Sora1499 Posted July 21, 2012 Report Share Posted July 21, 2012 A single card that I made a while back. I'm worried that it might be op'd, but we'll see. [img]http://i.imgur.com/WPsi4.jpg[/img] Link to comment Share on other sites More sharing options...
Miror B Posted July 21, 2012 Report Share Posted July 21, 2012 First for your Gammar: "You can pay 500 Life Points; Negate the activation of an effect monster's effect, and if you do, destroy that monster." (bit rusty but problem solving card text should be something like that) Now on the card itself, there are VERY few WATER tuners that are used nowadays, and the most used one (being Deep Sea Diva) is more of an Xyz card now. I honestly think a better material cost would be "1 Tuner + 1 or more non-Tuner WATER monsters", so you still restrict the Deck it's used in but it becomes a bit more playable I believe. Also, it seems a bit weak for a non-generic lvl 7. One thing you could do is up the attack, or you could expand on the effect, though if you do expand the effect you'd probably have to make the negation once per turn. Overall, me likey (no I don't do number ratings because it's too hard to put words into numbers for me) Link to comment Share on other sites More sharing options...
magemeek22 Posted July 23, 2012 Report Share Posted July 23, 2012 Its an interesting concept I'd say. And although DangoDango thinks that you should switch it to "1 tuner+1 or more non-tuner WATER monsters," I think that the change isn't really necessary, mostly because it would be nice to have some synchro's that restrict themselves to the WATER attribute, especially since WATER tends to be lacking in terms of that (after all, cards like Brionac don't have to have any WATER monsters involved in the Synchro Summon). Aside from grammar, I don't see too many problems. The ATK is sufficient, although there is room to expand. I think that the ability might be a little too strong since monster effects are what set most plays in motion, and negating all of them could make the duel very one-sided. I'd recommend making it a "Once per turn" effect, and then there are a lot of things you can do from there. Since once per turn isn't as powerful, the LP cost could be cut down or just completely dropped. Plus, you could add another effect to the card, but that's up to you. And since I'm sensing that you use WATER-based cards, you could check out my most recent post, since they're all WATER monsters and use that for ideas (no copying though ). However, I must warn you; they're all Ice Barrier cards, so they might not fit your style XD Link to comment Share on other sites More sharing options...
Alpakha Posted July 23, 2012 Report Share Posted July 23, 2012 I think it should say Once per turn. 500 lp is much of a cost, and in today's meat, this card would banned or at least limited almost immediately. Although it is hard to bring out, so i have mixed feelings. Link to comment Share on other sites More sharing options...
Miror B Posted July 23, 2012 Report Share Posted July 23, 2012 [quote name='Kvn523' timestamp='1343042701' post='5986247'] I think it should say Once per turn. 500 lp is much of a cost, and in today's meat, this card would banned or at least limited almost immediately. [/quote] No it wouldn't .-. None of the higher up decks right now use WATER stuff, and when we get Mermails they Xyz much more, and lvl 7 isn't exactly easy for them. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted July 23, 2012 Report Share Posted July 23, 2012 [quote name='Miror B.' timestamp='1343056196' post='5986321'] No it wouldn't .-. None of the higher up decks right now use WATER stuff, and when we get Mermails they Xyz much more, and lvl 7 isn't exactly easy for them. [/quote] Mermail Megalabyss, Atlantean dragon posidrea and Forgotten Captial Lemuria say different for XYZ. And Synchroing for Level 7 isn't hard either. Diva, + Level 2 pulls, plus any of the many level 3 Atlanteans and Mermails. Or Diva and Any level 3 with Lemuria. In those decks, this would be quite easy to pull out. Still, only negating monster effects makes it quite intresting. Link to comment Share on other sites More sharing options...
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