blthelaw Posted July 27, 2012 Report Share Posted July 27, 2012 Just give me your opinion on it thanks. [img]http://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Final%20Stand&cardtype=Spell&subtype=divine&attribute=Divine&level=12&magictraptype=Quick-Play&rarity=Ultimate%20Rare&picture=http://images.wikia.com/yugioh/images/1/1a/Millennium-Spellbook.jpg&set1=B8824&set2=3&inset=false&type=God&description=You%20Can%20Summon%205%20Monsters%20From%20Your%20Deck%20To%20The%20Field%22Before%20The%20Selected%20Monsters%20Are%20Summoned%20All%20Other%20Monsters%20On%20Your%20Side%20Of%20The%20Field%20Are%20Destroyed.%20When%20These%205%20Monsters%20Are%20Destroyed%20Or%20Your%20Life%20Points%20Hit%200%20then%20You%20Lose%20The%20Duel.&circulation=Limited%20Edition&atk=%3F&def=%3F&creator=Brian%20Lawson&year=2012&serial=95868597[/img] Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 27, 2012 Report Share Posted July 27, 2012 Not. At. All. ._. First of all, there are no restrictions on this card whatsoever, which means you can bring out the most powerful of all monsters (that can be Special Summoned), and if that isn't bad enough, there is the endless OTK combos that this card can make. Then there is the fact that there is no cost whatsoever, which lets you throw this on the field and win without using any thought at all. Not to mention this thins out your Deck by a massive 5 cards. If you activate this, then you won unless your opponent happens to have Torrential Tribute or any of the Solemn Brigade, or something else. There will NEVER be any cost or restriction good enough to perfectly balance Special Summoning any 5 monsters from your Deck: It will always be either OP or UP. I'd suggest what to do to try to fix this, but I have no idea what you have in mind for this card. Link to comment Share on other sites More sharing options...
blthelaw Posted July 27, 2012 Author Report Share Posted July 27, 2012 So what would you do to change it? Should I Put a Level Limit on the monster say like a combined level limit? Would that help? Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 27, 2012 Report Share Posted July 27, 2012 First of all, make it Special Summon only one monster, not five. For a Level restriction, make it Level 4 or lower. Then, you should add a Type and/or Attribute restriction (or maybe limit it to a specific archetype), but only something where this card can't just grab a powerful card and let you wreck the field with it. You're going to need to go through trial and error for this first. You should also add a "this monster can not attack during this turn" and/or a "the effect of this monster is negated" restriction. Then, you're going to need a cost to prevent this from being really broken.Life point costs are worthless most of the time. so a discard 1 cost might do the trick here (unless you pick a really undersupported Type and/or Attribute that doesn't have many good targets, then a life point cost would work). Link to comment Share on other sites More sharing options...
blthelaw Posted July 27, 2012 Author Report Share Posted July 27, 2012 Thanks I will tinker with this for a while get back with an update Link to comment Share on other sites More sharing options...
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