Nathanael D. Striker Posted July 21, 2012 Report Share Posted July 21, 2012 [center]Note: The OCG below the card is correct. [img]http://i.imgur.com/nNYry.jpg[/img] [i]Cannot be Normal Summoned or Set. Must first be Special Summoned by discarding 1 LIGHT monster from your hand. Once per turn: Discard 1 card from your hand; place 1 Level 4 or lower LIGHT monster from your Deck to the top of your Deck.[/i][/center] Yes, I have returned to RC. This little thing was created with Chaos in mind. I hope you enjoy and CnC. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 22, 2012 Author Report Share Posted July 22, 2012 Bump? Link to comment Share on other sites More sharing options...
Althemia Posted July 22, 2012 Report Share Posted July 22, 2012 Overpowered. The fact that this can be brought out incredibly easily from literally nothing and act as a constant RotA to decks for [b]any damn card in the deck[/b]. Just think about it now. You play Constellars, ditch something that you don't need and guess what? Instant RotA off of doing absolutely nothing. EDIT: Also, Fableds. This is legitimately good in then. =/ Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 22, 2012 Author Report Share Posted July 22, 2012 [quote name='Kokomoe' timestamp='1342967797' post='5985472'] Overpowered. The fact that this can be brought out incredibly easily from literally nothing and act as a constant RotA to decks for [b]any damn card in the deck[/b]. Just think about it now. You play Constellars, ditch something that you don't need and guess what? Instant RotA off of doing absolutely nothing. [/quote] Thanks for posting Koko. I had my old friend Chaos in mind and forgot everything else. Seems to be a habit of mine: I make a card off an idea and I don't refer to the state of the game. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 22, 2012 Author Report Share Posted July 22, 2012 Added a LIGHT restriction to the second effect. Link to comment Share on other sites More sharing options...
newhat Posted July 23, 2012 Report Share Posted July 23, 2012 This card is now extremely mean in Fabled and lethal in Lightsworn. You need to drop its stats or something; it's too easy to keep alive over multiple turns, especially since you can search for Veiler. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 23, 2012 Author Report Share Posted July 23, 2012 newhat, a lot of things can run over this thing. Lightsworns are barely used anymore, but Fableds would like this very much. Link to comment Share on other sites More sharing options...
Althemia Posted July 23, 2012 Report Share Posted July 23, 2012 Constellars still break this. >ditch things that you don't need, get combo pieces in the deck like Leonis, Pollux or Kaust >Normal Summon Pollux, Normal Summon Kaust >Both to 5, Xyz for Pleiades. Neither of them can basically be killed now. >>kaust uses it's effect to bump itself up to 6 >>this + kaust = ptolemys >>Ptolemys can recycle just about anything. Yeaaaah... Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted July 23, 2012 Report Share Posted July 23, 2012 So I can constantly make Ptolemys. Or I can set off an entire hand of Fableds including grabbing whatever I want via a 2300 body, which is NOT easily run over. Literally the worst this can do is search for a f***ing Veiler. The best it can do is essentially be all 5 pieces of Exodia at once. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 23, 2012 Author Report Share Posted July 23, 2012 Why must LIGHT be a dangerzone? I'll change it again. Link to comment Share on other sites More sharing options...
Althemia Posted July 23, 2012 Report Share Posted July 23, 2012 OH MY GOD THIS IS EVEN WORSE You just made it even stronger. Now you don't even need to waste a Normal Summon on Pollux or Kaust! You made the combo a million times better! Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted July 23, 2012 Report Share Posted July 23, 2012 Have it get put on the top of the deck instead, same as Field Commander Rahz. That slows it down a bit, that and lower its attack. Simply becuase 2300 is hard to run through convetentionally. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted July 23, 2012 Author Report Share Posted July 23, 2012 [quote name='Kokomoe' timestamp='1343051993' post='5986293'] OH MY GOD THIS IS EVEN WORSE You just made it even stronger. Now you don't even need to waste a Normal Summon on Pollux or Kaust! You made the combo a million times better! [/quote] Can I get a link to those two? I don't even know what they do. Link to comment Share on other sites More sharing options...
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