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(Terrible Design - LOCK PLEASE) [Black Chimera - Houjuu] Let's be honest, the only use for Fusion Monsters is for Instant Fusion. [Single]


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Guest ドレッド★Toyo

Because. Instant Fusion is the only acceptable reason to run a Fusion Monster nowadays. This card, I think, will be enough to warrant a Limit for Instant Fusion if it was released.

 

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[spoiler=Because redundancy is fun.]

 

 

 

1 Spellcaster-Type Monster + 1 Fiend-Type Monster

 

When this card is sent to the graveyard for a Synchro Summon, you can Special Summon this card from your graveyard. When this card is Special Summoned by this effect, banish it when it is removed from the field. If you use this effect, you can only Special Summon twice this turn.

 

 

 

Instant Fusion to this -> Summon Plaguespreader -> Synch into level 7 -> SS from grave again -> SS Plaguespreader -> Synch into level 7 again -> Get Laggia'd. So, rate, fix if broken and CnC is always welcome.

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Guest HiveNet

The title lies... Gem-Knights. And Heroes.

 

Firstly, i would say... it's kind of broken, becuase it can be done repeadtedly over a duel. I know making it once per duel would be silly, but... i feel this card would be way to broken, since, in the example you have given, your opponent just got Big Eye for no effort. that only happening once would be fair enough, once per turn seems... OP. At least to me.

 

Stats are fine, seeing as its pretty weak. But, it kind of seems like a rabbit that requires some planning to it. And... just imagine this on top of the quilbolt loop. Thats a pair of Mist Wurms in 1 turn. Which means, odds are 5000 damage, on top of then overlay for Dyson sphere. (bad example.. but the point stands).

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Guest newhat

You know it's an Instant Fusion target yet you made it anyways. This card works like Tengu, but it doesn't use up any Normal Summon. Why don't you make it a Tuner while you're at it?

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Guest Yuzuru Otonashi

Um... what?

 

No, it's not. HEROes and Gem-Knights are both decks, you know. Don't make blanket statements when they're absolutely WRONG.

 

Anyways, it's terrible design. It's a Fusion that isn't meant to even be used as a Fusion, but as a Synchro Material that then revives into a 2200 monster. Instant Fusion isn't really good design. You know that, right? It's also easy to just slap a couple Instant Fusions and a couple of these in the deck for some quick +0 Synchros in exchange for a Tuner each.

 

Not to mention you gave it an extremely stupid summoning condition. I'd say it's cool with Super Polymerization as a side option, but no, a 2200 beater is not. Don't make Fusions that are meant for Instant Fusion and nothing but. That is lazy, bad design.

 

To wrap it up, either scrap the card, or make it not just Instant Fusion abuse.

 

Also, how the hell is something ripped straight from Touhou "Realistic?

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Guest ドレッド★Toyo

@Hive

 

Gem Knights still exist? I thought they died several months ago.

 

@Newhat

 

If it's not an Instant Fusion target, what use would it be of?

 

Anyway, nerfed the revival effect. Plus, this is my first Fusion Monster ever. Not that I want pity or anything, but I'm just saying.

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Guest newhat

And now...it's completely unusable, because if you use Instant Fusion and then Synchro with it you've used up 2 Special Summons...

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Guest ドレッド★Toyo

Oh f*** this card. I should have done more digging into Instant Fusion. Lock this miserable excuse of a Fusion Monster, please. I probably shouldn't have made this in the first place.

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Guest HiveNet

Damn Instant Fusion for counting as a fusion summon... I'm not exactly sure how but if you had it so that if it was summoned by instant fusion, or when its materials aren't used, then you could put it gets banished when it leaves the field under that situation, and after the ressurection effect. Or just make the special summon once per duel.

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