http://i.imgur.com/VKfd8.jpg[/img] [img]http://i.imgur.com/ElWxg.jpg[/img] [img]http://i.imgur.com/cCd9u.jpg[/img] [img]http://i.imgur.com/ec06k.jpg[/img][img]http://i.imgur.com/3FcPn.jpg[/img][img]http://i.imgur.com/arIOw.jpg[/img] [b]ILLIDAN EFFECT: [/b]This card cannot be Special Summoned or set when "Malfurion Stormrage Keeper of the Groove" is on the field. This card can only be Special Summoned or Set by offering 2 continious Spell Cards on your side of the field to the graveyard and 1 Earth type Monster from your deck out of play. Each turn during your or your opponent's Standby Phase you can declare 1 type of card (Spell, Monster, Trap). You opponent is unable to use the type of card you declared during the turn. Also for every face-down card in your opponent side of the field your opponent looses 600 life points and you gain 400. [b]MALFURION EFFECT[/b]: This card cannot be Special Summoned or Set when "Illidan Stormrage the Btrayer" is face-up on the field. This card can only be Special Summoned or set by offering 2 continious Spell Cards from your side of the field to graveyard and by removing 1 wind type monster from your deck out of play. When this card is Special Summoned on your side of the field you gain 1000 life points for every Spell Card used in the game and sended to the graveyard or out of play. Additionally as long as this card remains face-up on your side of the field every time your opponent uses a Spell card you gain 200 life points. [img]http://i.imgur.com/WFi13.jpg[/img] [img]http://i.imgur.com/RJjAn.jpg[/img] [img]http://i.imgur.com/MxAPY.jpg[/img] [b]MALORN EFFECT: [/b]This card can only be Special Summoned by transfering it on the field in face-up atack position from out of play when all of your Spell Cards are in the graveyard or out of play.During the Standby Phase of the first turn of the duel this card is moved from the deck out of play. When "Malorn The ancient God And Creator Of Nature" is Special Summoned corectly you can select 5 monsters from the game and equip them on this card as equip magic cards. This card gains 1000 ATK/DEF points for each star of each monster card. "Malorn The ancient God And Creator Of Nature" cannot be destroyed by the effects of a Spell or Trap card. You can sacrifise this monster from your side of the field to bring back all your Spell Cards back to your deck. Shuffle your deck afterwards. [b]UPCOMMING: the rest of the druid deck cards ... >>>[/b] [b][img]http://i.imgur.com/mUp1S.jpg[/img] effect: If this card gets destroyed it goes out of play instead of going to the graveyard.When this card is sended out of play from the field by an effect of a spell, monster or trap you can return this card face-up on defence or atack position on your side of the field by the end of the same turn.[/b] Link to comment Share on other sites More sharing options...
ShenRai89 Posted July 3, 2012 Report Share Posted July 3, 2012 Wow! These cards would be perfect in a deck. Cool! : ) Link to comment Share on other sites More sharing options...
Alpakha Posted July 4, 2012 Report Share Posted July 4, 2012 I like these cards but ther are some problems 1. OCG needs work, and wording is a little weird (Example: Yugioh doesn't really use the term eliminate or send out of play) 2. Some cards Oped, like "warglaves of az.", activating an effect again? A LOT of cards in today's meta (example: Wind Ups or Inzektor) would use it to completely pwn their opponent and that card would be banned instantly. Also, illidan's burn effect needs a limit you should say once per turn. Because once you summon it (if your opponent has a set trap/spell) it would inflict infinite damage to your opponent and make an instant win. So plz fix these cards xP Link to comment Share on other sites More sharing options...
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