Jump to content

My brand new set of random cards


Iriq

Recommended Posts

The following are couple of random cards i made; note the first 3 has sort of a "Pegasus" deck kind of feel to it.



[img]http://i.imgur.com/v2RGg.jpg[/img]
[spoiler=Effect]When this card is Summoned(face-up) or flipped face-up, all other Monsters on the field become Rock-Type, cannot Change their Battle Positions and their ATK/DEF become 0. You must control this card face-up in order to resolve this effect. If either player activates any "Mirror" Spell/Trap cards, this card is destroyed.[/spoiler]


[img]http://i.imgur.com/21Qom.jpg[/img]
[spoiler=Effect]"Gorgon" + "Gorgon's Egg"
"Gorgon'" + "Gorgon's Egg"
When this card is Summoned(face-up) or flipped face-up, all other Monsters on the field become Rock-Type, cannot Change their Battle Positions and their ATK/DEF become 0. You must control this card face-up in order to resolve this effect. If either player activates any "Mirror" Spell/Trap cards, this card is destroyed. Once per turn, you can add 1 "Breath Of Light" from your Deck to your Hand. You cannot activate that card the same turn you activate this effect.[/spoiler]


[img]http://i.imgur.com/Ocbro.jpg[/img]
[spoiler=Effect]You must activate this card from your hand by sending 1 "Toon World" you control to the Graveyard. While this card is face-up on the Field, "Parrot Dragon" and all non-effect "Toon" Monsters gain the effect: This card can only be Special Summoned while "Toon Universe" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. This card cannot attack in the same turn it is Summoned. Unless you pay 500 Life Points, this monster cannot attack. When "Toon Universe" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target.[/spoiler]


[img]http://i.imgur.com/HjJz6.jpg[/img]
[spoiler=Effect]This card can be Special Summoned from your hand by Tributing one face-up "Giga-Tech Wolf" that you control. Once per turn, you can Tribute 2 Monsters you control to inflict 2000 damage to your opponent's Lifepoints. This card's ATK and DEF are halved when selected as an Attack Target.[/spoiler]


[img]http://i.imgur.com/ipqLp.jpg[/img]
[spoiler=Effect]"Meteor B. Dragon" + "Sacred Phoenix Of Nephthys"
During your next Standby Phase after this monster was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all other cards on the field.[/spoiler]



[img]http://i.imgur.com/gsmRc.jpg[/img]


Any suggestions or comments? Please rate :)

Link to comment
Share on other sites

Gorgon: She turns herself into a Rock. You do know that, right? And once she's gone, you leave all the other face-up monsters as 0/0s stuck in their battle position, ready to be ravaged by strong monsters to deal a ton of battle damage. I get the mirror thing, but that's just way random. Face-up monster rampaging like this isn't balanced, especially for no-Tribute monster.

Medusa: You should just C&P Gorgan's effect into her lore instead of saying she gains the effect. Same with when your opponent attacks this card. As for getting this card out, there's easy requirements but meh-good effects, hard requirements but amazing effects, then there's awkward, which this falls under. It requires the currently-broken Tuner up there, plus a random Normal monster that can't do anything at all in this format. The fetch-Breath of Light effect is slow and also awkward, but you technically did turn it into a Dark Hole here.

Toon Universe: Basically, when you have a Toon World already on the field, you get to turn it into a Field Spell that also supports Parrot Dragon, but not the better Toons? Why in the world would I want to run this?

Giga #2: Again, awkward Summoning conditions. Tributing 2 monsters for 2k damage would be too high of a cost in normal circumstances, but ever since Hieratics happened, it isn't that bad. Still, with awkward Summoning conditions, absolutely horrid ATK/DEF, and a meh effect, it wouldn't be ran in anything, even Hieratics.

Meteor Neph: More awkwardness. It would usually be Fusion Summoned with Neph + a Fusion Sub probably, and even then, it's a 3-card combo that is technically a stronger Neph. It isn't really worth it when it copies Neph's effect.

Royal Flush: Getting 7 cards isn't easy, and then it's just for a 3k beater when Trag would be stronger (and easier to get out). The only thing is has running for it is its protection, which would encourage you to not play cards and to instead save them just for this guy. Though, once he's weak enough to be ran over, you're toast. Dark Worlds and Fableds wouldn't run this anyway.

Link to comment
Share on other sites

[quote name='A Background Character' timestamp='1345073543' post='6007654']
Gorgon: She turns herself into a Rock. You do know that, right? And once she's gone, you leave all the other face-up monsters as 0/0s stuck in their battle position, ready to be ravaged by strong monsters to deal a ton of battle damage. I get the mirror thing, but that's just way random. Face-up monster rampaging like this isn't balanced, especially for no-Tribute monster.

Medusa: You should just C&P Gorgan's effect into her lore instead of saying she gains the effect. Same with when your opponent attacks this card. As for getting this card out, there's easy requirements but meh-good effects, hard requirements but amazing effects, then there's awkward, which this falls under. It requires the currently-broken Tuner up there, plus a random Normal monster that can't do anything at all in this format. The fetch-Breath of Light effect is slow and also awkward, but you technically did turn it into a Dark Hole here.

Toon Universe: Basically, when you have a Toon World already on the field, you get to turn it into a Field Spell that also supports Parrot Dragon, but not the better Toons? Why in the world would I want to run this?

Giga #2: Again, awkward Summoning conditions. Tributing 2 monsters for 2k damage would be too high of a cost in normal circumstances, but ever since Hieratics happened, it isn't that bad. Still, with awkward Summoning conditions, absolutely horrid ATK/DEF, and a meh effect, it wouldn't be ran in anything, even Hieratics.

Meteor Neph: More awkwardness. It would usually be Fusion Summoned with Neph + a Fusion Sub probably, and even then, it's a 3-card combo that is technically a stronger Neph. It isn't really worth it when it copies Neph's effect.

Royal Flush: Getting 7 cards isn't easy, and then it's just for a 3k beater when Trag would be stronger (and easier to get out). The only thing is has running for it is its protection, which would encourage you to not play cards and to instead save them just for this guy. Though, once he's weak enough to be ran over, you're toast. Dark Worlds and Fableds wouldn't run this anyway.
[/quote]


I totally forgot to put the word "other" in there; my mistake; i didnt mean to make it sound like she turns into rock herself.

I didnt copy the effect of gorgon into medusa's because its a really long effect lol

Toon universe is just a better version of toon world; it just simply affects all "Toons" if you get what I mean.

Royal Flush is meant to be used in Decks where the point of it is to keep a large hand at all times. Perhaps like in a deck that revolves around muka muka or slifer.

Either way, thanks for the input :)

Link to comment
Share on other sites

[quote name='Iriq' timestamp='1345073823' post='6007658']
I totally forgot to put the word "other" in there; my mistake; i didnt mean to make it sound like she turns into rock herself.

I didnt copy the effect of gorgon into medusa's because its a really long effect lol [b]You still have to. :/[/b]

Toon universe is just a better version of toon world; it just simply affects all "Toons" if you get what I mean. [b]So you get rid of Toon World for one that affects Parrot Dragon and Toon Alligator (and the other Toons too? Except Toon Gemini Elf/Goblins because they have effects?) They don't need a variant that lets them also run Parrot Dragon because Parrot Dragon is a horribly weak 1-Tribute vanilla. And even then, there's Toon Summoned Skull and Toon Dark Magician Girl (who can attack on the turn she's Summoned, as I've heard).[/b]

Royal Flush is meant to be used in Decks where the point of it is to keep a large hand at all times. Perhaps like in a deck that revolves around muka muka or slifer. [b]Still, the requirements of this are absurd. Just use Slifer instead, and Muka Muka needs too many cards in your hand to become remotely strong, especially since you can hardly even use them without making Muka Muka weak.[/b]

Either way, thanks for the input :)
[/quote]

Boldfaced replies are bold.

Link to comment
Share on other sites

[quote name='A Background Character' timestamp='1345074224' post='6007667']
Boldfaced replies are bold.
[/quote]

Alright ill fix medusa

The reason why i made the toon spell is to mix it up a little. If you look at all my other cards and even on other topics/threads, you'll see im into old cards and im trying to bring back use to them. Its just for fun :). And its not like toon universe is hurting the effect toon monsters; its just giving use to the non effect toons. And if toon universe is on field; parrot dragon could just be special summoned instead of counting as a normal summon.

Well, do you have any suggestions of how I could make it stronger? Note, there are many cards that help giving large hands and ability to have more than 7 in hand. I seriously thought royal flush would actually be really OP'd. If youre not familar with such aforementioned cards, should i try to make more cards like royal flush? To constantly add cards to the hand?

Link to comment
Share on other sites

I'm aware cards like Salvage the The Forces of Darkness exist, but running a boss monster that feeds on your hand size isn't exactly that great since you have to conserve all of your resources to make sure he doesn't get too weak.

Plus, if you want to bring usage to old cards, you would need to do so indirectly. Making it reliant on a single card is going to lead to dead draws everywhere.

If you want to add cards to your hand for Royal Flush, you will have to make sure it could not possibly be used in a broken engine that would cause a Deck to wreck the game, which probably wouldn't even run Royal Flush. To make Royal Flush better, you could lower the hand-requirement. Having 7 is just too hard to achieve.

As for Toon Universe, the thing about it is that it's slightly more vulnerable for being a Field Spell as other Field Spells can kill it. Plus, normal Toon Decks wouldn't need it. As a matter of fact, it would hurt Toon Decks to run it since it's completely dead until you get Toon World.

Link to comment
Share on other sites

Hmm..bout royal flush; so what lvl should i make him? Would 4 be too low? Or should i make it at least 1 tribute?


Edit: nevermindl I see that you meant the amount of cards in your hand and not his level. My bad; i misread :(

So to rephrase what should be the hand requirement?

Link to comment
Share on other sites

Well, he could be a Level 4 monster that can be Normal Summoned/Special Summoned. You would need a ton of cards in your hand for him to be remotely strong, and even then, you wouldn't really want to use your resources that much. You could also keep his Special Summoning clause, and there shouldn't really be a minimum amount of cards in your hand since the lower, the weaker he'd be. The worst he could be is a Level 4 version of The Tricky for Synchro/Xyz shenanigans.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...