Ren✧ Posted August 26, 2012 Report Share Posted August 26, 2012 [center]I've never really experimented much with any Tiki Decks, but they seem interesting. At first I was going to add more Trap Monsters, but didn't think the pictures I found really fit Trap Monsters so I instead created what you will see below.[/center] [center][img]http://i.imgur.com/iTBV0.jpg[/img][/center] [center]Cannot be Normal Summoned. Can be Special Summoned(from Hand) by controlling 2 face-up Trap Cards. You can activate Trap Cards, that can be Special Summoned, the turn they are Set.[/center] [center][img]http://i.imgur.com/oH8TX.jpg[/img][/center] [center]Can only be activated when you successfully Special Summon a "Tiki" Effect Monster. Destroy 1 card your opponent controls, effects of the destroyed monster are not activated. When a "Tiki" card is sent to the Graveyard, other than this card: You can banish this card in your Graveyard; Draw 1 card.[/center] [center]---[/center] [center]NOTE: Effect corrections have been made under the cards.[/center] [center]OCG corrections and CONSTRUCTIVE criticism is always appreciated. [/center] Link to comment Share on other sites More sharing options...
Annelotte Posted August 26, 2012 Report Share Posted August 26, 2012 cool effect monster spam xyz monster with trap monsters lol Link to comment Share on other sites More sharing options...
-Griffin Posted August 26, 2012 Report Share Posted August 26, 2012 Tiking is a -2 to summon and his effect can't really give +'s. I don't think he'd be used in a Tiki Deck. Tiki Nova isn't terrible but it's a +0 which is situational. I think I'd usually rather use Smashing Ground or something to avoid dead-drawing it. Link to comment Share on other sites More sharing options...
Ren✧ Posted August 26, 2012 Author Report Share Posted August 26, 2012 [quote name='-Griffin' timestamp='1346002536' post='6013347'] Tiking is a -2 to summon and his effect can't really give +'s. I don't think he'd be used in a Tiki Deck. Tiki Nova isn't terrible but it's a +0 which is situational. I think I'd usually rather use Smashing Ground or something to avoid dead-drawing it. [/quote] Suggestions to fix? Maybe just make Tiking have to get rid of 2 face-up Trap Cards? Link to comment Share on other sites More sharing options...
-Griffin Posted August 26, 2012 Report Share Posted August 26, 2012 That's still a -2. Maybe just having 2 face-up traps. Not having to get rid of anything. For Nova, replace the ATK gain with something like 'draw a card when that trap monster is removed from the field' (lazy wording) - that would make it a +1 overall, since the Deck needs some way to get advantage besides ramming things while they have both Curse and Soul. Link to comment Share on other sites More sharing options...
Ren✧ Posted August 26, 2012 Author Report Share Posted August 26, 2012 [quote name='-Griffin' timestamp='1346003611' post='6013362'] That's still a -2. Maybe just having 2 face-up traps. Not having to get rid of anything. For Nova, replace the ATK gain with something like 'draw a card when that trap monster is removed from the field' (lazy wording) - that would make it a +1 overall, since the Deck needs some way to get advantage besides ramming things while they have both Curse and Soul. [/quote] Alright corrections have been made. Link to comment Share on other sites More sharing options...
-Griffin Posted August 26, 2012 Report Share Posted August 26, 2012 They seem pretty interesting now. Sort of cards I could see being worth a test. Link to comment Share on other sites More sharing options...
Ren✧ Posted August 28, 2012 Author Report Share Posted August 28, 2012 BUMP Link to comment Share on other sites More sharing options...
Ren✧ Posted September 3, 2012 Author Report Share Posted September 3, 2012 BUMP Link to comment Share on other sites More sharing options...
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