Wyvernstorm Posted September 1, 2012 Report Share Posted September 1, 2012 I think, only Helios deck can anticipate this card's ability effectively. This card is no beatstick, but it's ATK and DEF is kinda good for defense, and of course, its "spawn" ability is the actual point of making this card. [img]http://i.imgur.com/3f0Tm.jpg[/img] [b]Lore:[/b] Cannot be Special Summoned except by its own effect. Must first be Normal Summoned by tributing 2 monsters with the same names. If this card is destroyed by battle and sent to the Graveyard; Special Summon it during the End Phase. If this card is removed from the field by your opponent's card effect: You can discard 1 card OR send 1 card you control to the Graveyard; Special Summon this card during your next Standby Phase and destroy 1 card your opponent control. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted September 1, 2012 Report Share Posted September 1, 2012 This card is pretty broken. You do realize that being return to the hand, banished, or destroy by card effect is all consider "[i]removed from the field[/i]", right? In another word, this card will [b]NEVER[/b] leave the field once it's played. Until you want to rid of it. The summon condition is way easy to pull off too. Link to comment Share on other sites More sharing options...
Wyvernstorm Posted September 2, 2012 Author Report Share Posted September 2, 2012 [quote name='Phantasy Dreamz' timestamp='1346533383' post='6017462'] This card is pretty broken. You do realize that being return to the hand, banished, or destroy by card effect is all consider "[i]removed from the field[/i]", right? In another word, this card will [b]NEVER[/b] leave the field once it's played. Until you want to rid of it. The summon condition is way easy to pull off too. [/quote] You should pay more attention to someone's card, your statement is not valid. This card isn't anything like "will NEVER leave the field once it's played". It CAN leave the field when destroyed, but will 're-spawn' again. Some cards like "banisher of the light" work perfectly to anticipate this card, and also some D.D.s. IF this card is destroyed by ur opponent card's effect during ur turn, this card will leave the field until your next Standby Phase, that means this card is NOT on the field during the opponent's turn after this turn. Link to comment Share on other sites More sharing options...
Ambrogirmint705 Posted September 2, 2012 Report Share Posted September 2, 2012 [quote name='Wyvernstorm' timestamp='1346530025' post='6017429'] I think, only Helios deck can anticipate this card's ability effectively. This card is no beatstick, but it's ATK and DEF is kinda good for defense, and of course, its "spawn" ability is the actual point of making this card. [img]http://i.imgur.com/DW2ys.jpg[/img] [b]Lore:[/b] Must first be Normal Summoned by tributing 2 monsters with the same names. If this card is destroyed by battle and sent to the Graveyard; Special Summon it during the End Phase. If this card is removed from the field by your opponent card's effect; destroy 1 card on the field, then Special Summon this card during your next Standby Phase. [/quote] Just a little but kinda disturbing mistakes, I find it kinda weird though..its about the level of this monster. It is a level 6 monster but needed 2 tributes, at least increase the level to 7 or something so it makes sense; as it is the fact that level 7 or higher monsters are the only ones who need 2 tributes, unless printed otherwise on the card. But overall, I find this card is a decent card, just change the part "If this card is removed from the field by your opponents card's effect.." to "If this card is destroyed by your opponents card's Effect.." to make it much more balanced.A combo that I can think of with this card is Rescue Rabbit Engine Combo, allowing the summoning of this card in a flash Link to comment Share on other sites More sharing options...
Wyvernstorm Posted September 2, 2012 Author Report Share Posted September 2, 2012 [quote name='Ambrogirmint705' timestamp='1346575893' post='6017742'] Just a little but kinda disturbing mistakes, I find it kinda weird though..its about the level of this monster. It is a level 6 monster but needed 2 tributes, at least increase the level to 7 or something so it makes sense; as it is the fact that level 7 or higher monsters are the only ones who need 2 tributes, unless printed otherwise on the card. But overall, I find this card is a decent card, just change the part "If this card is removed from the field by your opponents card's effect.." to "If this card is destroyed by your opponents card's Effect.." to make it much more balanced. A combo that I can think of with this card is Rescue Rabbit Engine Combo, allowing the summoning of this card in a flash [/quote] Yeah i didn't notice that before, to call this monster requires Normal Summon which is actually its tribute represents its level, u're right, it should have been a Lvl 7 monster instead of 6. About its effect, i was thinking about making this card a bit similar with E.Necross, about not easily leave the field and all, but i made this guy actually can leave the field, but will return again to the field if it's not banished durin battle (this is the most unique part i think, and leave a sign of a broken card probably). Its ATK and DEF aren't that great compared to some other beatsticks which require 2 tributes. It's special ability is the real deal...but still, i can't find any combo that can make this card that menacing compared to nowadays meta. No equip cards can work well with this card, since if it leaves the field and return again, the previous equip card can't be anything useful for this card. I still can't be so sure....ughhh Link to comment Share on other sites More sharing options...
Saynt Posted September 3, 2012 Report Share Posted September 3, 2012 The point isn't to make 1 card and expect it to stand up to the meta, but rather to a make a card that could combo well with other cards that aren't normally used (if you're making a single card). Definitely needs to have its effect toned down and also have a greater restriction. (Is it even possible to Divine Wrath this as it currently is?) Also, there isn't a Special Summoning limitation either. You can still Summon it from the Graveyard after the Summoning by its own effect is negated by Solemn Warning, so "Cannot be Special Summoned except by its own effect" is a good idea. Link to comment Share on other sites More sharing options...
Organized Chaos Posted September 3, 2012 Report Share Posted September 3, 2012 [quote name='Wyvernstorm' timestamp='1346557372' post='6017692'] You should pay more attention to someone's card, your statement is not valid. This card isn't anything like "will NEVER leave the field once it's played". It CAN leave the field when destroyed, but will 're-spawn' again. Some cards like "banisher of the light" work perfectly to anticipate this card, and also some D.D.s. IF this card is destroyed by ur opponent card's effect during ur turn, this card will leave the field until your next Standby Phase, that means this card is NOT on the field during the opponent's turn after this turn. [/quote] What he meant that after you Summon this card, you will have it on your field on ALL of your following turns, effectively never leaving the field. Yes you can banish it but it can still Summon itself back after everything so if your Opponent isn't playing Banisher of the Radiance/Macro/Fissure, they're kind of screwed. As Saynt so wisely put, it would be a good idea to put "Cannot be Special Summoned except by it's own effect". The ATK may be low but after it destroys a few cards with it's effect, ATK won't matter unless it's directly attacking. The Summoning condition is also quite laughable as Rescue Rabbit can quite effectively grab the materials making it so that if you play Double Summon/Ultimate Offering, you practically get a self-reviving monster with built in Hornet. As such, I would also reccommend adding a cost to it's second reviving ability such as "If this card is removed from the field by an Opponent's card effect: You can pay 1000 lifepoints; Destroy 1 card on the field and Special Summon this card during your next Standby Phase." Or putting in a similar cost as currently, it has no cost and can revive itself indefinitely: That's bad card design. Also, never tell another person their opinion is valid. It's important to listen to people and take their comments into retrospect whiledesigning cards. Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 3, 2012 Report Share Posted September 3, 2012 its fine in terms of balanced if its lv7 or 8 and can only be Special Summon by its on effect if lv 7 or 8 with it only able to be Special Summon by its own effect you can raise its atk and or def by 100-400 but no more than that also it would help if you can only control 1 face-up "Evangel of the Final Ark" just think if you had 2 or 3 out at the same time GOD ! [Spoiler=a shot in the dark for the card's ocg/tcg] This card can not be be Special Summon except by its own effect. Must first be Normal Summoned by tributing 2 monsters with the same names. If this face-up card is destroyed by battle and sent to the Graveyard; Special Summon it during the End Phase. If this face-up card is destroyed or removed from the field by your opponent card's effect; destroy 1 card on the field, then Special Summon this card from your Graveyard (or banish zone) [Spoiler=banish zone part]maybe add this part but not sure if it would make it op'ed but it has to be by your opponent's effect so eh[/Spoiler] in ATK Position during your next Standby Phase. You can only control 1 face-up "Evangel of the Final Ark" [/Spoiler] Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted September 4, 2012 Report Share Posted September 4, 2012 [quote name='NotSoSlenderMan' timestamp='1346707193' post='6018699'] What he meant that after you Summon this card, you will have it on your field on ALL of your following turns, effectively never leaving the field. Yes you can banish it but it can still Summon itself back after everything so if your Opponent isn't playing Banisher of the Radiance/Macro/Fissure, they're kind of screwed. As Saynt so wisely put, it would be a good idea to put "Cannot be Special Summoned except by it's own effect". The ATK may be low but after it destroys a few cards with it's effect, ATK won't matter unless it's directly attacking. The Summoning condition is also quite laughable as Rescue Rabbit can quite effectively grab the materials making it so that if you play Double Summon/Ultimate Offering, you practically get a self-reviving monster with built in Hornet. As such, I would also reccommend adding a cost to it's second reviving ability such as "If this card is removed from the field by an Opponent's card effect: You can pay 1000 lifepoints; Destroy 1 card on the field and Special Summon this card during your next Standby Phase." Or putting in a similar cost as currently, it has no cost and can revive itself indefinitely: That's bad card design. Also, never tell another person their opinion is valid. It's important to listen to people and take their comments into retrospect whiledesigning cards. [/quote] Thank you for clearifying my point. I should of been more specific when I say "NEVER" leaves the field. Link to comment Share on other sites More sharing options...
Wyvernstorm Posted September 4, 2012 Author Report Share Posted September 4, 2012 There, i made an edit to this card. [quote name='Saynt' timestamp='1346704679' post='6018674'] The point isn't to make 1 card and expect it to stand up to the meta, but rather to a make a card that could combo well with other cards that aren't normally used (if you're making a single card). Definitely needs to have its effect toned down and also have a greater restriction. (Is it even possible to Divine Wrath this as it currently is?) Also, there isn't a Special Summoning limitation either. You can still Summon it from the Graveyard after the Summoning by its own effect is negated by Solemn Warning, so "Cannot be Special Summoned except by its own effect" is a good idea. [/quote] Divine Wrath, undoubtly can work well with this guy. Since this Evangel's effect activation is after it leaves the field (during the End Phase, OR right after it leaves the field, if it's removed by opponent card's effect), there, Divine Wrath can be activated in response to its effect activation. Solemn Warning, Bottomless, Solemn Judgment, and anything alike can negate its SS. Practically, if its Summon is negated before it touches the field, its eff cannot be activated, including its Re-spawning ability. (This is what i know and i'm sure about the Ruling). Cards like Bottomless negate a Summon, any monster affected by such effect is considered have NOT touch the field, so, that monster cannot activate any of its effect. In other word, cards like Warning and such can effectively anticipate this card, i just noticed this now, honestly. cmiiw I'll add that "Cannot be Special Summoned except by its own effect" to this card later. That is, truthfully, a good idea. [quote name='NotSoSlenderMan' timestamp='1346707193' post='6018699'] What he meant that after you Summon this card, you will have it on your field on ALL of your following turns, effectively never leaving the field. Yes you can banish it but it can still Summon itself back after everything so if your Opponent isn't playing Banisher of the Radiance/Macro/Fissure, they're kind of screwed. As Saynt so wisely put, it would be a good idea to put "Cannot be Special Summoned except by it's own effect". The ATK may be low but after it destroys a few cards with it's effect, ATK won't matter unless it's directly attacking. The Summoning condition is also quite laughable as Rescue Rabbit can quite effectively grab the materials making it so that if you play Double Summon/Ultimate Offering, you practically get a self-reviving monster with built in Hornet. As such, I would also reccommend adding a cost to it's second reviving ability such as "If this card is removed from the field by an Opponent's card effect: You can pay 1000 lifepoints; Destroy 1 card on the field and Special Summon this card during your next Standby Phase." Or putting in a similar cost as currently, it has no cost and can revive itself indefinitely: That's bad card design. Also, never tell another person their opinion is valid. It's important to listen to people and take their comments into retrospect whiledesigning cards. [/quote] I guess that is what he's trying to say, but it's just that he said that in an incorrect way. Actually, this card has so many weaknesses. It's not that it cannot leave the field, it's actually can leave the field, there they are the weaknesses, when it's trying to respawning again, it can..of course..be negated. (just like i said above) It makes sense, about the cost. But, i'm still not sure about that, since this guy itself cannot negate any effect, means it can be sent outside of the field in so many ways. I myself maybe prefer the cost is as follow "If this card is removed from the field by your opponent's card effect: You can discard 1 card OR send 1 card you control to the Graveyard; Special Summon this card during your next Standby Phase and destroy 1 card your opponent control." It makes it more like Shi En. Also, i listen to people, that's why, i let him know when he said an obvious wrong statement. [quote name='Garthfunkle Vii Backwards' timestamp='1346710444' post='6018745'] its fine in terms of balanced if its lv7 or 8 and can only be Special Summon by its on effect if lv 7 or 8 with it only able to be Special Summon by its own effect you can raise its atk and or def by 100-400 but no more than that also it would help if you can only control 1 face-up "Evangel of the Final Ark" just think if you had 2 or 3 out at the same time GOD ! [Spoiler=a shot in the dark for the card's ocg/tcg] This card can not be be Special Summon except by its own effect. Must first be Normal Summoned by tributing 2 monsters with the same names. If this face-up card is destroyed by battle and sent to the Graveyard; Special Summon it during the End Phase. If this face-up card is destroyed or removed from the field by your opponent card's effect; destroy 1 card on the field, then Special Summon this card from your Graveyard (or banish zone) [Spoiler=banish zone part]maybe add this part but not sure if it would make it op'ed but it has to be by your opponent's effect so eh[/Spoiler] in ATK Position during your next Standby Phase. You can only control 1 face-up "Evangel of the Final Ark" [/Spoiler] [/quote] God??? it's not that great i suppose. This card can't really make a good combo if there are too many copies of them in deck. I think it'll make the controller play slower, since it cannot do anything but protecting itself. Also, "removed from the field" is not just that the card went to the banished zone, if it returns to hand or deck, it's also considered as "removed from the field". Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 4, 2012 Report Share Posted September 4, 2012 [quote name='Wyvernstorm' timestamp='1346774969' post='6019075'] God??? it's not that great i suppose. This card can't really make a good combo if there are too many copies of them in deck. I think it'll make the controller play slower, since it cannot do anything but protecting itself. [/quote] "god !!!" as in "OMG" in having 2 or 3 on the field at one at one time would be crazy Link to comment Share on other sites More sharing options...
Wyvernstorm Posted September 5, 2012 Author Report Share Posted September 5, 2012 "Crazy" in what way if i may ask? It's not like you can always win effectively if your opponent can barely attack your LP directly. But actually, if the opponent plays Torrential, Dark Hole, or any cards alike, this guy will leave the field, and your opponent can still attack ur LP directly. This guy is not deserved to be called "god" i suppose Link to comment Share on other sites More sharing options...
Garthfunkle Vii Backwards Posted September 11, 2012 Report Share Posted September 11, 2012 [quote name='Wyvernstorm' timestamp='1346815559' post='6019441'] "Crazy" in what way if i may ask? It's not like you can always win effectively if your opponent can barely attack your LP directly. But actually, if the opponent plays Torrential, Dark Hole, or any cards alike, this guy will leave the field, and your opponent can still attack ur LP directly. This guy is not deserved to be called "god" i suppose [/quote] still do not get it when i said GOD i meant OMG like op'ed even if your opponent gets rid of them for that turn they will be back nex turn to keep on stomping Link to comment Share on other sites More sharing options...
Wyvernstorm Posted September 11, 2012 Author Report Share Posted September 11, 2012 Oh look! this topic got bumped lol [quote name='Garthfunkle Vii Backwards' timestamp='1347335464' post='6023056'] still do not get it when i said GOD i meant OMG like op'ed even if your opponent gets rid of them for that turn they will be back nex turn to keep on stomping [/quote] They won't If the opponent uses Solemn or D.Wrath to negate its SS, this Eva won't return to the field. Read my explanation above about the Ruling, if u know something that i don't know, u can explain and let me know about it I won't mind Link to comment Share on other sites More sharing options...
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