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Goat Control


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[quote name='Armadilloz' timestamp='1340588042' post='5962128']
This is deck is so retro, I absolutely love it.
Also, I'm thinking you should swap Sakuretsu for Magical Stone Excavation. Your deck seems like it could make it work quite well O,o
[/quote]

Even with Sinister existing, I'd never run MSE. I have 2 Magician of Faiths already, and while Goat control slow rolls it'll win without needing to replenish old spells, heck anything it'd get back would be entirely win moar.

Sakuretsu's also an out to BLS, sometimes TER, Tsukuyomi, Airknight, Asura... So many things.

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[quote name='~Spike~' timestamp='1340588950' post='5962137']
what are the cards after
D.D. Warrior Lady
Airknight Parshath
and can you tell me how this deck works? I never played Goat Control....
[/quote]

Exarion Universe and Asura Priest, respectively.

It's kinda hard to explain, this is before Konami went the archetypal route. The general focus of the deck is around maintaining control of the game, and basically abusing the everloving f*** out of Scapegoat. It's honestly a format you have to play to fully get the grasp of, and I'm not the best at explaining.

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[quote name='~Spike~' timestamp='1340590568' post='5962151']
Well, whats the major play I want to be making here? And what purposes to things like Asura Priest and Airknight serve?
[/quote]

Asura rids all of their Goats.

Airknight takes advantage of all the low defence monsters, it gets so much advantage in the metagame it's insane.

The big play that can pretty much win a game is Metamorphosis on a Goat token to make TER. It was the absolute most broken card in the game, which is why so many cards (read: Tsukuyomi, Book of Moon, Tribe, Sakuretsu) were used, since they were the only ways to get rid of it. It makes for a really fun format, tbh, definitely the most fun in yugioh history imo.

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"While I'm sure it's vastly entertaining to be exploiting DN's upgrade removing the card limits in a special format area, and fool around with banned cards to this extent, these types of Decks are a complete waste of a thread.
Traditional Decks in themselves are wasted threads in this section as far as I'm concerned because they're almost completely generic and filled with nothing better to do than OTK or FTK, and if it doesn't OTK/FTK, it's not done right. Removing the banned card= Limited rule of Traditional is even worse to post.
I'm wondering whether I'm going to have to make an amendment to the rule section explicitly telling people not to post unlimited Decks.
Seriously, unlimited Decks are NOT WORTH POSTING. It's Traditional but even more consistently broken, and Traditional is already a mess of FTKs."
-evilfusion

OT: herpderp this will never see play

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