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Structure Deck Idea. Here's ANOTHER SINGLE.


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I think 1700-2000 would be enough. I agree with Newhat that it's OP'd, since you can basically SS a 2600 Beater with no cost whatsoever. Reducing the ATK to 1700 and making it a level 5 would be more than enough to balance this. Plus, being a level 5, it can be used to Synchro Summon stuff, which is always a nice touch.

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[quote name='newhat' timestamp='1343524768' post='5991395']
This card is obscenely powerful. You can redirect attacks from your monsters and it doesn't say you can't control face-up Spells and Traps. If you dropped its ATK and DEF to, say, 1000, it would probably be OK.
[/quote]
Why do you say everything that is anti-meta is somehow insanely powerful or something? It isn't even that crazy. It ends up working just like a powerful version of the old Gravekeepers Servant/Cosmos lock. People won't attack any more until they draw spell/trap destruction to kill the cosmos or a 2700+ atker. Although it shouldn't work from hand, then you could use it like a Gorz/Sakuretsu in one. But if it only came from Banish, then it would be fine.

Or you could balance it by nerfing the ATK, but I don't think it would achieve what you want it to. Simply making it not summonable from hand fixes it perfectly.

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[quote name='YoungPrinceDeshwitat' timestamp='1343526039' post='5991418']
EDITED*

I didn't edit it exactly to any above expectations, but to the expectations I specifically wanted. If still Op'd ill make it work ONLY if it is in the Banished Zone.
[/quote]
Uh, you just got rid of the balanced antimeta lock but kept the broken gorzish/sakuretsu aspect.

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How is that different than the original card? Why not just take your original card and remove the gorz'ish aspect? Just [quote] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]This monster Cannot be Normal Summoned or Set. When your opponent declares an attack and you have no set cards in your Spell& Trap Card Zone, you can Special Summon this Banished card and change the attack target to this card, this effect can only be used once per turn.[/quote][/size][/font][/color]

[color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Edit: I don't think you understand the problem. Coming back from the Banished zone isn't a problem. Coming when there are face-up spell/traps isn't the problem. The problem is you can summon it from hand for no cost and then destroy their monster (because most monsters have 2600 or less ATK).[/size][/font][/color]

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Allow me to clarify. Gorz is good for the game (in my opinion) only because it is significantly obvious when it can possibly be dropped (when there are no cards on the field.) This means a good player can play around it. This card has NO restrictions other than having no back row, which happens all the time anyways. Coming back from banish has NOTHING to do with it. There they can SEE it, so a good player can play around it. Having 100 less attack than gorz has nothing to do with it. Not summoning a token means nothing; you are probably killing the ATKing monster anyways, so its still a +1.

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[quote name='YoungPrinceDeshwitat' timestamp='1343527530' post='5991437']
I actually removed the wrong part earlier I always intended to remove the 'from the hand' option
[/quote]
Ok. It was just a bit confusing to keep on saying remove the "or hand" part and watch as every other possible other option was removed EXCEPT that part xD.

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