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Garudyne the Endless Storm - this dude can wipe the field with certain cost


Wyvernstorm

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Well...yeah i'm making another "Beatstick", this one has a very powerful effect, i'm not sure if it's balanced.
And about the ocg, feel free to let me know if there's something wrong about it, and thanks :D
Enjoy!


[size=5][u][b]Garudyne the Endless Storm[/b][/u][/size]
[img]http://i.imgur.com/n0btW.jpg[/img]
[b]Lore:[/b]
Cannot be Normal Summoned. Must be Special Summoned by Banishing 3 Level 5 or higher WIND monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Banish any number of monster(s) you control (except this card); Banish monster(s) your opponent control equal to the number of your Banished monster(s) by this effect. This card gains ATK equal to the number of Banished WIND monster(s) by this effect x500 until the End Phase.

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Wow this would be nice if I could think of 3 5 level or higher wind monsters that would be in grave to summon him. I mean that has to be super late game gustos or something. Apart from that its..meh it can't really JD kinda takes a dump on it six ways past Sunday but JD is broken so its a mute point. And I guess it is not an easily summonable beatstick which is refreshing.

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[quote name='Beginning446' timestamp='1342024389' post='5974161']
Wow this would be nice if I could think of 3 5 level or higher wind monsters that would be in grave to summon him. I mean that has to be super late game gustos or something. Apart from that its..meh it can't really JD kinda takes a dump on it six ways past Sunday but JD is broken so its a mute point. And I guess it is not an easily summonable beatstick which is refreshing.
[/quote]
Yeah of course it's not an easily summonable beatstick lawlz

What is JD?

So, what do u think about the effect? is it balanced?

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Judgement Dragon. Lightsworn boss monster, easily-playable field nuker.

And the only Deck that could afford to run this due to its cost are Dragunities, and I have no idea how they work or even how to pronounce "Dragunity", so...

As for the effect, monsters on the field are a very valuable resource, and this only targets monsters, which is a shame. Plus, the ATK gain is meh, but it's not OP.

For starters, you could change his effect to be able to banish any card on the field per monster. Maybe a once-per-turn banish 1 to banish 2 instead, giving it its own Icarus Attack since this guy is so hard to bring out.

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[quote name='Wyvernstorm' timestamp='1342024586' post='5974163']
Yeah of course it's not an easily summonable beatstick lawlz

What is JD?[url="http://yugioh.wikia.com/wiki/Judgment_Dragon"] Meta boss[/url]

So, what do u think about the effect? is it balanced?
[/quote]

Of course its balanced its written so that its a perfect one for one (ha pun)

Anyway the concern for this card is whether or not it is summonable at all

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[quote name='A Background Character' timestamp='1342025082' post='5974177']
Judgement Dragon. Lightsworn boss monster, easily-playable field nuker.

And the only Deck that could afford to run this due to its cost are Dragunities, and I have no idea how they work or even how to pronounce "Dragunity", so...

As for the effect, monsters on the field are a very valuable resource, and this only targets monsters, which is a shame. Plus, the ATK gain is meh, but it's not OP.

For starters, you could change his effect to be able to banish any card on the field per monster. Maybe a once-per-turn banish 1 to banish 2 instead, giving it its own Icarus Attack since this guy is so hard to bring out.
[/quote]

I thought it would be OP'ed if it can banish any card, but if it's okay, i'll make it like that

How about this:
[i]"Cannot be Normal Summoned. Must be Special Summoned by Banishing 3 Level 5 or higher WIND monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Banish any number of monster(s) you control (except this card); Banish [u][b]any card(s) on your opponent's field[/b][/u]equal to the number of your Banished monster(s) by this effect. This card gains ATK equal to the number of Banished WIND monster(s) by this effect [b]x700[/b] until the End Phase."[/i]

What do u think?


[quote name='Beginning446' timestamp='1342025137' post='5974180']
Of course its balanced its written so that its a perfect one for one (ha pun)

Anyway the concern for this card is whether or not it is summonable at all
[/quote]
ha pun? (u're quite confusing most of the time lulz but nvm)

Well, it's hard, but throwing away 3 level 5 or higher WIND monsters to the Grvyd..the user should make his/her Deck a WIND deck (maybe..lulz)

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[quote name='A Background Character' timestamp='1342026338' post='5974208']
I'm still leaning on the idea of making it a banish-Icarus Attack (the banish 1 you control for 2 they control thing), and with this thing's ATK, the ATK gain can only be meh or broken since it's already high and increasing ATK is just practically a meh burn at this stage.
[/quote]
Lol, i'm not planning to change this card's ability to banish any opponent's card by banishing own monster..
About the ATK gain, should it be just 500? i thought what u mean before is it's not enough just 500, so i increase it. can u explain please?

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[quote name='Wyvernstorm' timestamp='1342026564' post='5974218']
Lol, i'm not planning to change this card's ability to banish any opponent's card by banishing own monster.. [u][b]Huh? I didn't understand this at all.[/b][/u]
About the ATK gain, should it be just 500? i thought what u mean before is it's not enough just 500, so i increase it. can u explain please?
[/quote]
The monster's ATK is already high enough to kill most things already, so the gain is practically worthless. An example further explaining this would be [url="http://yugioh.wikia.com/wiki/Genex_Ally_Birdman"]Genex Ally Birdman[/url], who actually could use the 500 boost to become a 1900 ATK monster, but you don't need to since he's a Tuner and he's usually used for Synchro's/Xyzs that turn, before the Battle Phase.

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[quote name='A Background Character' timestamp='1342026897' post='5974226']
The monster's ATK is already high enough to kill most things already, so the gain is practically worthless. An example further explaining this would be [url="http://yugioh.wikia.com/wiki/Genex_Ally_Birdman"]Genex Ally Birdman[/url], who actually could use the 500 boost to become a 1900 ATK monster, but you don't need to since he's a Tuner and he's usually used for Synchro's/Xyzs that turn, before the Battle Phase.
[/quote]
It's not worthless, since i got nothing to lose if i'm playing WIND deck. Read it again, if i banish my monster..and if it's a WIND monster, i got a bonus by 500 until the End Phase, and if i banish 2 WIND monsters (which means this dude ATK increased to 4000) to banish 2 opponent's card, i can attack directly with 4000 ATK (if it's a successful direct attack) or just attack the opponent's monster that is in attack position.
I didn't add it for nothin u know, or maybe do u have somethin else in mind which i haven't realized?

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I can math. :/

It's just that the ATK gain isn't much of an incentive to banish only WIND monsters, and no ATK gain could do this without breaking this card on terms of ATK power. It'd just be better to banish [url=http://yugioh.wikia.com/wiki/D.D._Survivor]D.D. Survivor[/url] than to banish a WIND monster, though Survivor would probably make a bad tech here.

Thing is, with 2 monsters you can banish with this effect, you could also just as easily use for a Xyz Summon of a monster that can do much more than be a double-banish.

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[quote name='A Background Character' timestamp='1342027748' post='5974254']
I can math. :/[/quote]
lulz i didn't mean to...well nvm
[quote name='A Background Character' timestamp='1342027748' post='5974254']
It's just that the ATK gain isn't much of an incentive to banish only WIND monsters, and no ATK gain could do this without breaking this card on terms of ATK power. It'd just be better to banish [url="http://yugioh.wikia.com/wiki/D.D._Survivor"]D.D. Survivor[/url] than to banish a WIND monster, though Survivor would probably make a bad tech here.[/quote]
terms of ATK power?? what do u mean?
[quote name='A Background Character' timestamp='1342027748' post='5974254']
Thing is, with 2 monsters you can banish with this effect, you could also just as easily use for a Xyz Summon of a monster that can do much more than be a double-banish.
[/quote]
This, i completely don't know, do much more in what part? can u elaborate please, i'm a newbie and u know that...it'd help somehow if u do

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[quote name='Wyvernstorm' timestamp='1342028904' post='5974301']
lulz i didn't mean to...well nvm

terms of ATK power?? what do u mean? [b]The ATK of the card. :/[/b]

This, i completely don't know, do much more in what part? can u elaborate please, i'm a newbie and u know that...it'd help somehow if u do
[/quote]
By banishing a monster, you probably won't get it back. Your opponent won't either, but your monster is worth more to you than getting rid of your opponent's monster. If it weren't that way, then [url="http://yugioh.wikia.com/wiki/Exiled_Force"]Exiled Force[/url] would be a much better card than it is now (and to think that was once Limited. Wow). If you have two monsters, then they could possibly get rid of the monsters by battle, then you could use them to make an Xyz monster that helps you with some effect. I'm explaining it as good as I can, it's just that I'm subconsciously expecting everyone to see things the way I do.

I'm also going to bring up a previous suggestion that was buried without much reason: I'm still liking the idea for this monster to, instead of having the effect it does now, to have the effect be "Once per turn: You can banish 1 other monster on your side of the field; banish 2 cards on your opponent's side of the field." It makes the monster you lose to its effect more worth losing, and the once-per-turn thing prevents you from going absolutely crazy with turning Scapegoat into a parade of Icarus Attacks. You'll have to reword his ATK gain effect a bit though.

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[quote name='A Background Character' timestamp='1342030009' post='5974332']
By banishing a monster, you probably won't get it back. Your opponent won't either, but your monster is worth more to you than getting rid of your opponent's monster. If it weren't that way, then [url="http://yugioh.wikia.com/wiki/Exiled_Force"]Exiled Force[/url] would be a much better card than it is now (and to think that was once Limited. Wow). If you have two monsters, then they could possibly get rid of the monsters by battle, then you could use them to make an Xyz monster that helps you with some effect. I'm explaining it as good as I can, it's just that I'm subconsciously expecting everyone to see things the way I do.

I'm also going to bring up a previous suggestion that was buried without much reason: I'm still liking the idea for this monster to, instead of having the effect it does now, to have the effect be "Once per turn: You can banish 1 other monster on your side of the field; banish 2 cards on your opponent's side of the field." It makes the monster you lose to its effect more worth losing, and the once-per-turn thing prevents you from going absolutely crazy with turning Scapegoat into a parade of Icarus Attacks. You'll have to reword his ATK gain effect a bit though.
[/quote]

Yeah i get what u mean, u treasure ur cards (oooowwhh...cards have soul, yugi said that) maybe because u're playing in different strategy as mine, i prefer OTK, banishing my own monster isn't a big deal if i can deal a greater damage to my opponent in a single turn, even if i banish 4 monsters on the field it will be just fine cause i can banish 4 of the opponent's.
I can banish tokens (Tricky tokens will be nice) or trap monsters instead though lulz...

It's not buried, don't get it wrong...it's just the idea is quite different with mine, and i'd love to try making new things (maybe this Garudyne's effect is kinda new...dunno though)

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