Fooly000 Posted August 3, 2012 Report Share Posted August 3, 2012 Hello There my name is Trey and these are the first few cards in a set im making named Judgment of a dark night or JODN for short. I just want some reviews on how to make my cards better and more realistic. Sorry about the like of images [size=4][color=#A4A4A4][font=tahoma, helvetica, arial, sans-serif][background=rgb(251, 253, 254)]"They Coexist togather, the Light is the one who Guides and the Dark is the one who Judges"[/background][/font][/color][/size] [img]http://i.imgur.com/jb9f4.jpg[/img] When this card is Normal Summoned: You can discard a card from your hand, then Special Summon 1 Level 3 or lower monster with 1300 ATK or less from your hand in face-up Defense Position. If a monster is Special Summoned: Discard 1 card. [img]http://i.imgur.com/AHRml.jpg[/img] During your Main phase, while this card is in your Graveyard: You can discard 1 card from your hand, then banish this card (from your Graveyard). If you discarded a Spell OR Trap Card by this effect: Your opponent must discard all cards of the same type (Spell or Trap) as the card you discarded. For every card discarded by this effect: Inflict 300 points of Damage to your opponent's Life Points. If the discarded card was a Monster: Choose 1 Monster your opponent controls with a Level equal to or lower than the discarded Monster; destroy it. [img]http://i.imgur.com/eMiQe.jpg[/img] If this card is discarded by a card effect: Special Summon this card (from your Graveyard). Once per turn: You can discard 1 card and decrease this card's ATK by 500; it can attack directly this turn. [img]http://i.imgur.com/Fz3Hn.jpg[/img] If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). When this card is Special Summoned: Discard 1 card, then add 1 Spell Card from your Graveyard to your hand. If this card is used as an Xyz Material for an Xyz Summon: Discard 1 card, then add 1 Spell or Trap Card from your Deck to your hand. [img]http://i.imgur.com/NeYl0.jpg[/img] If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). If this card would be destroyed by battle: Discard 1 card, then place this card on your Spell & Trap Card Zone. While this card is in your Spell & Trap Card Zone, it has the following effect: ● When you discard 2 cards due to a card's effect: Draw 1 card. After this effect has been activated and resolved: Send this card to the Graveyard. [img]http://i.imgur.com/BNy8R.jpg[/img] During your Main Phase, while this card is in your Graveyard: You can discard 1 card, then banish this card. If the discarded card was a Spell or Trap Card: Banish 2 Spell or Trap Cards from your opponent's Graveyard. If the discarded card was a Monster: Special Summon this card in face-up Defense Position. If this card is Summoned by a card's effect, it cannot be destroyed by battle (Damage calculation is applied normally). [img]http://i.imgur.com/5K1Gp.jpg[/img] If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). When this card attacks: Target 1 monster your opponent controls; discard 1 card and increase this card's ATK by 500, then decrease that target's ATK by 500. That target cannot be destroyed by battle this turn. [img]http://i.imgur.com/SLKC7.jpg[/img] Activate only when your opponent declares an attack. Negate the attack and inflict damage to your opponent's Life Points equal to half the ATK of the attacking monster(s). If this card successfully resolves its effect: You can discard 2 cards then, Special Summon 2 "Reflector Tokens" (Fiend-Type/DARK/Level 2/ATK 0/DEF 0). (If/When) an opponent declares an attack: You can destroy 1 "Reflector Token" you control; negate the attack. [img]http://i.imgur.com/v609y.jpg[/img] Once per turn, during either player's Main Phase: You can discard 1 card. Every time a card is discarded by this effect: Your opponent cannot Summon Monsters from the Graveyard and all effects that activate in their Graveyard are negated until the End Phase. [img]http://i.imgur.com/Vqa4Q.jpg[/img] When this card would be destroyed by battle discard a card from your hand and move that card to the Spell/ Trap Card Zone. While in the Spell/Trap Card Zone its effect is: Every time 2 or more cards are discarded discard a card from your opponents hand at random. When this effect is activated discard this card. BUMP I fixed some cards And added some New ones give me your opinion and any ideas for magics and traps im drawing a blank there. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted August 3, 2012 Report Share Posted August 3, 2012 [url=http://forum.yugiohcardmaker.net/topic/273595-good-places-to-find-pics-for-your-card-needs/]Pictures.[/url] You forgot to give them Types. What are they? Fisher: It's worded to where the first discard isn't a cost, so Dark Worlds would like it. Though, seeing how Raven's just strong enough for that, that's probably intentional. Also, where do you fetch these monsters from? The Deck, the Graveyard? Well, he ends up discarding 2 cards if he uses his effect, so Dark Worlds and Fableds are pretty much the ones that can run him. Lancer: You probably would discard just 1 to attack directly, but it depends on the contents of your hand, plus, he's just like Biiege. Also, the last effect is strange. It [i]has[/i] to attack each time you discard a card? Not really needed since he's probably going to attack that turn anyway. Reflector: So it's a half-Magic Cylinder. Assuming this was also made for Dark Worlds, it should be "Discard 2 cards [i]and[/i] blablabla" to trigger DWs. Their effects seem ok enough for being able to absorb the next two attacks, but they need a Type, Attribute, Level, ATK, and DEF. Link to comment Share on other sites More sharing options...
Fooly000 Posted August 3, 2012 Author Report Share Posted August 3, 2012 Thanks for the comments. Lancer was made so you can deal 1500 dmg on the first turn you summon it. so you would summon lancer use his effect and atk directly for a 1000 then use his effect again and atck directly for 500 but ill get right on to wording the cards better and fixing somethingsoh and its own arctype but it can run in darkworldBUMPING IT HARD Link to comment Share on other sites More sharing options...
Fooly000 Posted August 3, 2012 Author Report Share Posted August 3, 2012 Bump Link to comment Share on other sites More sharing options...
newhat Posted August 4, 2012 Report Share Posted August 4, 2012 It's the Graveyard, not the discard pile. Judge Jester is painfully strong with Armageddon Knight. Unless your opponent drew all monsters, you're guaranteed a 1 for 1 and you get to see their hand. Judge Fisher is not great, even in Dark World. Reflector is interesting...but there's no such thing as a Quick-Play Trap Card. It should probably be a Normal Trap Card. Link to comment Share on other sites More sharing options...
Fooly000 Posted August 4, 2012 Author Report Share Posted August 4, 2012 Ok thanks i rethink fishers effect and fix reflector to a normal trap. I like jester since it can be defated and it gives way to a good hand destruction but if there is anyway to make the effects better just write what you should think it be and ill make sure it says graveyard Link to comment Share on other sites More sharing options...
Fooly000 Posted August 4, 2012 Author Report Share Posted August 4, 2012 BUmp Link to comment Share on other sites More sharing options...
Fooly000 Posted August 4, 2012 Author Report Share Posted August 4, 2012 Bump Link to comment Share on other sites More sharing options...
Fooly000 Posted August 4, 2012 Author Report Share Posted August 4, 2012 Bump. Come on i need feed back Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted August 4, 2012 Report Share Posted August 4, 2012 [quote] [spoiler=My review] [img]http://i.imgur.com/AaJgD.jpg[/img] OCG: When this card is Normal Summoned: You can discard a card from your hand, then Special Summon 1 Level 3 or lower monster with 1300 ATK or less from your hand in face-up Defense Position. If a monster is Special Summoned: Discard 1 card. Dark World abusable: Targets= Sangan, and other Generic LV3s with 1300 ATK or less. Broken? Not quite. Probably a tech at 1 is nice. Leads to semi-decent plays. Nice job. [/spoiler] [/quote] Will have to finish up next time! Out of time at the library! Link to comment Share on other sites More sharing options...
Hydra Iron Man Posted August 4, 2012 Report Share Posted August 4, 2012 over used images sry 5/10 Link to comment Share on other sites More sharing options...
Fooly000 Posted August 4, 2012 Author Report Share Posted August 4, 2012 I could careless bout the images how bout the effects. Cause if your just judging on the pics than i dont need your crappy advice so judge my cards for there effects and skill in deck then there pics. Jerk Link to comment Share on other sites More sharing options...
Fooly000 Posted August 5, 2012 Author Report Share Posted August 5, 2012 Bump Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted August 5, 2012 Report Share Posted August 5, 2012 [quote name] [Spoiler=continuing review (via mobile!)] [img]http://i.imgur.com/0jSNm.jpg[/img] [img]http://i.imgur.com/xYcL2.jpg[/img] OCG correction: If this card is discarded by a card effect: Special Summon this card (from your Graveyard). Once per turn: You can discard 1 card and decrease this card's ATK by 500; it can attack directly this turn. I like the Special Summon clause...bt not so much its second effect...unless you make the discard PART of the effect. Then it becomes not just a TGU target, but benefits Dark World plays as well. If you intend to make the discard part of the effect then type in this effect instead: "Once per turn: You can decrease this card's ATK by 500; discard 1 card and this card can attack directly this turn." Anyone can correct me if this is a bad form of the effect. [/spoiler] [/quote] To be continued Link to comment Share on other sites More sharing options...
Fooly000 Posted August 7, 2012 Author Report Share Posted August 7, 2012 Bump Link to comment Share on other sites More sharing options...
Thranduil Posted August 8, 2012 Report Share Posted August 8, 2012 After reading all the effects, I have to say a great set. Very good on the balancing. I think that this created set and mine would have quite a fun duel. Over all 8.5/10 Nice job, keep up the good work. P.S. I would give more points but I would like to see more cards. Link to comment Share on other sites More sharing options...
Strider Tigerwolf Posted August 8, 2012 Report Share Posted August 8, 2012 [quote] [spoiler=Rest of My Review] [img]http://i.imgur.com/xYcL2.jpg[/img] OCG Correction: Activate only when your opponent declares an attack. Negate the attack and inflict damage to your opponent's Life Points equal to half the ATK of the attacking monster(s). (If/When) this card successfully resolves its effect: You can discard 2 cards(:/then,) Special Summon 2 "Reflector Tokens" (Fiend-Type/DARK/Level 2/ATK 0/DEF 0). (If/When) an opponent declares an attack: You can (tribute/destroy/remove) 1 "Reflector Token" you control; negate the attack. This card seems interesting, depending on how you choose to word it where the () are located. For example, if you put the "If" instead of "When", then this card can't miss its timing and will be able to continue with its effects, unless you decide to put "When". On the second set of (), if you put the ":", you negate Dark World abuse with this card, but if you put it with "then,", then you are able to chain Dark World effects along with it (Dandylion won't miss the timing in either of the 2).Lastly, if you put the "If" instead of "When" on the last set of (), your tokens can't miss timing either when they try to negate an attack (although I see that part as irrelevant, it could still potentially be useful to know). [img]http://i.imgur.com/MrnP7.jpg[/img] OCG Correction: During your Main phase, while this card is in your Graveyard: You can discard 1 card from your hand, then banish this card (from your Graveyard). If you discarded a Spell OR Trap Card by this effect: Your opponent must discard all cards of the same type (Spell or Trap) as the card you discarded. For every card discarded by this effect: Inflict 300 points of Damage to your opponent's Life Points. If the discarded card was a Monster: Choose 1 Monster your opponent controls with a Level equal to or lower than the discarded Monster; destroy it. Potentially unfair, but maybe not broken? If your opponent opens with a ton of Spells or Traps, this card discards quite a few from their hand. But the reason I'm not saying it's broken is because it takes itself + 1 card (-1 or -2?) for a "potential" -(1+) on your opponent's hand. Its second effect is also relatively decent since it involves losing some hand advantage to clear your opponent's field presence and ONLY IF you have at least a monster of "equal" level. [img]http://i.imgur.com/6G6qR.jpg[/img] OCG Correction: If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). If this card would be destroyed by battle: Discard 1 card, then place this card on your Spell & Trap Card Zone. While this card is in your Spell & Trap Card Zone, it has the following effect: ● When you discard 2 cards due to a card's effect: Draw 1 card. After this effect has been activated and resolved: Send this card to the Graveyard. This is quite unique and interesting It discards as part of its effect and then makes your next potential -2 a -1. Quite unique, and its also a Tourguide Target. [img]http://i.imgur.com/u5uQi.jpg[/img] OCG Correction: If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). When this card is Special Summoned: Discard 1 card, then add 1 Spell Card from your Graveyard to your hand. If this card is used as an Xyz Material for an Xyz Summon: Discard 1 card, then add 1 Spell or Trap Card from your Deck to your hand. Officially broken. You can nab Monster Reborn, multiple times and loop into several Xyz monsters for other benefits such as adding a Solemn Warning, Solemn Judgment, Dark World Dealings, etc. [img]http://i.imgur.com/hJusu.jpg[/img] OCG Correction: If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). When this card attacks: Target 1 monster your opponent controls; discard 1 card and increase this card's ATK by 500, then decrease that target's ATK by 500. That target cannot be destroyed by battle this turn. VERY interesting and quite a way to play with your opponent's monsters. Now you can drop a Grapha, kill a minor monster, then kill a big monster. Very interesting indeed. [img]http://i.imgur.com/OqZDS.jpg[/img] OCG Correction: During your Main Phase, while this card is in your Graveyard: You can discard 1 card, then banish this card. If the discarded card was a Spell or Trap Card: Banish 2 Spell or Trap Cards from your opponent's Graveyard. If the discarded card was a Monster: Special Summon this card in face-up Defense Position. If this card is Summoned by a card's effect, it cannot be destroyed by battle (Damage calculation is applied normally). Me like. It can target itself for a Summon, the discard is part of the effect, and it can mess up several Spell/Trap plays. It can potentially hurt those new "Prophesy" monsters as it can easily get rid of problem cards, and makes dead cards in your hand actually usable, given that this card is in your Graveyard which shouldn't be a problem in the first place. [img]http://i.imgur.com/5MSsl.jpg[/img] OCG Correction: Once per turn, during either player's Main Phase: You can discard 1 card. Every time a card is discarded by this effect: Your opponent cannot Summon Monsters from the Graveyard and all effects that activate in their Graveyard are negated until the End Phase. You lock the opponent's Graveyard Summons AND negate their card effects. Well treeborn get's passed this card easily, and it shuts down Mirror Matches so badly when faced against Dark Worlds. In fact, this 1 card stops an awful lot of combos O_o. Still need some help deciding whether its broken or not, but 1 thing is for sure. Broken or not, I would <3 and Hate this card. XD [img]http://i.imgur.com/2uZNi.jpg[/img] OCG Corrections: If this card was discarded by a card effect: You can Special Summon this card (from your Graveyard). When this card is Summoned: Discard 1 card, then (banish 1 card (from where???)/ Send 1 card (from where???) to the Graveyard. This card needs to specify WHERE it's affecting a card. On the field? Opponent's hand? Opponent's Deck? TELL MEH!!! [/spoiler] [/quote] For further reference, PLEASE FIX YOUR OCG!!! OCG = Official Card Grammar. Second! Please copy the effects of the cards under them! Not everyone has great eyesight as I do and it HURTS to read all your cards from the card itself. 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Fooly000 Posted August 8, 2012 Author Report Share Posted August 8, 2012 Thanks Kenji for the fantastic review. I am doing the final edit and trying to figure out a way to make "messenger" more balanced.I also want to thank everyone who reviewed and enjoyed the cards i made so far so please from the bottom of my heart i would like to thank you. @Kenji I'm really glad you like my cards Link to comment Share on other sites More sharing options...
Fooly000 Posted August 9, 2012 Author Report Share Posted August 9, 2012 bump Link to comment Share on other sites More sharing options...
Thranduil Posted August 10, 2012 Report Share Posted August 10, 2012 I like the sphinx card, really cool and a very neat effect. Okay now you get a 9.5/10, still wish you would have made a full set but ah well. Beggars can't be choosers Link to comment Share on other sites More sharing options...
Fooly000 Posted August 29, 2012 Author Report Share Posted August 29, 2012 Bump Link to comment Share on other sites More sharing options...
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