~British Soul~ Posted July 23, 2012 Report Share Posted July 23, 2012 [center][img]http://images3.wikia.nocookie.net/__cb20120723180146/yugioh/images/thumb/3/35/HalfGuard-JP-Anime-ZX-NC.jpg.jpg/300px-HalfGuard-JP-Anime-ZX-NC.jpg.jpg[/img][/center] [center]Activate only if 1 [url="http://yugioh.wikia.com/wiki/Attack_Position"]Attack Position[/url] [url="http://yugioh.wikia.com/wiki/Monster_Card"]monster[/url] you control would be [url="http://yugioh.wikia.com/wiki/Destroyed_by_battle"]destroyed by battle[/url]. It is not be destroyed by that battle ([url="http://yugioh.wikia.com/wiki/Damage"]damage[/url] calculation is applied normally). Then, change the [url="http://yugioh.wikia.com/wiki/Battle_Position"]Battle Position[/url] of the attacking monster to [url="http://yugioh.wikia.com/wiki/Defense_Position"]Defense Position[/url].[/center] [center]Discuss Peeps[/center] Link to comment Share on other sites More sharing options...
Synchronized Posted July 23, 2012 Report Share Posted July 23, 2012 Oh wow, Enemy Controller that- Oh, wait, Enemy Controller is better. Link to comment Share on other sites More sharing options...
CameronBarton Posted July 23, 2012 Report Share Posted July 23, 2012 Yeah, I'd definitely use Enemy Controller over this. Half Guard reminds me of a hybrid between Enemy Controller and E-HERO Tempest. Link to comment Share on other sites More sharing options...
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