zombiedragon Posted March 5, 2008 Report Share Posted March 5, 2008 if any of u have a gameking account, my username is the same as here and the deck name is exodia invasion. it's public so u can post a comment on it. anyway, here is the deck. i own/have physically held some of them, others i have heard of. i know it's past march 1st but gameking hasn't changed it's list of forbidden/limited yet so i still can have call of the haunted. anyway, i would like some comments and feedback for improvement. yes i know of necross, if u were wondering. oh, it's 52 cards total, so which 12 should i remove? Monster:2x Charcoal Inpachi1x Deep Diver3x Emissary of the Afterlife1x Exodia the Forbidden One2x Illusionist Faceless Mage1x Left Arm of the Forbidden One1x Left Leg of the Forbidden One2x Molten Behemoth3x Nimble Momonga1x Right Arm of the Forbidden One1x Right Leg of the Forbidden One3x Royal Magical Library1x Sangan2x Soul Tiger Spell:3x 72x Chorus of Sanctuary1x Giant Trunade1x Heavy Storm1x Lightning Vortex3x Magical Mallet1x Mystical Space Typhoon2x Pot of Avarice1x Scapegoat2x Stumbling1x Swords of Revealing Light Trap:3x Backup Soldier1x Call Of The Haunted1x CeaseFire1x Gravity Bind3x Jar of Greed1x Ultimate Offering Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted March 5, 2008 Report Share Posted March 5, 2008 right first of all you need to decide what your going to make. An exodia deck this looks like but is not nearly complete. First of all there needs to be alot taken out- -Charcoal Inpachi -Faceless Mage -Molten Behemonth-Soul Tiger -Nimble Monomga -2 Royal Magical Library -7-Chorus of Sanctuary- 1 Pot of avarice - Stumbling - Backup Soldier -Call of the Haunted (its banned) -Ceasefire -Ultimate offering Now heres some drawing cards/stall to add- +3 Messenger of Piece +3 Reckless Greed +3 Threating roar +3 Waboku +3 Upstart Goblin +3 Good Goblin Housekeeping (i think its unlimted now) +3 Des Lacooda Another 3 cards need to be removed but i cant decide which Link to comment Share on other sites More sharing options...
Silencerleader Posted March 6, 2008 Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC. Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 6, 2008 Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC.That's only if you're running Heart of the Underdog Exodia, which is pure lucksack. Link to comment Share on other sites More sharing options...
HORUS Posted March 6, 2008 Report Share Posted March 6, 2008 Exodia + Bad Cards = Bad Exodia Deck Link to comment Share on other sites More sharing options...
zombiedragon Posted March 6, 2008 Author Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC. ok what do u mean by fast drawing power and stall cards? name a few. and for normals, how bout replacing some momongas and the deep diver with some gene-warped warwolves? the lv4 2000/100 normals? Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 6, 2008 Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC. ok what do u mean by fast drawing power and stall cards? name a few. and for normals' date=' how bout replacing some momongas and the deep diver with some gene-warped warwolves? the lv4 2000/100 normals?[/quote'] If you really want to run Heart of the Underdog Exodia.... 3 Heart of the Underdog3 Reload3 Hand Destruction1 Left Leg of the Forbidden One1 Right Leg of the Forbidden One1 Left Arm of the Forbidden One1 Right Arm of the Forbidden One1 Exodia the Forbidden One26 Normal monsters with 1900+ ATK or 2000+ DEF. Link to comment Share on other sites More sharing options...
zombiedragon Posted March 6, 2008 Author Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC. ok what do u mean by fast drawing power and stall cards? name a few. and for normals' date=' how bout replacing some momongas and the deep diver with some gene-warped warwolves? the lv4 2000/100 normals?[/quote'] If you really want to run Heart of the Underdog Exodia.... 3 Heart of the Underdog3 Reload3 Hand Destruction1 Left Leg of the Forbidden One1 Right Leg of the Forbidden One1 Left Arm of the Forbidden One1 Right Arm of the Forbidden One1 Exodia the Forbidden One26 Normal monsters with 1900+ ATK or 2000+ DEF. ok actually, i wasn't going for the underdog when i asked the first question quoting silenceleader, but now with ur idea for underdog exodia, i might actually do it, but card destruction (it's not called hand destruction) is restricted to 1, so i might insert like some wabokus or a gravity bind. how bout it? Link to comment Share on other sites More sharing options...
FoolMeNever Posted March 6, 2008 Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC. ok what do u mean by fast drawing power and stall cards? name a few. and for normals' date=' how bout replacing some momongas and the deep diver with some gene-warped warwolves? the lv4 2000/100 normals?[/quote'] If you really want to run Heart of the Underdog Exodia.... 3 Heart of the Underdog3 Reload3 Hand Destruction1 Left Leg of the Forbidden One1 Right Leg of the Forbidden One1 Left Arm of the Forbidden One1 Right Arm of the Forbidden One1 Exodia the Forbidden One26 Normal monsters with 1900+ ATK or 2000+ DEF. ok actually, i wasn't going for the underdog when i asked the first question quoting silenceleader, but now with ur idea for underdog exodia, i might actually do it, but card destruction (it's not called hand destruction) is restricted to 1, so i might insert like some wabokus or a gravity bind. how bout it? There's a card called Hand Destruction, and it's not limited to 1. Link to comment Share on other sites More sharing options...
zombiedragon Posted March 6, 2008 Author Report Share Posted March 6, 2008 You should probably have a strategy such as this one...Mostly Normal Level 4 high ATK/or DEF monsters in your Deck.3 Heart of the Under Dogs.Some stall if you want to be secure. So....-Exodia Cards. (5 pieces)-X3 Heart of the Under dog's-A lot of Normal Monsters.-Some stall cards if you want. (Optional)-Fast Drawing Power if you want. (Optional) ETC. ok what do u mean by fast drawing power and stall cards? name a few. and for normals' date=' how bout replacing some momongas and the deep diver with some gene-warped warwolves? the lv4 2000/100 normals?[/quote'] If you really want to run Heart of the Underdog Exodia.... 3 Heart of the Underdog3 Reload3 Hand Destruction1 Left Leg of the Forbidden One1 Right Leg of the Forbidden One1 Left Arm of the Forbidden One1 Right Arm of the Forbidden One1 Exodia the Forbidden One26 Normal monsters with 1900+ ATK or 2000+ DEF. ok actually, i wasn't going for the underdog when i asked the first question quoting silenceleader, but now with ur idea for underdog exodia, i might actually do it, but card destruction (it's not called hand destruction) is restricted to 1, so i might insert like some wabokus or a gravity bind. how bout it? There's a card called Hand Destruction, and it's not limited to 1. well, i cant find hand destruction on gameking (which is where i have this deck), or google images, or anywhere else. how bout magical mallet instead? Link to comment Share on other sites More sharing options...
hotfoilcard Posted March 6, 2008 Report Share Posted March 6, 2008 reload stinks u lose exodia pieces...and yes HAND destruction from (jaden 3 i believe) is not and probably WILL NOT be on GKO for a while so youd have to proxy it normal monsters are good for ARA/demise/backup soldier exodia as well BUT beware of dd crow AND dont get used to it as ARA got limited to 1 Link to comment Share on other sites More sharing options...
zombiedragon Posted March 6, 2008 Author Report Share Posted March 6, 2008 ok from the heart of underdog idea here is what i got going. oh the only effect monster is the head of exodia :) Monsters 31: lv/atk/def1x Blue Eyes White Dragon 8/3000/25003x Charcoal Inpachi 1/100/21005x Exodia Pieces3x Gemini Elf 4/1900/9003x Gene-Warped Warwolf 4/2000/1003x Giant Soldier of Stone 3/1300/20003x Island Turtle 4/1100/20003x Luster Dragon 4/1900/16002x Opticlops 4/1800/1700 (only one with less than 1900 atk and/or 2000 def so that's why only 2 of him)3x Soul Tiger 4/0/21002x Summoned Skull 6/2500/1200 Spell 6:3x Heart of the Underdog3x Magical Mallet Trap 3:1x Gravity Bind2x Waboku i have a question about heart of underdog. his effect says:"During your Draw Phase, when you draw a Normal Monster Card(s), you can draw 1 more card by showing it to your opponent."does it mean that i can draw cards until i dont draw a normal monster? or does this mean that in each draw phase i can only draw 1 other card? if it's the latter, then can i draw 1 other card per underdog on my field or just 1? Link to comment Share on other sites More sharing options...
Silencerleader Posted March 6, 2008 Report Share Posted March 6, 2008 ok from the heart of underdog idea here is what i got going. oh the only effect monster is the head of exodia :) Monsters 31: lv/atk/def1x Blue Eyes White Dragon 8/3000/25003x Charcoal Inpachi 1/100/21005x Exodia Pieces3x Gemini Elf 4/1900/9003x Gene-Warped Warwolf 4/2000/1003x Giant Soldier of Stone 3/1300/20003x Island Turtle 4/1100/20003x Luster Dragon 4/1900/16002x Opticlops 4/1800/1700 (only one with less than 1900 atk and/or 2000 def so that's why only 2 of him)3x Soul Tiger 4/0/21002x Summoned Skull 6/2500/1200 Spell 6:3x Heart of the Underdog3x Magical Mallet Trap 3:1x Gravity Bind2x Waboku i have a question about heart of underdog. his effect says:"During your Draw Phase' date=' when you draw a Normal Monster Card(s), you can draw 1 more card by showing it to your opponent."does it mean that i can draw cards until i dont draw a normal monster? or does this mean that in each draw phase i can only draw 1 other card? if it's the latter, then can i draw 1 other card per underdog on my field or just 1?[/quote'] When you draw a Normal Monster, you draw again. If that one is a Normal Monster, you do it again and again until a spell or trap or effect monster is drawn. Link to comment Share on other sites More sharing options...
zombiedragon Posted March 6, 2008 Author Report Share Posted March 6, 2008 ok from the heart of underdog idea here is what i got going. oh the only effect monster is the head of exodia :) Monsters 31: lv/atk/def1x Blue Eyes White Dragon 8/3000/25003x Charcoal Inpachi 1/100/21005x Exodia Pieces3x Gemini Elf 4/1900/9003x Gene-Warped Warwolf 4/2000/1003x Giant Soldier of Stone 3/1300/20003x Island Turtle 4/1100/20003x Luster Dragon 4/1900/16002x Opticlops 4/1800/1700 (only one with less than 1900 atk and/or 2000 def so that's why only 2 of him)3x Soul Tiger 4/0/21002x Summoned Skull 6/2500/1200 Spell 6:3x Heart of the Underdog3x Magical Mallet Trap 3:1x Gravity Bind2x Waboku i have a question about heart of underdog. his effect says:"During your Draw Phase' date=' when you draw a Normal Monster Card(s), you can draw 1 more card by showing it to your opponent."does it mean that i can draw cards until i dont draw a normal monster? or does this mean that in each draw phase i can only draw 1 other card? if it's the latter, then can i draw 1 other card per underdog on my field or just 1?[/quote'] When you draw a Normal Monster, you draw again. If that one is a Normal Monster, you do it again and again until a spell or trap or effect monster is drawn. wow awesome!!!!!!!!!! thx. man if only i could have this deck in real life right now. i guess i gotta get the exodia pieces first. well, for now, gameking is good enough :) Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 6, 2008 Report Share Posted March 6, 2008 I forgot to mention: No Tribute monsters. They're bad here, since you have no reason to believe that your monsters will survive a turn on any regular basis. The reason for Hand Destruction and Reload is that the are Quick-Play Spells that let you draw, so you can use them to find Heart of the Underdog quickly, and then once you get HotU out, you can activate them during the Draw Phase when you draw them to avoid breaking the HotU chain. Losing Exodia parts to the deck is irrelevant with HotU out, since it lets you draw basically your entire deck. Magical Mallet is a Normal Spell, so it breaks the chain. Gravity Bind and Waboku also break the chain. You want cards that let you draw HotU as fast as possible without interrupting Heart of the Underdog. Stall is pointless here because HotU Exodia is, by design, a quick win sack deck: either you draw the card you need quickly, or you don't. Stalling for one turn is canceled by those cards blocking HotU for a turn. Link to comment Share on other sites More sharing options...
hotfoilcard Posted March 6, 2008 Report Share Posted March 6, 2008 - 3 reload+3 hand destruction exodia pieces and normals thats it at least untill there is some consensus on how veil of darkness and heart of the underdog chains work.. dude reload bites = lose your exodia pieces to hit another heart of the underdog and stop the cycle so your opponent can OTK u IMO Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 6, 2008 Report Share Posted March 6, 2008 - 3 reload+3 hand destruction exodia pieces and normals thats it at least untill there is some consensus on how veil of darkness and heart of the underdog chains work.. dude reload bites = lose your exodia pieces to hit another heart of the underdog and stop the cycle so your opponent can OTK u IMO Actually, if you study probability, you'll find that running Reload makes you more likely to get Heart of the Underdog out faster while making it less likely for your HotU chain to be interrupted by drawing another HotU. Link to comment Share on other sites More sharing options...
hotfoilcard Posted March 6, 2008 Report Share Posted March 6, 2008 interesting...so u feel hand D X3 and reload X3 and HOTU X3 is the best build (HOTU)? Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 6, 2008 Report Share Posted March 6, 2008 I don't just feel it; I've calculated it. Losing Exodia pieces from your hand is no problem when you have the ability to draw your entire deck. Also, if you draw another HotU with Reload, and that HotU isn't the last card you drew with Reload's effect, then you've just removed an obstacle from your deck without any cost. Link to comment Share on other sites More sharing options...
zombiedragon Posted March 7, 2008 Author Report Share Posted March 7, 2008 I don't just feel it; I've calculated it. Losing Exodia pieces from your hand is no problem when you have the ability to draw your entire deck. Also' date=' if you draw another HotU with Reload, and that HotU isn't the last card you drew with Reload's effect, then you've just removed an obstacle from your deck without any cost.[/quote'] u say u calculated it. i believe u because when i read this i went over the procedure in my head it makes perfect sense because if u run into a hotu obstacle and u have reload in ur hand then u can just play reload still in ur draw phase and reset ur hand and if the last card u draw is an obstacle just hope that u drew another reload so it could just repeat a bazillion times and u win before ur opponent could even freaking attack :D ok nice dude. oh btw i take calculus so i could probably numerically calculate it too. but u say no tributes so im gonna have to do a search for a bunch of lv4 or less atk1900+ and/or def2000+ normals. wont take me too long. (i love google 8)) Link to comment Share on other sites More sharing options...
zombiedragon Posted March 7, 2008 Author Report Share Posted March 7, 2008 ok how's this? i got it up now. Monsters 34: lv/atk/def3x Aqua Madoor 4/1200/20003x Charcoal Inpachi 1/100/21005x Exodia Pieces3x Gemini Elf 4/1900/9003x Gene-Warped Warwolf 4/2000/1003x Giant Soldier of Stone 3/1300/20003x Island Turtle 4/1100/20003x Luster Dragon 4/1900/16002x Opticlops 4/1800/1700 (only one with less than 1900 atk and/or 2000 def so that's why only 2 of him)3x Soul Tiger 4/0/21003x The Dragon Dwelling in the Cave 4/1300/2000 Spell 6:3x Heart of the Underdog3x Reload seriously peoples, i cant find hand destruction anywhere can someone please tell me the effect? Link to comment Share on other sites More sharing options...
zombiedragon Posted March 7, 2008 Author Report Share Posted March 7, 2008 hey i just tested the deck, and i got my ass whooped because my opponent used some card (initials EEC) that allowed him to check my hand and field for spell or trap and destroy any of the selected type. he had to tribute an atk2500+ dark monster tho, but he was able to come back and skunk me 8000 to 0. any suggestions? Link to comment Share on other sites More sharing options...
CrabHelmet Posted March 7, 2008 Report Share Posted March 7, 2008 Eradicator Epidemic Virus? Now that's a card that you don't see every day. HotU Exodia is and will always be a lucksack deck; either you draw the cards you need or you don't. There's one build that is unquestionably superior to all other builds, and there's no real strategies you can use while playing; you basically play every card that you're legally allowed to. Link to comment Share on other sites More sharing options...
zombiedragon Posted March 7, 2008 Author Report Share Posted March 7, 2008 could somebody pleeeeeeeeease tell me what hand destruction does? i cant find it anywhere. Link to comment Share on other sites More sharing options...
Azuh Posted March 7, 2008 Report Share Posted March 7, 2008 could somebody pleeeeeeeeease tell me what hand destruction does? i cant find it anywhere. Link to comment Share on other sites More sharing options...
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