Trevor S Posted July 19, 2012 Report Share Posted July 19, 2012 Hello! Just finished up this set, please criticize everything about it so I can get better. [img]http://i.imgur.com/GwlBL.jpg[/img] 0 Aaronix, the Dragon Slayer This card cannot be Special Summoned. This card cannot be destroyed by battle with a Dragon-Type monster. In battle between this card and a Dragon-Type monster destroy the monster at the end of the Damage Step. If this card destroys a Dragon-Type monster in this way or as a result of battle increase the ATK of this card by the destroyed monster's original ATK. [img]http://i.imgur.com/RIRrK.jpg[/img] 1 Royal Knight - Luster Warrior 1 Tuner + 1 or more non-Tuner "Royal Knight" monsters When this card is Summoned destroy all other monsters on the field, then each player can draw cards equal to the number of their monsters destroyed in this way. [img]http://i.imgur.com/IirO4.jpg[/img] 2 Royal Knight - Dragon Warrior If "Royal Knight's Castle" is Face-Up on your side of the field you can discard 2 cards to Special Summon this card. As long as this card remains Face-Up on your side of the field all Dragon-Type monsters must attack. [img]http://i.imgur.com/SBT7u.jpg[/img] 3 Royal Knight - Relentless General If "Royal Knight's Castle" is Face-Up on your side of the field you can discard 2 cards to Special Summon this card. Increase the ATK of this card by 500 for each "Royal Knight - Dedicated Soldier" in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. [img]http://i.imgur.com/mgeQI.jpg[/img] 4 Royal Knight - Dedicated Soldier If this card destroys a monster as a result of battle place 1 Spell Counter on this card (max 2). During your Main Phase you can Tribute this card with 2 Spell Counters on it to Special Summon 1 "Royal Knight - Relentless General" from your hand or Deck. [img]http://i.imgur.com/AeGWT.jpg[/img] 5 Royal Knight - Shadow Guard During your Main Phase if "Royal Knight's Castle" is Face-Up on the field you may discard 1 card to Special Summon this card. When this card is Summoned return up to 2 monsters on the field to their owner's hand. [img]http://i.imgur.com/NAhAk.jpg[/img] 6 Royal Knight - Long Blade During your Standby-Phase if this card is in your hand you can Special Summon it. When this card destroys a monster by battle that card is Banished and this card gains 300 ATK. [img]http://i.imgur.com/dToiz.jpg[/img] 7 Royal Knight - Quick Saber During your Standby Phase if you have no other monsters on the field you can Special Summon this card. When this card destroys a monster as a result of battle that monster is returned to the owner's Deck and this card gains 300 ATK. [img]http://i.imgur.com/IfWWj.jpg[/img] 8 Castle's Corridor Activate only when your opponent declares an attack or activates a Trap Card. Toss a coin. If it lands on heads, negate the attack or effect of the activated card. If it lands on tails, discard 1 card from your hand. [img]http://i.imgur.com/U6M5L.jpg[/img] 9 Royal Knight's Castle Discard 1 card from your hand to activate this card. All "Royal Knight" monsters are returned to their owner's Deck instead of being sent to the Graveyard. When this card leaves the field, destroy all Face-Up "Royal Knight" monsters. [img]http://i.imgur.com/MvW6N.jpg[/img] 10 Gentlemen's Game As long as this card remains Face-Up on the field both players may draw 1 card during their End Phase if they do not Normal Summon during that turn. [img]http://i.imgur.com/RhqyJ.jpg[/img] 11 Royal Knight - Twin Slasher By discarding 1 card, this card can attack an extra time this turn. If this card destroys a monster as a result of battle, increase this card's ATK by 500. [img]http://i.imgur.com/iVuT8.jpg[/img] 12 The Castle Gates Every time a card is returned to its owner's Deck place 1 Spell Counter on this card. During your Main Phase you can remove 3 Spell Counters from this card to draw 1 card from your Deck. [img]http://i.imgur.com/N12vh.jpg[/img] 13 Royal Knight - Flaming Skull When this card destroys a monster by battle the controller of the destroyed monster must randomly discard 1 card from their hand. During the End Phase of a turn when this card destroyed a monster by battle switch this card to Face-Up Defense Position. [img]http://i.imgur.com/zWeKq.jpg[/img] 14 Transformation of Heart and Soul Banish, from your side of the field or Graveyard 1 "Aaronix, the Dragon Slayer" and 1 Dragon-Type monster to Special Summon 1 "Aaronix Unleashed" from your hand, Deck, or Graveyard. [img]http://i.imgur.com/TuXAI.jpg[/img] 15 Aaronix Unleashed Cannot be Normal Summoned or Set. Can only be Special Summoned by the effect of "Transformation of Heart and Soul". This card gains 500 ATK for every Dragon-Type monster in either player's Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. [img]http://i.imgur.com/MWp8y.jpg[/img] 16 Royal Knight - Chaos Emperor 1 Tuner + 1 or more non-Tuner "Royal Knight" monsters When this card is Summoned destroy all Set cards on the field, then increase the Life Points of each player equal to the number of cards destroyed by this effect x300. [img]http://i.imgur.com/7MdgQ.jpg[/img] 17 Royal Knight - Almighty Emperor "Royal Knight - Luster Warrior" + "Royal Knight - Chaos Emperor" When this card is Summoned destroy all other cards on the field. You can discard 1 card to negate the activation of a Spell, Trap, or Monster Effect that targets this card. You must pay half of your Life Points to attack your opponent directly with this card. [img]http://i.imgur.com/9H6Ml.jpg[/img] 18 Royal Knight - Castle Guard If this card is Normal Summoned it is switched to Face-Up defense position immediately. If "Royal Knight's Castle" would leave the field because of a card effect you can destroy this card to negate the effect of that card. Thank you! Link to comment Share on other sites More sharing options...
EpicBoss99 Posted July 21, 2012 Report Share Posted July 21, 2012 Well done. Great work! Link to comment Share on other sites More sharing options...
Trevor S Posted July 24, 2012 Author Report Share Posted July 24, 2012 bump Link to comment Share on other sites More sharing options...
BoomSlang Posted July 26, 2012 Report Share Posted July 26, 2012 LOVE this series of cards minor errors but good job Link to comment Share on other sites More sharing options...
EpicBoss99 Posted September 8, 2012 Report Share Posted September 8, 2012 I have an Idea. Why don't you just make Aaronix Unleashed a Ritual Monster? Because the effect of "Transformation of the Heart and Soul" sounds a lot like an effect for a Ritual Spell. Link to comment Share on other sites More sharing options...
trevorw3i Posted September 10, 2012 Report Share Posted September 10, 2012 Very good, small mistakes, but the majotiry of them are overlookable Link to comment Share on other sites More sharing options...
Aix Posted September 23, 2012 Report Share Posted September 23, 2012 the cards are cool, but they don't really work together, they seem to be completely separate from each other with the exception of the fact that many of them need the castle. an idea would be to pull from the Atlantean archetype, to have the knights have the effect "if this card is discarded for the effect of a "Royal Knight" monster, (insert cool effect here)" Link to comment Share on other sites More sharing options...
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