top2502 Posted August 9, 2012 Report Share Posted August 9, 2012 [img]http://i.imgur.com/JZ9Mb.jpg[/img][img]http://i.imgur.com/LPUlI.jpg[/img][img]http://i.imgur.com/4YWxL.jpg[/img][img]http://i.imgur.com/aztye.jpg[/img][img]http://i.imgur.com/SLb2B.jpg[/img][img]http://i.imgur.com/P0xgD.jpg[/img] [size=6]now i have a problem upload my spell and trap cards so i will try later[/size] Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted August 9, 2012 Report Share Posted August 9, 2012 Baby Dark: It's outclassed by Hunter Dragon and has nothing running for it, except for being a Limit Reverse target, which is less important than the 700 extra ATK. Dark Dragon: It's way too much of a cost just for a 1k boost. If you want it to last until the end of the turn, then it should be a 1000 cost. If you want it to be permanent, then it should probably cost 1500 life points. Fire Dragon: Grass Dragon? Also, where can you Special Summon this cards from? Not to mention 3800 is too much. It can be 3000, but with that damn REDMD running about, 2700 would have to do. Lightning Dragon: Outclassed by Blue-Eyes.I would suggest making it 3200 to make it better than Blue-Eyes (aside from its support), but again, REDMD is still running around with its broken plays. Water Dragon: Dragon Overload? Also, where do you get to SS the Dragon from? The only balanced option would be the hand, TBH. Girl: DARK isn't a Type, so I'm guessing she should be a Fiend. Anyway, she's too easy to get on the field for this effect, so giving her about 2200 or so ATK and making her Level 5 or 6 should make it more ok, but even then, it'd be just a side-material. Or you can increase the cost a bit. Link to comment Share on other sites More sharing options...
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