Wyvernstorm Posted July 29, 2012 Report Share Posted July 29, 2012 Let's see... It has a destruction eff, and it affects both players. A very powerful card if i might say, but i'm not sure whether or not this card is OP'ed.. I'll appreciate any comments and critics from u guys [u][b]Moonlight Samurai[/b][/u] [img]http://i.imgur.com/Gi2mK.jpg[/img] [b]Lore:[/b] Can be Special Summoned (from your hand) by banishing 2 monsters with different Attributes you control. If this card is Special Summoned this way; the Attribute of this card is also treated as the Attribute of the banished monsters by this effect. Destroy any monster(s) on the field (except this card) whose Attribute is the same as this card. Link to comment Share on other sites More sharing options...
Nghtwing Posted July 29, 2012 Report Share Posted July 29, 2012 The card is well balanced, since you banish 2 monsters you control, It reduces the chance of completely destroying your opponent, since it's not always that you have monsters with same attribute as your opponent... So its a good card with an slightly high ATK. 9,7/10 for it My only comment is that the Attribute doesn't match with the pic and name :/ Since it's a "Moonlight" Monster, I would make it LIGHT or DARK Link to comment Share on other sites More sharing options...
Wyvernstorm Posted July 29, 2012 Author Report Share Posted July 29, 2012 [quote name='Nghtwing' timestamp='1343549808' post='5991666'] The card is well balanced, since you banish 2 monsters you control, It reduces the chance of completely destroying your opponent, since it's not always that you have monsters with same attribute as your opponent... So its a good card with an slightly high ATK. 9,7/10 for it My only comment is that the Attribute doesn't match with the pic and name :/ Since it's a "Moonlight" Monster, I would make it LIGHT or DARK [/quote] That's why i'll use Creature Swap in order to get a certain Attribute that my opponent's monsters have LOL (I'm thinking about destroying meta such as Inzektors and swarming Dragon monsters, then this card pop up in my mind lol) yeah i know it's not that match about the name and the attribute, but if i make it a LIGHT or DARK attribute, i think it's quite OP'ed since there are too many DARK and LIGHT monsters out there. Thanks for ur comment and especially ur Rate Link to comment Share on other sites More sharing options...
Nghtwing Posted July 29, 2012 Report Share Posted July 29, 2012 [quote name='Wyvernstorm' timestamp='1343550141' post='5991669'] That's why i'll use Creature Swap in order to get a certain Attribute that my opponent's monsters have LOL (I'm thinking about destroying meta such as Inzektors and swarming Dragon monsters, then this card pop up in my mind lol) yeah i know it's not that match about the name and the attribute, but if i make it a LIGHT or DARK attribute, i think it's quite OP'ed since there are too many DARK and LIGHT monsters out there. Thanks for ur comment and especially ur Rate [/quote] Yeah, it would REALLY destroy my FIRE Deck for example... mas que coisa chata em! hahaha And... Speaking this point you're right, there is 165451165 Suports for LIGHT and DARK Monsters ... this would OP the card. And there's no need to thank me, you deserved it Link to comment Share on other sites More sharing options...
Panda^.^ Posted July 29, 2012 Report Share Posted July 29, 2012 Guys is "Banishing'' a must for exchange of remove? Link to comment Share on other sites More sharing options...
Nghtwing Posted July 29, 2012 Report Share Posted July 29, 2012 [quote name='Panda^.^' timestamp='1343552793' post='5991684'] Guys is "Banishing'' a must for exchange of remove? [/quote] Banishing is to make easier and smaller than "Remove from play" Link to comment Share on other sites More sharing options...
X Card Master Posted July 29, 2012 Report Share Posted July 29, 2012 This card is a little overpowered if u ask me. The only reason i think so is because with the part where u can destroy monsters with the same attribute. That means ur opponent cant summon 3 atributs. that parts a little unfair Link to comment Share on other sites More sharing options...
Hermit Purple Posted July 29, 2012 Report Share Posted July 29, 2012 It's really good it's not often i ever see cards that are attribute-based Link to comment Share on other sites More sharing options...
Love of Ghibli Posted July 29, 2012 Report Share Posted July 29, 2012 [quote name='Wyvernstorm' timestamp='1343549034' post='5991661'] [u][b]Moonlight Samurai[/b][/u] [b]Lore:[/b] Can be Special Summoned (from your hand) by banishing 2 monsters with different Attributes you control. If this card is Special Summoned this way; the Attribute of this card is also treated as the Attribute of the banished monsters by this effect. [b]Destroy any monster(s) on the field (except this card) whose Attribute is the same as this card.[/b] [/quote] Okay love how no one picks up on this but why would they...At no point does it say when or how many times does it destroys something. Is it during the standby-phase, main phase, battle phase, or end phase? Is it every standby-phase..... Is it whenever a monster of the matching type is summoned? Is it only when this thing is summoned? Is it only when he is special summoned by his own effect? Is this a once per turn effect? All these questions and more have to be answered with more specific problem solving text. Link to comment Share on other sites More sharing options...
Tormented Posted July 29, 2012 Report Share Posted July 29, 2012 This isn't exactly worth it really, I'd rather have a level 3 monster with a flip effect of destroying a monster (e.g man-eater bug) I wouldn't want to banish two of my perfectly good cards to have this mediocre level 6 which destroys a few monsters of the same attribute, another thing: the way it's worded means that even my own cards get destroyed, I really don't think this is anywhere as good as people make it out to be. To improve it, you should probably look at the whole effect altogether, would you really banish 2 of your cards to simply destroy a few monsters. Link to comment Share on other sites More sharing options...
Wyvernstorm Posted July 29, 2012 Author Report Share Posted July 29, 2012 [quote name='Beginning446' timestamp='1343571960' post='5991765'] Okay love how no one picks up on this but why would they...At no point does it say when or how many times does it destroys something. Is it during the standby-phase, main phase, battle phase, or end phase? Is it every standby-phase..... Is it whenever a monster of the matching type is summoned? Is it only when this thing is summoned? Is it only when he is special summoned by his own effect? Is this a once per turn effect? All these questions and more have to be answered with more specific problem solving text. [/quote] I'm not sure about how to wording it, i intent to make the effect is a permanent eff, like Jinzo's eff Maybe i should add "as long as this card remains face-up on the field..." what do u think? [quote name='Serenade' timestamp='1343572260' post='5991771'] This isn't exactly worth it really, I'd rather have a level 3 monster with a flip effect of destroying a monster (e.g man-eater bug) I wouldn't want to banish two of my perfectly good cards to have this mediocre level 6 which destroys a few monsters of the same attribute, another thing: the way it's worded means that even my own cards get destroyed, I really don't think this is anywhere as good as people make it out to be. To improve it, you should probably look at the whole effect altogether, would you really banish 2 of your cards to simply destroy a few monsters. [/quote] my intention is to make it a permanent eff, maybe u can help me about its wording. Link to comment Share on other sites More sharing options...
Love of Ghibli Posted July 29, 2012 Report Share Posted July 29, 2012 [quote name='Wyvernstorm' timestamp='1343578042' post='5991855'] I'm not sure about how to wording it, i intent to make the effect is a permanent eff, like Jinzo's eff Maybe i should add "as long as this card remains face-up on the field..." what do u think? [/quote] So what does that mean? Is it whenever a monster that has the same attribute as this card is summoned destroy it, or monsters that have the same attribute as this monster cannot be summoned. Btw two of those statements are broken. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted July 29, 2012 Report Share Posted July 29, 2012 I see this as is a Side Material for Decks that like to banish their own monsters (or don't need them after they hit the field or something) when they run against Decks of the same Attribute (or, if you somehow manage, Main Deck material for a Deck that uses all of them. I doubt that'd work well). Otherwise, it seems to be a faster and less situational version of [url="http://yugioh.wikia.com/wiki/Tualatin"]Tualatin[/url]. If you want a permanent effect, then it should probably destroy all other monsters of its Attribute upon Summoning, and prevent your opponent from Summoning monsters of that Attribute(s). I don't think you need to let it be able to kill/restrict your monsters of the Attribute(s) though. As for a numerical rating: Pssh. In my strange world, 6=7=8=9, so numerical ratings are pointless from me. Link to comment Share on other sites More sharing options...
Galkin Posted July 29, 2012 Report Share Posted July 29, 2012 People don't realize how broken this is... For starters, I'll mention how this is card is already WATER attribute with no summoning restrictions. WATER has been getting some support these days and this card being on the field literally kills that 1 type of deck already! It also affects Frognarchs due to having a WATER based tribute engine. Secondly, we have DNA Transplant which turns this guy into "The Last Warrior from another planet". Thirdly, we have the fact that LIGHT and DARK is a common attribute and one of those cards "Effect Veiler" which is staple in most decks. The fact you'll have a hard time summoning changes nothing since all you'll need is this card to control the field for the most part while you hold advantage. If your opponent sets nothing they'll get a direct attack, if they set something because they cannot summon it, they lose advantage. So what does this card do: - Instantly Kills any and all WATER decks - Easily kills LIGHT decks due to Effect Veiler being staple - Can kill DARK decks because Twilight is so easy to achieve as well Link to comment Share on other sites More sharing options...
Wyvernstorm Posted July 29, 2012 Author Report Share Posted July 29, 2012 [quote name='Beginning446' timestamp='1343578452' post='5991862'] So what does that mean? Is it whenever a monster that has the same attribute as this card is summoned destroy it, or monsters that have the same attribute as this monster cannot be summoned. Btw two of those statements are broken. [/quote] meh..it can still be destroyed by many kind of spell or trap effect cards with the ability to destroy another card or SSummoning endlessly like Inzektor or REDMD sounds more broken to me with its 3 Attributes, both i and my opponent can barely summon any monsters this card can be the only card can stay still on the field [quote name='A Background Character' timestamp='1343578531' post='5991864'] I see this as is a Side Material for Decks that like to banish their own monsters (or don't need them after they hit the field or something) when they run against Decks of the same Attribute (or, if you somehow manage, Main Deck material for a Deck that uses all of them. I doubt that'd work well). Otherwise, it seems to be a faster and less situational version of [url="http://yugioh.wikia.com/wiki/Tualatin"]Tualatin[/url]. If you want a permanent effect, then it should probably destroy all other monsters of its Attribute upon Summoning, and prevent your opponent from Summoning monsters of that Attribute(s). I don't think you need to let it be able to kill/restrict your monsters of the Attribute(s) though. As for a numerical rating: Pssh. In my strange world, 6=7=8=9, so numerical ratings are pointless from me. [/quote] yeah, more like a Tualatin, yet stronger about the eff and its activation but i think i should make the effect also applied to my side, so it is quite balanced since the probability that i can't summon any monster is high i made the attack ain't that high, so i don't get that many free hit Link to comment Share on other sites More sharing options...
Love of Ghibli Posted July 29, 2012 Report Share Posted July 29, 2012 [quote name='Galkin' timestamp='1343579020' post='5991869'] People don't realize how broken this is... For starters, I'll mention how this is card is already WATER attribute with no summoning restrictions. WATER has been getting some support these days and this card being on the field literally kills that 1 type of deck already! It also affects Frognarchs due to having a WATER based tribute engine. Secondly, we have DNA Transplant which turns this guy into "The Last Warrior from another planet". Thirdly, we have the fact that LIGHT and DARK is a common attribute and one of those cards "Effect Veiler" which is staple in most decks. The fact you'll have a hard time summoning changes nothing since all you'll need is this card to control the field for the most part while you hold advantage. If your opponent sets nothing they'll get a direct attack, if they set something because they cannot summon it, they lose advantage. So what does this card do: - Instantly Kills any and all WATER decks - Easily kills LIGHT decks due to Effect Veiler being staple - Can kill DARK decks because Twilight is so easy to achieve as well [/quote] *cough* play nothing *cough* drop Gorz *cough* drop this * declare game lol[quote name='Wyvernstorm' timestamp='1343579739' post='5991877'] meh..it can still be destroyed by many kind of spell or trap effect [b]cards with the ability to destroy another card or SSummoning endlessly like Inzektor or REDMD sounds more broken to me[/b] with its 3 Attributes, both i and my opponent can barely summon any monsters this card can be the only card can stay still on the field [/quote] [s]See this is why I didn't want to comment because of statements like this...just because existing cards are broken doesn't mean you get to make broken cards.[/s] [s]And REDMD and Inzektors can still be destroyed by many kind of spell and traps too so they are fine as well by according to this logic right? [/s] You know what nvm its my fault for trying to help forget everything I mentioned continue with the card. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.